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I certainly wouldn’t make the assumption that the entire/majority fanbase agrees on what they want. We haven’t done any research beyond “what we see on Twitter and YouTube”, which could very well be a vocal minority. Presumably the company making the games have actually looked into what appeals to their target audience.1) Well, It's just that I read a lot of comments on twitter/youtube and I litterally saw no one who saw the first trailer saying: "that's exactly what I was expecting from d/p remakes". I'm totally aware that they decided against it despite knowing what people actually wanted. I would like to understand why.
2) Yeah, the biggest franchise in history needed to save resources because it cannot handle two projects at the same time. Or maybe they just don't want to.
3) It's difficult for me to imagine a developing studio that can finally put its hands on pokemon saying "You know what? Let's just copy-paste the old game, who cares". I just can't, sorry.
...the biggest franchise in history did handle two projects at once. TPCi usually commissions GameFreak to create its main games, this time they commissioned ILCA because GF was likely busy with Legends. (And, yes, I know GF makes up a 3rd of TPCi, that doesn’t change anything).
Calling this a copy/paste game after one trailer and the word “faithful” being used vaguely somewhere is a leap.