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I did struggle against a few of them:
Tofu (the Water Gym Leader whose name I can't remember) because I was underlevel
Iono because of Mismagius
The rest I mostly swept. I didn't really do raids or trainer battles (I mean, I did, just not a crazy amount of them).
You can set waypoints on the map.The beginning was very promising, story wise!
Even though I was critical about the graphics, they are actually REALLY good and DO feel like Spain!
However...I WILDLY overestimated my enjoyment of open world. I have terrible sense of direction and feel anxious and bored without a clear goal in mind. Most of the time I feel lost. Pokemon feel sparse and overleveled at times. There are not enough trainers. The game is also grindy. I just beat the first gym and already have no desire to return to the game. Because I know that grind awaits. I know some better story awaits me in the future but the open world map is just too confusing. Nemona said 'We'll battle when we meet again!' but how do I know where we'll meet? (Okay maybe this one is on me because I don't like opening the map constantly)
You can mark spots on the map, like towns and such, as destinations that your map will point you towards while you travel.I have terrible sense of direction and feel anxious and bored without a clear goal in mind. Most of the time I feel lost.
Okay, I CAN but why doesn't the game do that automatically? If any person does that manually the moment they game gives them the goal why force the player to do it at all? Make this stuff automatic. Also, my impressions are subjective and tongue in cheek, I hope you noticed. This game is just isn't for me and it's fine. Whether it's because I am dumb or the game is lacking, we just have a mismatch. You may argue that I didn't try hard enough but sorry, I am in my thirties so I'd rather try hard at different things. It doesn't mean you are wrong or I am wrong.You can mark spots on the map, like towns and such, as destinations that your map will point you towards while you travel.
It isn't done automatically because it's up to you to choose where you want to go next. That is the driving force of the entire game: you're free to do things in any order you wish.Okay, I CAN but why doesn't the game do that automatically? If any person does that manually the moment they game gives them the goal why force the player to do it at all? Make this stuff automatic. Also, my impressions are subjective and tongue in cheek, I hope you noticed. This game is just isn't for me and it's fine. Whether it's because I am dumb or the game is lacking, we just have a mismatch. You may argue that I didn't try hard enough but sorry, I am in my thirties so I'd rather try hard at different things. It doesn't mean you are wrong or I am wrong.
Okay, I CAN but why doesn't the game do that automatically? If any person does that manually the moment they game gives them the goal why force the player to do it at all? Make this stuff automatic. Also, my impressions are subjective and tongue in cheek, I hope you noticed. This game is just isn't for me and it's fine. Whether it's because I am dumb or the game is lacking, we just have a mismatch. You may argue that I didn't try hard enough but sorry, I am in my thirties so I'd rather try hard at different things. It doesn't mean you are wrong or I am wrong.
If you think about it, not letting strangers into your house is one of the most realistic bits in this game.Can’t enter most buildings, I loved exploring them and it makes the world feel less inmersive.
You can actually learn why she acts like that towards you doing the post-game interactions with her at school.I don’t like happy go rivals like Nemona. I don’t need them to be jerks, but please why are you happy that you lost lol.
Not to be rude, but I really don’t care for that kind of realism, but even if we are going to use that as a valid argument for not entering houses… there are shops, restaurants, malls and many other places one could enter that are not private spaces.If you think about it, not letting strangers into your house is one of the most realistic bits in this game.
You can actually learn why she acts like that towards you doing the post-game interactions with her at school.
I think people are fine with it because 1) the main game is long and engaging, and 2) there's bound to be new content when the DLC comes.How can it possibly be 'the best Pokémon game' if it doesn't have anything to do after you beat Area Zero except for buggy raid battles and multiplayer?
I'm really puzzled how people are okay with the increasing lack of things to do. Yes, the storyline was very entertaining, the world enjoyable, characters were awesome, too. The open world is still far from perfect, but a lot more enjoyable compared to Sw/Sh. But after you 'finish' the main storyline? There's such a sudden downturn in options compared to older generations.
I hope people aren't willing to just overlook that and are willing to take this game into perspective compared to other series and older entries. Because it still has major flaws, apart from the visual bugs and glitches.
And for a lot of us, the postgame is not what makes or breaks our enjoyment.I think people are fine with it because 1) the main game is long and engaging, and 2) there's bound to be new content when the DLC comes.