• A new LGBTQ+ forum is now being trialed and there have been changes made to the Support and Advice forum. To read more about these updates, click here.
  • Hey Trainers! Be sure to check out Corsola Beach, our newest section on the forums, in partnership with our friends at Corsola Cove! At the Beach, you can discuss the competitive side of the games, post your favorite Pokemon memes, and connect with other Pokemon creators!
  • Due to the recent changes with Twitter's API, it is no longer possible for Bulbagarden forum users to login via their Twitter account. If you signed up to Bulbagarden via Twitter and do not have another way to login, please contact us here with your Twitter username so that we can get you sorted.

Pokémon Sleep updates to Version 1.0.4, update resolves several ongoing bugs as well as reducing power consumption while sleep tracking

Status
Not open for further replies.
  • Staff
Pokémon Sleep - Update notice
In what seems to be turning into a regular occurance, Pokémon Sleep has received an update today to Version 1.0.4. This latest update resolves a number of issues that had been impacting app users on both Android and iOS devices. The official Pokémon Sleep account on X (formerly Twitter) has also acknowledged several bugs and issues that they will be looking to resolve in a coming update.

According to the patch notes posted to the official Pokémon Sleep account on X, the following issues were resolved in Version 1.0.4:
  • Fixed a bug that prevented users from proceeding past the title screen when sleep tracking ends during maintenance.
  • Reduced power consumption for smart phones tracking sleep with the screen facing up.
  • Reduced power consumption for smart phones tracking sleep with the screen facing up.
  • Fixed a bug that caused the Energy tutorial to become unplayable.
  • Fixed a bug that prevents accepting a friend request from a user that already has 50 friends.
  • Fixed a bug that caused the game to freeze after finishing weekly research and moving to a new site.
  • Fixed the bug that caused the game clock to be off by an hour in regions recognizing Daylight Savings Time.
The following additional issues are currently being worked on:
  • Fixing issues that cause sleep sessions to be tracked inaccurately or not tracked at all.
  • Making the game run faster.
  • Fixing a bug that causes the "Report Later” button on the weekly home screen to be unresponsive.
  • Fixing input errors that occur when choosing a date/time when adding sleep data manually.
  • Fixing issues with alarms on iOS devices sounding too quietly or not at all.
  • Fixing a bug that causes the relaxing sounds on Android devices to play both through speakers and headphones.
Updates made earlier this week had already made adjustments to resolve other issues reported by players since launch, including:
  • Volume adjustments for Relaxing Sounds sometimes not working
  • Error in the loop timing for Relaxing Sounds
  • Cooking function sometimes not working even though it's cooking time (in countries with Daylight Savings Time)
While the game has certainly had a rocky start with some users since it launched last week, this level of openness and transparency with patch notes for Pokémon Sleep is certainly a welcome change for those of us used to much more abbreviated official patch notes for many other Pokémon titles. The developers of this game should be commended for their effort to clearly communicate their progress on resolving the problems players have been experiencing, and we hope to see this level of openness continue with future updates.
 
Sources
In-game News information in Pokémon Sleep
Archaic

Archaic

Status
Not open for further replies.

Search Bulbapedia

Back
Top Bottom