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Simple Questions, Simple (Or Not) Answers

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Amewsment

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None that I know of, and it really doesn't take that long to EV train once everything is set up (having Pokerus, the bracces, and knowing where to train)
Well I only own the third gen (I have Emerald and FR) so I do not have the specific braces, so I am limited to the macho brace and getting the Pokérus would require huge amounts of luck or trading which I cannot. I am sure that there are lots of areas, where you can train but even then it's still slightly boring and repetitive (again its irritating to have to go online and look it all up instead of going to a pokemon training facility in game and choosing your fitness program if you catch my drift xD). Although I would applaud them for taking a step in the right direction, all the same I would prefer something like minigames or something similar that would be a refreshing alternative to repeatedly killing the same pokemon again and again. Base it on warioware for the DS games and make it similar to the sports games for Wii (Sonic and Mario at the Olympics for example or even the Mario Party minigames) and have the players actually train their pokemon in the way that sports games are already played. I think that would be very cool if you had to exercise and really work with your pokemon to improve them! :D

Gamefreak seems to have made it fairly easy for EV-training by actually putting trainers with multiples of the same Pokemon.
I have heard that and I am 100% sure you are correct and as I state above I think it's commendable that they have taken this measure, but I wish the system was completely different and would receive an overhaul.

EV-training isn't what's bad here. Its the IVs @[email protected]
Agreed IV training is outright stupid but EV training is unwieldy and boring.

this is not whoring this thread out. It is actually relevant to this post. Skip to the "Places to EV train" section. The first one usually holds the places that it is best to EV train at. Scrollling to the bottom shows Multi-Pokemon EV training methods.
Thanks for the link, I have also paged / casually scrolled through the guides on this stuff (including your one :)) and I understand most of the concepts. Nonetheless I think that EV training and the IV system even more so is pretty silly.


I doubt they actually meant for people to manipulate IVs as far as they had,a nd was likely only implenented to show variety in ones strength.
No doubt but I still wish we would have better ways of influencing and controlling it via new breeding options or something. IV training should be made very easy to utilize and predict.



I wouldn't say flawed, but I would say that it makes no sense. Though, like athletes in real life, I guess Pokemon could be seen training specific muscle groups, thus the repetitiveness. I doubt we will ever see the end of repetitiveness in training, nor will we see them implement a new way to do it. Pokemon is primarily about the battles, so despite making absolutely no sense in how Pokemon get stronger this way, their apporach to it does make sense.
I agree that their approach makes sense but I do think it is slightly flawed and that there must be better ways to implement EV training in game.



Its only very recently that Nintendo has realised that, the games, being the life-blood of the franchise should actually have tournaments. They barely have any, and if they did, it is likely you don't live anywhere near there.
Very true, maybe you picked up on my complaint on event pokemon and thus were able to deduce . The reason for this is that I currently live in Europe and the chances of having any access to event pokemon or any pokemon happenings is close to nil. I was hoping that Nintendo will change the way they approach online play, from what I have understood so far (please correct me if I am wrong) you have to find out other peoples friend codes to battle each other. I find this rather limited and I would wish that they could develop a browser maybe with a chat room and allow you to look for challengers and create tournaments. I would suggest they base it on things like battle.net or similar competitive online gaming services, Nintendo could even organize tournaments and tie it into their tours around the USA. I know that there are services and sites that already do this but I would want GF and Nintendo to enable this and make it possible for everyone to access and not have fans sit around doing it.


Sorry for repeating my point so often, bottom line is that it all needs streamlining and better implementation than we currently have!
 

EnterTrainer

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Hi. I'm planning on training a Camerupt with Solid Rock as it's ability. Which ability should Numel have so that it changes to Solid Rock when it evolves.
 

SnorlaxMonster

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Does anyone know whether Nintendo or Gamefreak has commented on a possible change in EV training in future games?
Because I honestly find it absolutely tiring to EV train the way it currently is, I am also annoyed with how difficult it is to determine IVs forcing people to resort IV calculators.
The current system is amazingly clunky, unwieldy, opaque (no transparency involved anywhere), extremely annoying and flawed in almost every way. If they continue this system I will never battle competitively in tournaments or the like. The fact that fans have had to research all this stuff and that every manual is very superficial and contains no real information is a drag.

