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What charms? I've never heard of any charms in this game other than the Shiny Charm.
Such little room for error like that? Seriously? What the literal crap was GameFreak thinking?
I don't care if this is a Pokemon god, Pokemon games were never this hard before. I don't like that I feel like I'm playing a lunatic mode difficulty in a game. I haven't encountered a game as difficult as this one in literal years. It should have had difficulty settings, because I haven't been able to do much in this one without struggling. I'm a casual player, I don't care to look for big challenges all the time. Especially with my stress and anxiety issues these days. I play games to relieve those things, not add to them.
Regarding the charms, there's an old lady just off to the right of the training grounds (she's by a small shrine with Arceus' symbol on it). She sells you various charms that do things like increase the player's HP, protects against status ailments, reduces the number of items you'll lose if you black out, etc. There are five of each type of charm, if I'm remembering correctly, and you only get one charm for each level (so you'll max out with five different charms of a particular set in your inventory), with the ones you want are that "prevent fainting", as they'll increase the player's HP by certain amounts, thereby granting the player more room for error in battles with Nobles, wild Mons, and so on. They're decently priced (and I believe the get more expensive as you go up the level ladder) but they can save your skin against tough battles against something like a Noble. I learned about them after I beat the game, since I went in completely blind at first, but they're there to purchase.
Sheesh, don't get so worked up. I'm a causal player, too. I also have high stress and anxiety (and I take a cocktail of various pills to keep it in check), and I use games to relieve stress as well, and yet I'm still having fun despite the difficulty spike compared to more recent Pokemon games. While I do agree that a difficulty setting would be good (as long as it isn't as cumbersome to unlock like in B2W2, and especially if it's available at the start of the game like in Digimon World Next 0rder), you really need to not let it get the better of you. It's just a game, after all. It's not a matter of life and death. If you're getting this worked up you should just put it down for a while and play something else for a bit to cool your systems. That's what I do whenever I start getting overworked with a certain game and it allows me to tackle whatever it is that was frustrating me previously with a cool, level head. So don't let a game get you so hot under the collar. Yes, it can be a tough game, I won't deny that, but if even a high-stress/anxiety causal player like myself can stomach the challenge and have fun, then you shouldn't get so worked up over it. If it's getting to you, just put it down for a while and do something else until you're ready to try again. This isn't a marathon where you gotta complete something in a single run. Take it in controlled bursts. That's what I do and it helps me get through those nightmarish parts of certain games that cause me to want to ram my head into a wall. So, please, try to calm down and not get so worked up over one boss. "The road to success is paved with many failures" and that holds true, no matter what the category it's applying itself to.