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Mafia Pokemon Rival Mafia - The End: The Best in the Last

Night 5: Smooth Move

VOTE COUNT
ThatAsianInTheCorner: 2 (Jinjo, ZinnLav)
Jinjo: 2 (ThatAsianInTheCorner, Max1996)


The television screen went blank.

That one trainer with a Pikachu went on a journey with his friends.

To the next town, to the next gym, to the league.

He felt something was missing, but everything went smoothly. No foils, no taunts, no trainers to block him when he forgot to heal.

It was a quiet adventure, though not quite as thrilling.

NOBODY WAS LYNCHED

IT IS NIGHT 5. YOU MAY CONTINUE.

THIS PHASE LASTS FOR 24 HOURS. PHASE MAY END EARLY IF EVERYONE AGREES IT TO END EARLY
 
I was silenced. :annoyedVoltorb:

Will post thoughts when not falling asleep.
 
Well this is pretty simple. Ex cop checked Max and Max cop checked Zinn so it’s Jinjo since AitC is miller. Betting it all on Jinjo.
 
Day 6: The King

The broken down throne room in the Team Plasma Castle had an eerie atmosphere to it.

The King paused as he held up a Luxury Ball. Hilbert and Hilda had convinced him that Poke Balls weren't bad, and the ball in question was one that pokemon would find comfortable.

Other trainers gathered to listen to his thoughts. They had heard about his story.

However, just as the King opened his mouth to address the other trainers, everything went dark.

You are...
300px-Black_2_White_2_N.png


N. You are the main antagonizing figure in the Unova journeys, though you are considered a rival to many. You build your relationship with both pokemon and the player character throughout the course of the journey, and you also experience personal growth just like any pokemon trainer.

You usually work alone, but you also value communication. Therefore, I will let you Choose your Neighbor and have a private chat.

Select Neighbor with: [PLAYER] to form a private conversation with them during a night phase.


You are aligned with The Rival Association. You win when all threats are gone.

Screams echoed inside the castle as the trainers scrambled to get away.

A Timer Ball flew through the air and clattered on the cracked tiles. Trevor stepped on it and tripped over.

"Shauna! Tierno!" He cried. The two friends grabbed Trevor's arms and pulled him up.

"Run for your lives!"



funnier6 was killed


IT IS DAY 6. YOU MAY CONTINUE.

THIS PHASE LASTS FOR 48 HOURS. PHASE MAY END EARLY IF EVERYONE REQUESTS IT TO END EARLY
 
I'm the 1x Sensor and I was the only player who had useful info and on N1 it said there was 1 guilty player on the Asian bandwagon.
 
THE END: The Best in the Last

VOTE COUNT
Jinjo: 2 votes (ZinnLav, Max1996)

His popularity had been unrivaled. He had been the most challenging, and people found meaning in pokemon training through him.

None of that mattered to him. He had only worked to be the very best. From catching the better pokemon, to bringing out the pokemon's abilities. He had done everything.

All that became null at this moment when he was standing in front of the scaffold.

"I look forward to battling you again!" A trainer with a Pikachu waved from the television screen.

"Does he even know anything?" Hugh asked.

"Probably not, seeing how dense he is." Paul let an exasperated sigh. "Let's get this over with."

"You sure you don't want to say anything to him before you go?" Shauna asked.

"Nothing." Paul said. With one last glance at the television screen, he stepped forward.

You are...
Paul_DP.png



Paul. You are the rival from the Sinnoh journeys. Your only drive was to get stronger no matter what, and you made practical choices when raising your pokemon, such as trying to activate abilities when health points were low. Your strategies often resulted in tiring your pokemon, though over time your battles with Ash perhaps helped you understand there's much more to battles than getting stronger.

Therefore, you are given the role of 1x Strongman, 1x Poisoner, and 1x Silencer. During the night, you can send one of the following:
Send Strongman kill: [PLAYER] to guarantee a kill. This is used on your mafia kill. (no separate strongkill)
Send Poison: [PLAYER] to delay a kill for a full phase. This is also used on your mafia kill. (no separate poisoning)
Send Silence: [PLAYER] to silence a player. This is unrelated to your mafia kill.

You are aligned with the TVA Rivals. You win when you tie or outnumber town.


Jinjo was lynched.




An Eevee jumped down from its trainer's head. Trace wiped his forehead as he looked around the remaining people.

"So, this world is safe! We are the true rivals! No corrupted files, no failed saves!"

You are...
215px-Lets_Go_Pikachu_Eevee_Rival.png


Trace. You are the rival from the Kanto journeys, starting your travels after Red and Green/Blue. The descriptions about you say that you are good-natured through easily scared. Similar to Blue/Green, you also achieve the title of the champion first... though your rival catches up to you soon.

Before the Let's Go games came out, you were considered Blue/Green v.2. Therefore, you are the Miller. You will show up as Mafia under cop checks. This is a passive ability.

Dream_Safari_Ball_Sprite.png


THE SAFARI BALL IS SAVED FOREVER


You are aligned with The Rival Association. You win when all threats are gone.

Tierno looked at Trace skeptically.

"Is it okay to keep him in this world? I mean, he is from another universe."

"Well, according to him, we can still interact with him through another system. Might want to try that out." Trevor replied.