Well I only own the third gen (I have Emerald and FR) so I do not have the specific braces, so I am limited to the macho brace and getting the Pokérus would require huge amounts of luck or trading which I cannot. I am sure that there are lots of areas, where you can train but even then it's still slightly boring and repetitive (again its irritating to have to go online and look it all up instead of going to a pokemon training facility in game and choosing your fitness program if you catch my drift xD). Although I would applaud them for taking a step in the right direction, all the same I would prefer something like minigames or something similar that would be a refreshing alternative to repeatedly killing the same pokemon again and again. Base it on warioware for the DS games and make it similar to the sports games for Wii (Sonic and Mario at the Olympics for example or even the Mario Party minigames) and have the players actually train their pokemon in the way that sports games are already played. I think that would be very cool if you had to exercise and really work with your pokemon to improve them! :D


I have heard that and I am 100% sure you are correct and as I state above I think it's commendable that they have taken this measure, but I wish the system was completely different and would receive an overhaul.


Agreed IV training is outright stupid but EV training is unwieldy and boring.


Thanks for the link, I have also paged / casually scrolled through the guides on this stuff (including your one :)) and I understand most of the concepts. Nonetheless I think that EV training and the IV system even more so is pretty silly.


No doubt but I still wish we would have better ways of influencing and controlling it via new breeding options or something. IV training should be made very easy to utilize and predict.




I agree that their approach makes sense but I do think it is slightly flawed and that there must be better ways to implement EV training in game.




Very true, maybe you picked up on my complaint on event pokemon and thus were able to deduce . The reason for this is that I currently live in Europe and the chances of having any access to event pokemon or any pokemon happenings is close to nil. I was hoping that Nintendo will change the way they approach online play, from what I have understood so far (please correct me if I am wrong) you have to find out other peoples friend codes to battle each other. I find this rather limited and I would wish that they could develop a browser maybe with a chat room and allow you to look for challengers and create tournaments. I would suggest they base it on things like battle.net or similar competitive online gaming services, Nintendo could even organize tournaments and tie it into their tours around the USA. I know that there are services and sites that already do this but I would want GF and Nintendo to enable this and make it possible for everyone to access and not have fans sit around doing it.


Sorry for repeating my point so often, bottom line is that it all needs streamlining and better implementation than we currently have!
EVs were made to make trained pokemon stronger than wild ones, an IVs were made to make each pokemon unique. Game Freak did not make them to be used they are, so that is why they may be hard to use/understand.

Now, a question of my own:
If a pokemon has the ability Poison Heal and is badly Poisoned, does the amount healed increase, or just stay the same? (Because badly poisoned damage increases, wouldn't the bad poison heal more?)
 
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Amewsment

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Poison heal heals one eighth of the total HP every turn in battle when poisoned. "Badly Poisoned" is the same as Poison except its damage begins at 1/16 and grows an additional 1/16 every turn, taking 2/16 max hit points the second turn, then 3/16 the third turn, and 4/16 the fourth, and so on.

Round One
Badly Poisoned deduction is equal to 1/16
Poison Heal recuperates 2/16
Final difference is +1/16

Round Two
Badly Poisoned deduction is equal to 2/16
Poison Heal recuperates 2/16
Final difference is 0

Round Three
Badly Poisoned deduction is equal to 3/16
Poison Heal recuperates 2/16
Final difference is -1/16
 

The Outrage

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Poison heal heals one eighth of the total HP every turn in battle when poisoned. "Badly Poisoned" is the same as Poison except its damage begins at 1/16 and grows an additional 1/16 every turn, taking 2/16 max hit points the second turn, then 3/16 the third turn, and 4/16 the fourth, and so on.

Round One
Badly Poisoned deduction is equal to 1/16
Poison Heal recuperates 2/16
Final difference is +1/16

Round Two
Badly Poisoned deduction is equal to 2/16
Poison Heal recuperates 2/16
Final difference is 0

Round Three
Badly Poisoned deduction is equal to 3/16
Poison Heal recuperates 2/16
Final difference is -1/16

Common misconception that I too made at one point.Poison Heal always heals 1/8 of your hit points and negates any damage done by regular poison or toxic-level poison. Basically, its like Breloom's equivalent of Magic Guard, except it only works for poison, and it restores twice the health of Leftovers.

Am I at the right place, or what?

To answer your question, no not really. Just use a Lucky Egg, or if you have two DSs and two versions of Pokemon, trade amongst yourself to speed up leveling up.
 

Amewsment

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Common misconception that I too made at one point.Poison Heal always heals 1/8 of your hit points and negates any damage done by regular poison or toxic-level poison. Basically, its like Breloom's equivalent of Magic Guard, except it only works for poison, and it restores twice the health of Leftovers.
Oh I didn't know that my bad for posting misinformation, I went by the bulbapedia definition and it didn't state that it also negates the damage done by poison/toxic poison. So I assumed it worked like I outlined above, but I hearby stand corrected, thanks for pointing it out.
 

