• A new LGBTQ+ forum is now being trialed and there have been changes made to the Support and Advice forum. To read more about these updates, click here.
  • Due to the recent changes with Twitter's API, it is no longer possible for Bulbagarden forum users to login via their Twitter account. If you signed up to Bulbagarden via Twitter and do not have another way to login, please contact us here with your Twitter username so that we can get you sorted.

Rate the pokemon ability above!


swift swim
3/10 nice ability in rain. If all Pokemon had two abilities, like As One, and Kyogre had it, it would be unstoppable.

Haddon Engine
8/10, really useful, but if the terrain is replaced...

moody >:3
5/10 I guess it can be useful if it raises the stat that you need in the moment.

8/10, really useful, a shame so few mon get it

vital spirit
8/10, surprisingly underrated ability for those pesky sleep powder and yawn users

Volt Absorb

it would be great if not for the fact that most mon that get it are strong against electric type attacks anyway... you can make use of it if you switch a mon about to get with with one out and switch in a mon with volt absorb but that can be prediction reliant.
so. good on paper but gimmicky and given to the wrong mon. if you wanna make it 10/10 give it to pelipper and gyarados O_O

4/10, haven't seen much use for it really, highly situational imo

10/10. really really good momentum based ability.

9/10 In the case of defense or speed is a win, in the case of attack stats it might depend on which one the foe raises for it to be useful to you.

7/10 useful ability for acquiring items, but in most tough battles you´ll want to hold something tailored to your mon.

Slow Start
1/10 even if it makes sense lorewise I think it’s pretty pointless and not worth the effort to create a moveset around it.

8/10, works for the Pokemon (then again, it's also its only ability so-) Either way, regieleki is already somewhat strong being a legendary so it benefits them either way

Delta Stream
3/10. can be pretty helpful ingame in a few situations but no competitive use whatsoever.

toxic debris
6/10, Auto Toxic Spikes is nice, especially on such a bulky mon, would probably bump it up if it was on other mons like Clodsire.

Sand Stream
6/10. Devastating for the user, especially if they're holding a Smooth Rock. But like any weather-summoning ability, it can be cumbersome on other members of your team if they're not immune to or can't otherwise use it to their advantage.

gen 3/4: 2/10, at least it doesn't hurt you

gen 5 onward: 8/10, incredibly good ability

5/10. Potentially useful enough to rid the opponent of abilities at your Pokemon's expense (Ex. Speed Boost, Snow Warning...), but it can also give them an advantage if their own ability hinders them (Ex. Truant, Slow Start...)

Flash Fire
Top Bottom