jasonwolf
Semper Vigilus
- Joined
- Sep 18, 2010
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So having returned from the grave that is college I've been working on the 4th rewrite of my Medieval Pokemon fanfiction. I feel I've finally hit the right balance of seriousness and enjoyable over the top action with a good amount of humor here and there. One thing bugging me though are the pokemon teams. Because of the medieval nature of the world, and its position as an origin story of the pokemon league, there are no rules and regulation about pokemon, and as such I have planned to give between the main character and his allies a veritable army of pokemon to fight the actual army of the main villain. The thing is though as the numbers grow each pokemon who I've hoped would be their own interesting character has had to share the spot light between each other. I know for certain I want the main character to have a number of pokemon available, but at the same time I don't want to ruin the pokemon by giving him too many.
I'm trying to balance it between three main attributes: Combat, Utility, and Transportation. In this medieval world Mark (the main character) has to deal with the remnants of a war, the harsh untamed wilds, and the miles between civilization. His starter who will always be there except for a few moments when they have to split up for plot elements is a Scyther giving him a Tally in Combat, as all his utility is covered by Mark's weapons. From there I need to figure out what a good balance would be not only in which might be the best (for the reader) for me to focus on, and how many he can have. If I give him 12 pokemon at a time there will be no obstacle he can't overcome.
The third problem is coming up with a reason for why he can't have all the pokemon at once normally, but can all them all in for a massive battle. I do have a system for transporting pokemon in their crystals (story's pokeballs) so theres not the problem.
The final thing troubling me is the enemies pokemon. They of course have their army, and have their settlements all set so they can garrison a large number of pokemon. I mostly think its limited by supplies and by manpower as pokemon aren't instantly tamed in this they start as inteligent, but feral creature, but alongside careful human nurturing and training they can gain powers of reason and much higher mental capabilities alongside their instincts. Most of the army's pokemon are at that animal level where they are controlled by force. Later on as they reach the bigger main antagonists there will be people with well trained and obediant pokemon and they are the ones I really need to limit, but am not sure how. Yes time is a factor in training them, but this is an army that's been around for centuries with extremely skilled trainers.
I'm trying to balance it between three main attributes: Combat, Utility, and Transportation. In this medieval world Mark (the main character) has to deal with the remnants of a war, the harsh untamed wilds, and the miles between civilization. His starter who will always be there except for a few moments when they have to split up for plot elements is a Scyther giving him a Tally in Combat, as all his utility is covered by Mark's weapons. From there I need to figure out what a good balance would be not only in which might be the best (for the reader) for me to focus on, and how many he can have. If I give him 12 pokemon at a time there will be no obstacle he can't overcome.
The third problem is coming up with a reason for why he can't have all the pokemon at once normally, but can all them all in for a massive battle. I do have a system for transporting pokemon in their crystals (story's pokeballs) so theres not the problem.
The final thing troubling me is the enemies pokemon. They of course have their army, and have their settlements all set so they can garrison a large number of pokemon. I mostly think its limited by supplies and by manpower as pokemon aren't instantly tamed in this they start as inteligent, but feral creature, but alongside careful human nurturing and training they can gain powers of reason and much higher mental capabilities alongside their instincts. Most of the army's pokemon are at that animal level where they are controlled by force. Later on as they reach the bigger main antagonists there will be people with well trained and obediant pokemon and they are the ones I really need to limit, but am not sure how. Yes time is a factor in training them, but this is an army that's been around for centuries with extremely skilled trainers.