Star Wars: The Clone Wars
It is the eve of war, the entire galaxy stands poised to erupt into a fiery tempest of violence and destruction. The Galactic Republic has been slowly but surely declining for centuries now. Massive commerce guilds now wield more power than the official military of the Republic. The inefficiency of the senate is at an all time high and the political nightmare caused by the Naboo incident has done little to sooth the people of the galaxy. Many of them feel that the republic is corrupt, bloated and thoroughly useless. Until recently, these people did not pose a threat to the august governing body of the galaxy. Now, however, with the Separatist Crisis in full swing, thousands upon thousands of planets and peoples stand ready to break away from the Republic if something is not done.
Things are coming to a head for the galaxy, with the disappearance of the Jedi Obi-Wan Kenobi and Anakin Skywalker as well as the prominent Senator they were guarding, the public of the galaxy is waiting with bated breath-with thousands of unanswered questions on their minds. Did the two Jedi defect to the Separatist cause? Were they kidnapped? Will the Republic be able to stand against the might of the Separatist worlds? Unbeknownst the public, the Commerce Guilds and many important separatist figures have all traveled to Geonosis to form a new governing body, the Confederacy of Independent Systems. The first act of this new body however, seemed to be the execution of three prisoners. Two Jedi and one senator.
These upcoming executions are an act of war and the commerce guilds and peoples that make up the fledgling Confederacy know it. To fight in the upcoming battles against the Republic, they have formed an elite command force, known as the Confederate Command Commission to lead their forces into battle. This force is made up of hardened commanders from the commerce guild’s private armies and the armed forces of separatist planets. The Confederacy’s Council hopes to decapitate the Republic militarily and force a settlement.
The Republic meanwhile, is not entirely unaware of the separatist’s intentions, and in accordance with the recently passed Military Creation Act, the senate has selected commander from around the galaxy to form a council to command the military forces of the Republic. This council, known as the Republic Defense Committee has two objectives, to defend the Galactic Republic from separatist aggression and if it becomes necessary, to strike back against the separatists by any means possible. At least, it was originally, the news of the hostages held by the Confederacy and the formation of a clone army to fight for the Republic have recently reached the Committee’s ears..
However, in the shadows, the Sith plot to use both sides and both command organizations as pawns in a greater galactic scheme. However, it remains to be seen if the formation of these two command groups will disrupt this plan. Regardless, the conflict that history will call “The Clone Wars” is about to begin in earnest. Countless soldiers, fleets and commanders are about to clash in one of the bloodiest wars in galactic history. Only one questions remains.
Which side will you take?
-Game play-
This RP is going to focus on the commanders that lead both factions’ war efforts, I’ve noticed that a lot of RP’s tend to focus on the Jedi and their efforts in the war, I wanted to take this RP in a different direction-to explore a different side of the Clone Wars. Whilst the Jedi and Sith fight in their duels and maneuver to further their own plans, the commanders on both sides were had to fight on a thousand different battle-fields on a thousand different planets. In this RP, you will play as one of these commanders-which will be part of an overlapping organization planning out the war effort for their respective factions. Information on these organizations can be found below the games rules.
For the most part, the commanders will be the focus of this RP, but you can play as a Jedi or a Dark Jedi, but only if you are able to answer five Star Wars trivia questions that I will ask you correctly, if you’re interested in playing a Jedi or Dark Jedi, there is a profile template provided below. I am capping the Jedi/Dark Jedi numbers at a four however. Anymore than that and this RP will lose it’s focus.
-Rules-
1. Treat your fellow RPers with respect-don’t flame them, berate them, if they do something wrong, PM me about it and I’ll settle it.
2. No G-modding. Your character is mortal, if you do something stupid, you will suffer the consequences. There’s a war on, and people die in wars. If you’re not careful, your character could be one of them.
3. Your enemies are not idiots, even when you’re fighting NPC’s, they will respond intelligently to your actions. They won’t sit around and wait to be destroyed.
