So I put together a Baton Pass team. This is basically my first competetive team that I actually thought about, so I have no idea if it's decent/bad/good. That's why I'm putting it up. So Poof.
Help, or anything else would be appreciated.
Drifblim @ Leftovers
Ability: AfterMath
Nature: Calm
80 HP/252 SpD/176 Speed
~Baton Pass
~Substitute
~Calm Mind
~Shadow Ball
Leafeon @ Leftovers
Nature: Jolly
Ability: Leaf Guard
132 HP/160 Atk/216 Speed
~Leaf Blade
~Swords Dance
~Baton Pass
~Roar
Smeargle @ Shed Shell
Ability: Own Tempo
Nature: Jolly
96 HP/120 Def/40 SpD/252 Speed
~Spore
~Ingrain
~Substitute
~Baton Pass
Mr. Mime @ Leftovers
Ability: Soundproof
Nature: Calm
252 HP/40 SpD/216 Speed
~Calm Mind
~Baton Pass
~Encore
~Psychic
Gliscor @ Lum Berry
Ability: Hyper Cutter
Nature: Timid
252 HP/196 SpD/60 Speed
~Rock Polish
~Swords Dance
~Taunt
~Baton Pass
Lucario @ Life Orb
Ability: Inner Focus
Nature: Adamant
252 Atk/60 SpA/196 Speed
~Close Combat
~Crunch
~Hidden Power (Ice)
~Bullet Punch
And there's that.
Help, or anything else would be appreciated.
Drifblim @ Leftovers
Ability: AfterMath
Nature: Calm
80 HP/252 SpD/176 Speed
~Baton Pass
~Substitute
~Calm Mind
~Shadow Ball
Leafeon @ Leftovers
Nature: Jolly
Ability: Leaf Guard
132 HP/160 Atk/216 Speed
~Leaf Blade
~Swords Dance
~Baton Pass
~Roar
Smeargle @ Shed Shell
Ability: Own Tempo
Nature: Jolly
96 HP/120 Def/40 SpD/252 Speed
~Spore
~Ingrain
~Substitute
~Baton Pass
Mr. Mime @ Leftovers
Ability: Soundproof
Nature: Calm
252 HP/40 SpD/216 Speed
~Calm Mind
~Baton Pass
~Encore
~Psychic
Gliscor @ Lum Berry
Ability: Hyper Cutter
Nature: Timid
252 HP/196 SpD/60 Speed
~Rock Polish
~Swords Dance
~Taunt
~Baton Pass
Lucario @ Life Orb
Ability: Inner Focus
Nature: Adamant
252 Atk/60 SpA/196 Speed
~Close Combat
~Crunch
~Hidden Power (Ice)
~Bullet Punch
And there's that.