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And yet, you enforce the idea that Silvally knows its attacks as an excuse to counter them - yet many Pokemon could have these attacks to counter the beasts as well.
And also, I actually pointed out: By the logic of "lore," they could have just gave the "Bootleg Arceus" the movepool of the deity instead, as opposed all these weird attacks Arceus can't learn. Is that to say something about Arceus being unable to counter the ultrabeasts without these attacks it cannot learn? That's strange logic...
No, I didn't say it was to counter them, I said it COULD have been their way at diversifying between the two movepools because one is designed specifically to attack. The moves themselves are mostly Normal-type and don't provide any actual advantage against the UBs, this is my thought process for a story-wise addition of moves, not meta-game.
Arceus is not a Beast Killer, he is a Legendary on his own with no connection to the UBs, so he doesn't need all those extra moves to have an advantage against them; he's not meant to fight them. Silvally was designed with battle in mind, so I theorize that as being the reason for the additional offensive moves that Arceus does not have.
Arceus is the inspiration they took, so I believe the basis of them should be the same (such as Abilities being the same, not Silvally's being better just for the sake of the metagame), but if Silvally is specifically designed to defeat something in mind, it makes sense that they wouldn't just stop at Arceus' movepool and would engineer it to have more moves to make use of in battle~