4. Both sides within this conflict start out with the weapons, ships and soldiers that they held at the start of the Clone Wars. New technology will become available as the war progresses.
5. Overall, use common sense and you should be fine. However, as GM I reserve the right to add or remove rules at my discretion.
-Factions-
There are two factions within this RP-the Confederate Command Commission, a group of commanders fighting on the side of the Confederacy of Independent Systems, and the Republic Defense Committee, a group of commanders fighting on the side of the Galactic Republic. Further information is found below-a quick rundown on how each command organization works and what it was formed from. Occasionally, all faction members will gather at a specific location to plan out a course of action or a campaign within the war. These meetings can be called by anyone within the faction, with the GM’s permission at least. There will be an announcement within the RP topic when a meeting is called.
Attending these meetings is mandatory-unless a member of the faction is under attack or currently taking part in an attack. Then they will not have to attend. These meetings will be listed below-in the “faction events” section of the bios.
Republic Defense Committee
The Republic Defense Committee, created as a part of the Military Creation Act-it is made up of commanders from across the Republic. Most of the commanders within the Committee were appointed to their position by the senators of their respective planets; as a result, their experience as military leaders varies wildly. Some of them are green and inexperienced, some of them only have experience in putting down the occasional planetary revolt, but others have a great wealth of experience as commanders. How this organizations will match up to its counterpart in the Confederacy is unclear.
CURRENT RDC EVENT: All members of the Republic Defense Committee are currently en route to Kamino-to pick up a clone army with which to strike at the planet of Geonosis. They are currently discussing how they will go about the attack-and what do afterwards.
Confederate Command Commission
Formed by the CIS Council, the Confederate Command Commission is made up of commanders hailing from the private armies from the mega corporations that have recently thrown their lot in with the separatist cause, many of their number also hail from planets with separatist sympathies-experience levels within the organization varies. Commanders from the corporations are very experienced…and very well paid, often being able to maintain hundreds of different estates on many different planets. Commanders from planets that are not aligned with the corporations, but have nonetheless thrown in with the Confederacy are somewhat less experienced, having only had to deal with the occasional bout of civil unrest.
CURRENT CCC EVENT: All Confederate Command Commission members have gathered at Geonosis, one of the many Geonosian hives is serving as the meeting place. Here, they are discussing how best to win the upcoming war with the Republic.
-Character Profiles-
Commander Profile
Name: Your characters name. First and last please.
Age: How old your character is, keep in mind, some species live longer than others.
Species: Is your character human? A hutt? A Twi’lek? Something else?
Gender: Is your character male? Or female?
Home Planet: What planet was your character born on?
Faction: Does your character fight for the Confederate Command Commission or the Galactic Defense Committee?
Command Experience: Has your character ever commanded an army before? If so, where? Did he win any battles in his past?
Weapons: What does your character use in combat? Does your character carry any weapons outside of combat?
Appearance: How does your character look? What color are their eyes? Do they have any scars? Are they bald? What do they wear?
Personality: How does your character act around others? How does he really feel?
History: Did your character have a good childhood? A good education? How did he get where he is today?
Age: How old your character is, keep in mind, some species live longer than others.
Species: Is your character human? A hutt? A Twi’lek? Something else?
Gender: Is your character male? Or female?
Home Planet: What planet was your character born on?
Faction: Does your character fight for the Confederate Command Commission or the Galactic Defense Committee?
Command Experience: Has your character ever commanded an army before? If so, where? Did he win any battles in his past?
Weapons: What does your character use in combat? Does your character carry any weapons outside of combat?
Appearance: How does your character look? What color are their eyes? Do they have any scars? Are they bald? What do they wear?
Personality: How does your character act around others? How does he really feel?
History: Did your character have a good childhood? A good education? How did he get where he is today?
Jedi/Dark Jedi Profile
NOTE: PM me before you create a Jedi/Dark Jedi character. You will have to take a quiz to prove your knowledge of the Star Wars universe before you will be allowed to play as a Jedi/Dark Jedi character.
