THE Pokemon Master
- May 9, 2010
- Reaction score
I don't disagree with what you've said. It's incredibly possible for developers to switch consoles part way through development given the right circumstances. I was just saying that there needs to be a certain standard for what they are making and they need to have an idea of what kind of system they are making the game for. Otherwise they may end up with incompatible resources in some areas. I will say that making a game for the Wii U and switching to *ahem* the Switch is a bit different than making a game for the 3DS and going to the switch. At least a little anyway. The Wii U is already an HD outputting system so it's probably not all that hard to make the jump. The 3DS, while decent in some areas, is incredibly lacking when it comes to sharpness of graphics. The models of the game are in HD I will say so I'm sure it's not impossibly hard to change development, but it's probably harder than going from an HD console to another HD console. Either way I agree with you completely. Just saying they need an idea of where they're going in order to actually start development and arent' going to wait and see before making the game(s) lolTwo things I want to correct in this because they are often overlooked in these discussions.
1. It's not highly unlikely, it's flat out impossible that GF are not currently working on something (almost certainly a Pokemon games unless they want more horse poker). This is their job, their employment. The devs and artists and coders can't just take a year off from work like that. As soon as development on one project ends almost every department changes to the next project. And more than likely with a company that has multiple dev teams they been working on the next project for some time.
2. A lot of people seem to think that once development is started for a specific system that it has to stay on this system, but that is also not the case. This is how you can have multi-platform ports. And Yooka-Laylee just announced they were no longer developing for the Wii U and are switching gears to the *ahem* Switch. This doesn't mean they have to start over, they just need to rework their engine and code for the Switch's hardware. And Switch Devkits have been out for a while.