"Hey, hey, at least we got the trainers from the unknown world. Funny how they tried to take over this world, yet they all seemed obsessed with that one trainer with a Pikachu in that television." Shauna said thoughtfully.

"Except for the green-haired guy." Trevor said.

"Wally?" Tierno asked.

"No I mean the other green-haired guy." Trevor face-palmed.

You are...

800px-Summer_Camp_Team_Squirtle.png



Shauna, Tierno, and Trevor

You are the three rivals from the Kalos journeys. While you do often compete, you value treasuring memories from adventures and giving help and hope to one another. While you each have your own goals, you are also cooperative with each other and thus are able to combine your strengths as a group

Therefore, you are the Jack-Of-All-Trades. You have three abilities at your disposal.
1X Doctor protection
1X Cop check
1X Action reflect

You can use them during the night. You can use one at a time, or all at once. Your choice!
Send Doctor on: [PLAYER] for doctoring
Send Cop check on: [PLAYER] for the cop check
Send Action reflect to reflect actions back on whoever is targeting you (it won't reflect *mafia night kills)
*clarification added


You are aligned with The Rival Association. You win when all threats are gone.


Hugh looked at everyone for one last time.

"Huh. All that for this ending. Not exactly thrilling. Not exactly..."

He nodded goodbyes at the other trainers and left. His Xtransceiver rang as he walked away. The caller excitedly talked about a World Tournament.

"Can't miss out on that." Hugh said. "See you there. Let's see how much you've become stronger!"

You are...
225px-Black_2_White_2_Hugh.png




You are Hugh. You are the rival from the sequel Unova journeys. You are always on the lookout for Team Plasma, who took your sister's Purrloin. And as someone who cares about Nate and Rosa, you are always encouraging them to get stronger.

Therefore, you are 3x Watcher. You can choose to watch a certain player and see what happens to them. You will receive a message from the host starting with "You watched [PLAYER] through the night ~ " when your watch is successful.

To use your watching ability, send Watch: [PLAYER] to the host.


You are aligned with The Rival Association. You win when all threats are gone.

They all left the scaffold behind.


ZinnLav, Max1996, ThatAsianInTheCorner has brought The Rival Association to victory! Congratulations!


Thank you everyone for your participation. I really appreciate everyone's activity, and I hope you all enjoyed the game.

I'll upload a post with comments of the makings of the game and miscellaneous information.

In the meantime, enjoy the end of the game!
 
Nice
Good Job Town, and good job mafia!
Twas a really exciting game!

When the other day's votes tied I kinda panicked, since a mislynch could result in town's defeat :lapras:
Great use of Silencer, Jinjo.
 
End Credits
The Poke Balls
After Pokemon XY Mafia, I wanted to do another pokemon mafia game with items. But, one that had a catch - that added flavor, but otherwise had little to no function. I got the idea partially from the GS Ball in the anime and some of the passive items from Chaos Mafia, like the Potato. Since every trainer has a poke ball variant, I decided to give everyone a different poke ball as much as they'd fit with the character. Everyone was given the option to throw the balls. They could just throw it, which would make the ball just disappear. They could throw it at another player just for the sake of it, and it would appear in the flavor text to add flavor. If thrown at the host, the host character Kurt/Wicke would die and become unable to provide more.

Apricorn Balls would be refilled if requested to Kurt.
The Beast Ball would be refilled if requested to Wicke.
The Dream Ball would be refilled if the Dream ability is used.
Other Balls would be refilled on Night 5.
And of course there's Voltorb, which is an insta-kill "poke ball"

The Pokemon Player Character had a mission to collect them all. I initially thought of giving abilities upon completing collections (i.e., Pink collection granting doc protection ability). However, I decided to reduce everything and leave it to just kills every four balls collected. Also, since I gave the option of throwing the ball, I expected the collecting mission to be difficult so I enabled the collecting for both day and night phases. I didn't give the Player Character role any protection, but looking back maybe I should have.


Night Actions
This is going to be a long list. So check the spoilers. Ball throwing/refills are excluded since they're more of a gimmick. Mafia works as a team.
NIGHT 1
ZinnLav watched Space. No results.
Max1996 cop checks ZinnLav. Town results.
Contrainer snooped ExLight. Found Lure Ball.
ExLight cop checks Maz1996. Town results.
funnier6 neighbors with littlegumball.
Ereshkigal vig kills DekuNut.

Mafia Night Kill on LazySpy.


Night 2
ZinnLav watches Max1996. Witnesses the action reflect.
Max1996 uses action reflect.
Ereshkigal 's vig kill on Jinjo was redirected to vig kill on Max1996 but is reflected back upon to kill Eresh.
Contrainer's snooping is roleblocked.
ExLight's cop check on Eresh fails from the target dying.

Mafia redirects Eresh to target Max
Mafia roleblocks Contrainer.
Mafia kill on Funnygurl555 was successful.
Contrainer's Voltorb kills Space and fails the rolecopping.


Night 3
ZinnLav attempts to watch ExLight but is redirected to watch Max1996.
Max1996 uses protection on ExLight
ExLight cop checks funnier6. Town results.

Mafia redirects ZinnLav to Max1996
Mafia Strongman Kill on Contrainer
Host character killed.


Night 4
Mafia kills ExLight.
Mafia Silences funnier6


Night 5
Mafia kills funnier6[/b]

If you have any questions, comments, or anything to add, it would be nice to hear about them :D
 
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