Venom

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the dristibution info for event pokemon says that you can't have more than 2 wonder cards and that if you have two you to delete one before you can get another event but I forgot to before I got deoxys this past sunday and I have 3 wondercards the manaphy the darkrai and deoxys has anyone else tried this?
 

Tina

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@venom: I have the Manaphy, Deoxys and Darkrai wondercards on my Pearl and I haven't deleted any of them. I think the limit is three, not two?
 

Venom

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thank you Tina I just double checked pokemon.com your right it says more than 2 wonder cards you have to delete one.
 

SnorlaxMonster

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Poison heal heals one eighth of the total HP every turn in battle when poisoned. "Badly Poisoned" is the same as Poison except its damage begins at 1/16 and grows an additional 1/16 every turn, taking 2/16 max hit points the second turn, then 3/16 the third turn, and 4/16 the fourth, and so on.

Round One
Badly Poisoned deduction is equal to 1/16
Poison Heal recuperates 2/16
Final difference is +1/16

Round Two
Badly Poisoned deduction is equal to 2/16
Poison Heal recuperates 2/16
Final difference is 0

Round Three
Badly Poisoned deduction is equal to 3/16
Poison Heal recuperates 2/16
Final difference is -1/16

Common misconception that I too made at one point. Poison Heal always heals 1/8 of your hit points and negates any damage done by regular poison or toxic-level poison. Basically, its like Breloom's equivalent of Magic Guard, except it only works for poison, and it restores twice the health of Leftovers.
So if Breeloom with Poison Heal is badly Poisoned, It heals the amount of damage it would have taken from the Bad Poison, and negates the Damage of Poison.
 

Amewsment

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So if Breeloom with Poison Heal is badly Poisoned, It heals the amount of damage it would have taken from the Bad Poison, and negates the Damage of Poison.
Yes that's the way it appears to work, again I have not tested this myself but I am 100% sure that "L" is right on the money regarding this.

Here is the Smogon entry regarding Poison Heal:
Smogon said:
When this Pokémon is poisoned, whether Toxic or regular, it heals 1/8 of its max HP at the end of each turn instead of taking damage.

http://www.smogon.com/dp/abilities/poison_heal
 

The Outrage

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So I got PBR, and a couple questions:

1. It says that I can only transfer each cart can only get one gift of each type. Does that mean that I can't get anymore Dawn Stones from PBR after the first one? (if true then its a worse battle frontier)

2. Can I transfer the mystery gifts to any DS game or just the one that registered onto that file?
 

Rappak

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1. That's false. It's goes off the Wonder Card system so if you restart the game, you can get the items again. But you have to restart the game completely so... it still sucks.

2. Any DS with a Diamond or Pearl game in range can receive the item that was bought, provided that it didn't get the Wonder Card for it previously. It's not just the game that the pokemon was loaded from.
 

The Outrage

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1. That's false. It's goes off the Wonder Card system so if you restart the game, you can get the items again. But you have to restart the game completely so... it still sucks.

Yeah, that's what I meant. I guess if I get my second DS and when I get Platinum, my old pearl can be used as a storage area. (damn Pokeranch, will have to clear that out :/)

2. Any DS with a Diamond or Pearl game in range can receive the item that was bought, provided that it didn't get the Wonder Card for it previously. It's not just the game that the pokemon was loaded from.

Thanyou :)

Also, exactly where on ROute 221 is the Expert Belt?
 

Venom

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near the pal park there is house with an old man who asks to see a pokemon at a certain level each day if you show him that pokemon he will give you one of three prizes the black belt, expert belt or focus sash.
 
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koujou

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If I jack up a pokemon with rare candies before EV training it will it be weaker?
 

Amewsment

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Yes because with rare candies you are not gaining any EVs so you will be significantly weaker. So you won't be gaining EVs while doing it but then you can start EV training so you haven't really lost anything.
 

The Outrage

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Yes because with rare candies you are not gaining any EVs so you will be significantly weaker. So you won't be gaining EVs while doing it but then you can start EV training so you haven't really lost anything.

I think he means "will it be weaker still, even if I finish my EV training afterward"

The answer is no. Generally, people jack up their Pokemon after EV training, but of course, there are some places where the Pokemon may need to be at a higher level to actually traint hemselves.

No, their stats will always be the same (as it should be) no matter when you start training. Just make sure your EV count is at zero.
 
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