edmek55555
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- Jan 15, 2014
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- #21
No. That's a terrible way to freshen up the series. For one, it's extremely difficult to program. GameFreak are not really the best in this regard either, unable to program simple conditions that would allow Item transfer from previous Generations and opting for just not allowing Item transfer at all. I don't trust them to have the capabilities to undertake a daunting task such as changing the entire foundation of the existing mechanics and not mess it up.
Other than that, I see no real value or improvement in this whatsoever. I only see annoyance and frustration. Especially with the random move learning. That's just ridiculous. Gee, I sure will have a thrill taking my chances at learning a move each level using a Pokémon that may or may not evolve now. What if my Pokémon learn only shitty moves throughout the game? What if they never learn a frigging new move? What if I keep getting the same moves? That's just an exercise in tedium and even more soft resetting. Making all evolutions friendship based and NPC Trainer's Pokémon random is also unnecessary.
Yeah, I frankly see no positive value in these changes. So what if I know the levels or methods now? As far as I am concerned, that does not take away from my enjoyment of the game. Hell, I find all the older games to be pretty primitive, limiting, and lacking compared to newer ones. The formula may be old, but I enjoy it, and though I wanted to see some changes in the past, especially in the monotype nature of the Gym Leaders/Elite Four, it's obvious it won't happen so I stopped hoping and started enjoying the games for what they are and for the good thing each Gen has. The series has hit a great balance in its mechanics and playability, and the story and characterization is way, way better than it was. Despite fumbling a bit in XY compared to BW, I find these games to be really damn enjoyable. Every experience is new, even if I play the same game again. Another simple way to make it new each time is trying new Pokémon you haven't used before.
Also, if knowledge of everything is so aggravating, there's the option of turning off the Internet completely until you get and beat the game. I don't see any problem knowing what's gonna happen when I raise my Pokémon, and I vastly prefer a controlled environment than a senseless jumble of chance where I may have a great time or just throw the damn game away.
I understand a lot of people feel this way. But like i said just an idea. And I dont mean mae moves completely random. Make it so it is guaranteed to learn its normal moveset by the level it normally would just in a different order. And im not saying the games arent fun. Even though I prefer the older games these games are still a blast. If they werent I would have taken my new unopened copy back to gamestop the second they delayed pokemon bank.
I just enjoyed the wonder the game had when I didnt now everything. And even if you shut the internet off completely and barricade yourself in the house until you play the game you are still gonna know almost everything there is to know. I feel like all trainers in the game including elite four and gym leaders having randomized pokemon would be fun. You will have a unique experience and no one else can tell you what exactly to do at that point in the game because it is different. Games are just such a cakewalk now and I think that is partially due to our vast knowledge. I didnt ev train my pokemon or anything this gen and still hardly ever lost a pokemon. I remember when the elite 4 used to make me sweat bullets. Just looking for some of that back