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- Oct 29, 2017
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Can we stop beating the “it’ll have no new content” horse (also stop beating horses in general you monsters) until we actually know it’ll have no new content.
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Right because this:
Is normal human anatomy which the models are based upon.
View attachment 140466
I think the point here is that compare the two games. Even compare it with Sword and Shield. One of these games should not cost $60.
I’ll say again that Viridian Forest looks uniquely good among all LGPE locations because it has extra work put into the lighting - but it sacrifices performance to do so. You get massive framerate drops in there.
Thank you for being specific with real arguments and analysis of why you don't like the graphics it makes for a much more meaningful discussion than hearing "cheap looking mobile game" a hundred times. I can agree the art style can be very inconsistent with the battles, maybe it would have been cool if the battles also had somehow resembled the originals by bringing sprite art work back for the battles.As I look at the graphics style... How can I put it - It's trying to be multiple entirely opposite stylizations at once, and it feels too inconsistent and offputing as a result.
It wants to be modern-anime in terms of the battles, yet also wants to be incredibly retro-nostalgic with the overworld proportions. They want to use the 2 forms together as a way to make it look like an older game in 3D HD graphics. But even more, they want to unify the entire artstyle between the contrasting proportions with the same shading and HD polycount across battles and the overworld.
The issue is that early 2D graphics games did the chibi overworld for gameplay due to practical graphics limitations, and to scale everything down to fit on tinier screens. They never meant to look heavily detailed and high poly - They were supposed have just the right amount of detail to represent each character and asset, until we get to zoom in to the more detailed representations of them and their actions.
Now, one might think "HEY! Link's Awakenings remake was chibi, and it worked great! No double standards!" However, that game didn't scale up Cute Link's proportions in the gameplay - The whole game had the models with fixed scaling. That added unity and consistency in the artstyle, as you were always playing as an adorable chibi throughout the lifetime of the game.
The BDSP scaling feels offputting because the supposedly "necessary" scaling between the overworld and battle scene of the days of olde no longer is in a fullfledged, large screen HD era of today. And it makes us look at the overforms not as the 'just enough detail representation' sprites - but as weird forms you must become until a pokemon appears, and you finally get to grow up into your "True" form of realistic proportions!
I mean, that did happen in Gen 6 - your overworld sprite was in smaller proportions than in trainer ID, cutscenes, etc. However, the contrast in proportions wasn't that severe. You were scaled, but not in a weird, overboard manner - and it was also due to various graphics issues that game freak had to figure out when they decided to go full overworld scaling in Gen 7. Thus, I can somewhat forgive the 3D chibi's used that way.
I.e.: Trying to have your cake and eat it too with scaling doesn't work well with these remake graphics.
I forgot Seals were a thing. I hope they added more stickers.I assume Poké Ball Seals will come back too
I think you’re being a bit dramatic, but you’re entitled to your opinion, I guess.The graphics and art style of this game looks horrible. Even LGPE looks better than this shit. Plus it seems to be AN EXACT ONE-TO-ONE of the DP Games without that much elements from Platinum. Don't give them your money for this.
Okay so when are we due for next Pokemon news? Corococo magazine?
I don't know if I'm confused and I couldn't find any image, but in the trailer there's a place very similar to the Big Stadium and Small Court from the Black and White games, maybe we'll have similar places in the remakes as a way to make leveling up easier.
And about the 3D models, I think I discovered the reason behind those designs. I have two theories, the first is that they want to make their own Animal Crossing game, called Pokémon Crossing. Don't believe me? Look at the similarities .
You took Cyrus seriously?Just how am I supposed to take Cyrus seriously in this chibi artstyle? Like what the hell.
Just how am I supposed to take Cyrus seriously in this chibi artstyle? Like what the hell.