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PMD WiiWare games to go on sale Aug. 4: Each game to cost 1,200 Wii Points

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Oh, and though it's not explicitly stated, the screenshots make it apparent that the squads stick together - that is, the Pokemon you don't pick as your starter leader character remain in your party throughout the game instead of dissapearing, so you really sort of start with 9 Pokemon in each game instead of just two like usually in PMD games. And your party size has been expanded to four members at a time instead of the old 3 plus a recruit if you got lucky.
 
Oh, and though it's not explicitly stated, the screenshots make it apparent that the squads stick together - that is, the Pokemon you don't pick as your starter leader character remain in your party throughout the game instead of dissapearing, so you really sort of start with 9 Pokemon in each game instead of just two like usually in PMD games. And your party size has been expanded to four members at a time instead of the old 3 plus a recruit if you got lucky.

If that's the case, maybe you can switch which one is the party leader before you beat the game. I mean, assuming that this is without the 'human becoming pokemon' plot, then there's no reason yet to bind the human to one pokemon.
 
I wish they would make a slightly more action PMD game for the Wii that played more like gauntlet to allow four players to play at once.
If that's the case, maybe you can switch which one is the party leader before you beat the game. I mean, assuming that this is without the 'human becoming pokemon' plot, then there's no reason yet to bind the human to one pokemon.

True, it would be hard to play through a whole game as Wynaut.
 
I'll probably get the fire one since its the only game that doesnt use a weak baby pokemon
 
Sort of odd Magby isn't in there, somewhere, actually.

God, it would suck if the first dungeon in each game was water-types for Blazing, Ground-types for Light, and Grass-types for Stormy.

Also, if you can get escort missions and get the client to ride on your back, it might actually be fun.
 
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I must confess, I'm getting very negative impressions of this game.

So, this game is not made by Chunsoft, but just The Pokemon Company this time. Which is funny, because PMD was first a fan-game by Chunsoft, and now The Pokemon Company is taking it into their own hands.

This worries me; I don't think The Pokemon Company understands why PMD is so great. The gameplay does not stand on its own - it was the unfolding of the story, the music, the friendship between the player and partner, all the dialogue, and the immersion which really made the game. The gameplay was just a watered-down version of a type of game originally meant to be cutthroat and brutal. Without the true roguelike difficulty, the gameplay hangs in the balance between "just plain boring/unfun" and "mildly fun, but maddeningly annoying when the roguelike nature rears its head and throws you totally unfair curveballs".

If TPC doesn't understand this, this game will be very bad.

And looking at the trailer, it doesn't look hopeful. No more human-turned-pokemon plot, and the fact that you start with a huge type-themed team means that the story suddenly becomes very impersonal to the player character. And if the story isn't even interesting (heck, there's no denying that PMD2 smashed anything TPC has ever done in terms of story), who's going to find themselves staying up until 4 in the morning just wanting to see what happens next?

And I hate to say it, but the Ranch models don't help immersion at all. They should've just dumped all the PMD2 sprites into the game.

Just my impressions at the moment. I'll keep my hopes up, though. The game could still be something good.
 
I must confess, I'm getting very negative impressions of this game.

So, this game is not made by Chunsoft, but just The Pokemon Company this time. Which is funny, because PMD was first a fan-game by Chunsoft, and now The Pokemon Company is taking it into their own hands.

This worries me; I don't think The Pokemon Company understands why PMD is so great. The gameplay does not stand on its own - it was the unfolding of the story, the music, the friendship between the player and partner, all the dialogue, and the immersion which really made the game. The gameplay was just a watered-down version of a type of game originally meant to be cutthroat and brutal. Without the true roguelike difficulty, the gameplay hangs in the balance between "just plain boring/unfun" and "mildly fun, but maddeningly annoying when the roguelike nature rears its head and throws you totally unfair curveballs".

If TPC doesn't understand this, this game will be very bad.

And looking at the trailer, it doesn't look hopeful. No more human-turned-pokemon plot, and the fact that you start with a huge type-themed team means that the story suddenly becomes very impersonal to the player character. And if the story isn't even interesting (heck, there's no denying that PMD2 smashed anything TPC has ever done in terms of story), who's going to find themselves staying up until 4 in the morning just wanting to see what happens next?

And I hate to say it, but the Ranch models don't help immersion at all. They should've just dumped all the PMD2 sprites into the game.

Just my impressions at the moment. I'll keep my hopes up, though. The game could still be something good.

I couldn't have said it any better than you. What really worries me the most is that this game isn't developed by Chunsoft. It'd be like hearing the Gen V games weren't developed by GameFreak. The term "Mystery Dungeon" wouldn't even exist without Chunsoft. I don't think the story will be anything as epic as in the handheld games. And no human turned Pokémon? No personality test? By the looks of it, this game will more likely be a "Pokémon Mystery Dungeon spin-off" (kinda ironic, when PMD is already a spin-off series), not PMD3.

The Ranch models wouldn't bother me that much if they weren't used for the Pokémon's profile pictures, too. It was clearly shown in the trailer (for example, when the player talked to Keckleon) that the profile pictures will be similar to the Ranch models. I just can't picture any truly moving scenes with those crappy models as profile pictures (it's hard to picture any emotion with them, let alone sadness).

I'm still getting this but my expectations are a little low right now. Chunsoft's PMDs pwn so much, it's hard to see this live up to them.
 
I Need To Buy A Lot Of Wii Points When It Comes Out In North America If I Want To Get All Three Of Them!:)
 
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