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Yes, like all stat changes, it will reset upon switching out.If I switch out my Krookodile, after it's Moxie activates, will it reset?
Yes, like all stat changes, it will reset upon switching out.If I switch out my Krookodile, after it's Moxie activates, will it reset?
If I trade or import pokemon of a second or third evolution, do I get the pokedex entry for first or previous forms?
Hi! First post!
I'm playing Heartgold but on SoulSilver and will trade a pichu over soon. I want to have a Pikachu on my team right when I start Heartgold!
My Pichu is LV 1 Naive Nature Somewhat of a Clown
I want to know if naive nature is a good choice or if I should look for another nature. I chose naive because it doesn't hinder attack or special attack and my soon to be Pikachu will know volt tackle and thunderbolt. The Light ball doubles special attack and attack so I didn't want a nature to weaken one of them. Naive raises speed. Good choice?
I also so far have bought 30 vitamins for the Pichu.
10 for Special Attack
10 for Attack
10 for Speed
Gonna buy more soon. My Pichu's stats don't appear to go up but they will when I battle right? And even if I trade the vitamins still count?
I'm actually not into competitive battling or EV or IV training, but even in-game Pikachus can have some trouble with weak defense so want to know if my Pichu is a good nature?
If I trade or import pokemon of a second or third evolution, do I get the pokedex entry for first or previous forms?
Nope, just for that current evolutionary stage.
Hi! First post!
I'm playing Heartgold but on SoulSilver and will trade a pichu over soon. I want to have a Pikachu on my team right when I start Heartgold!
My Pichu is LV 1 Naive Nature Somewhat of a Clown
I want to know if naive nature is a good choice or if I should look for another nature. I chose naive because it doesn't hinder attack or special attack and my soon to be Pikachu will know volt tackle and thunderbolt. The Light ball doubles special attack and attack so I didn't want a nature to weaken one of them. Naive raises speed. Good choice?
I also so far have bought 30 vitamins for the Pichu.
10 for Special Attack
10 for Attack
10 for Speed
Gonna buy more soon. My Pichu's stats don't appear to go up but they will when I battle right? And even if I trade the vitamins still count?
I'm actually not into competitive battling or EV or IV training, but even in-game Pikachus can have some trouble with weak defense so want to know if my Pichu is a good nature?
The nature looks good. Does it have Volt Tackle on it though? 'Cause theres probly no use for highering the Attack stat if it doesn't have Volt Tackle.
When the Pichu levels up, you'll see some rise in the stats you invested in. The vitimines accually higher the EVs of a Pokemon so if you gave 1 Carbos to the Pichu, Pichu's Speed EV would go up by ten. And don't bother looking for the EVs in the game, 'cause it doesn't show it.
Wheres the insect plate on Genesect? In the trivia, it says it is holding it.
Bulbapedia said:Genesect is the only Bug-type legendary Pokémon, excluding Arceus holding the Insect Plate.
I've been messing around with the Damage Formula lately and I'm stumped as to where the weather factors in. Can someone give me some guidance please?
Rain powers up Water type moves by 50% and weakens Fire type moves by 50%, Sun does the exact opposite, weakening Water and strengthening Fire. Sandstorms increase the Special Defense of Rock type Pokemon by 50%. SolarBeam deals only half damage in any weather that isn't Sun. Fog doubles the power of Weather Ball. I think that's it.
Rain powers up Water type moves by 50% and weakens Fire type moves by 50%, Sun does the exact opposite, weakening Water and strengthening Fire. Sandstorms increase the Special Defense of Rock type Pokemon by 50%. SolarBeam deals only half damage in any weather that isn't Sun. Fog doubles the power of Weather Ball. I think that's it.
I think you misunderstood my question, I know what the conditions do, but I want to know where they factor into the formula itself.
And the Modifier goes like thisBulbapedia said:
Bulbapedia said:
*STAB is the same-type attack bonus. This is equal to 1.5 if the attack is of the same type as the user, and 1 if otherwise.
*Type is the type effectiveness. This can be either 0, 0.25, 0.5, 1, 2, or 4 depending on the type of attack and the type of the defending Pokémon.
*Critical is 2 for a critical hit, 1 otherwise. For Pokémon with Sniper, it is 3 for a critical hit.
*other counts for things like held items, field advantages, and whether the battle is a Double Battle or Triple Battle or not.
*rand is a random number from 0.85 to 1.00.
Bulbapedia said:While Rain Dance is in effect, the base damage of using Water-type moves will be increased by 50% and the base damage of using SolarBeam and Fire-type moves will be decreased by 50&.
He says "singed by Flamethrower" and "soaked by Surf".Has anyone played Pokémon Battle Revolution? What does the announcer say when Flamethrower defeats an enemy? You know, the way he says "Ice Beam hits!" or "Zapped by Thunderbolt!". I've never been able to understand what he says. It sounds like "Seems by Flamethrower" but that doesn't make any grammatical sense. And what does he say when Surf defeats an enemy? It sounds like "Surfed by Surf" but that doesn't make grammatical sense either. I also can't get what he says when Hydro Pump defeats someone. Something similar to "Swamped by Hydro Pump" but it's not that, obviously. Can someone tell me?
It doesn't. It'll only increase the exp of the Poké holding it.Does the Lucky Egg increase the experience you gain from using the Exp. Share?