Name: Your characters name. First and last please.
Age: How old your character is, keep in mind, some species live longer than others.
Species: Is your character human? A hutt? A Twi’lek? Something else?
Home Planet: What planet was your character born on?
Faction: Does your character fight with the Confederate Command Commission or the Galactic Defense Committee? Why are they working with their respective command organization?
Stength in the Force: How power strong is the force with your character? Keep it reasonable.
Lightsaber: What type of Lightsaber does your character use?
Appearance: How does your character look? What color are their eyes? Do they have any scars? Are they bald? What do they wear?
Personality: How does your character act around others? How does he really feel?
History: How long was your character in the Jedi order? Was your character ever in the order? How did they receive training in the ways of the force?
Name: Your characters name. First and last please.
Age: How old your character is, keep in mind, some species live longer than others.
Species: Is your character human? A hutt? A Twi’lek? Something else?
Home Planet: What planet was your character born on?
Faction: Does your character fight with the Confederate Command Commission or the Galactic Defense Committee? Why are they working with their respective command organization?
Stength in the Force: How power strong is the force with your character? Keep it reasonable.
Lightsaber: What type of Lightsaber does your character use?
Appearance: How does your character look? What color are their eyes? Do they have any scars? Are they bald? What do they wear?
Personality: How does your character act around others? How does he really feel?
History: How long was your character in the Jedi order? Was your character ever in the order? How did they receive training in the ways of the force?
Profile Sample
Name: Cero Shavdon
Age: Thirty-five
Species: Human
Gender: Male
Home Planet: Vendaxa
Faction: Confederate Command Commission
Command Experience: Cero was present at the battle of Naboo-where he managed to avoid capture by the Naboo authorities after the Trade Federations defeat for quite some time, he was in command of one of the numerous droid garrisons that had been installed within the cities of that planet.
Weapons: When expecting to fight, Cero wields a blaster rifle; otherwise, he has a blaster pistol holstered at his side.
Appearance: Cero looks old for his age, his black hair it contrasted by several patches of gray hair that are asserting themselves. His eyes are colored a light blue and he has a somewhat dark skin complexion. He does however; keep himself in reasonably good physical condition…if only because it is expected of him as a soldier. He typically wears the standard Trade Federation Defense Force uniform-which is to say, a grey uniform with a matching officers cap. He has several scar’s across his face and body from his experiences in the wilds of Naboo-he doesn’t take any pains to keep them hidden, instead, he wears them as badge of sorts.
Personality: Cero is very matter of fact, he can be blunt and unpleasant at times, but in actuality, he is merely honest. If he likes you, he’ll tell you so, if he hates your ever-living guts, he’ll tell you so. He is a very straight-forward person and never shrinks away from telling the truth, even if it is unpleasant for the other party involved in the conversation.
History: Cero Shavdon grew up in a colony on the planet of Vendaxa-a wild and dangerous planet. But he always aspired to more-when the colonies small school was no longer sufficient for his needs, he worked for several years to gain enough money to attend an off planet military university. When he finally reached this university, he threw himself into his classes; sometimes he worked through the night to get a report *just right*. Predictably, he graduated fourth in his class. From here, he found work as a garrison commander on a minor outer rim world.
But, when he saved the life of a visiting Trade Federation representative, the trade conglomerate made him an offer he couldn’t resist. He went to work for the Trade Federation as an advisor for its newly created Droid Army. With the massive paycheck he received for his services, he paid for several estates on his home-world and prominent Trade Federation worlds. Soon enough however, he was called into actual service-he was to oversee the droid occupation of one of the cities on the planet of Naboo. When the droid armies of the Federation were defeated on that world, Cero was forced to flee into the wilderness. There he stayed for several months-before being captured and sent to an off planet prison. Where he was promptly bailed out by the his employers within the Trade Federation.
Now, he stands to serve the Federation on the front lines once more, this time in a much larger conflict.
Age: Thirty-five
Species: Human
Gender: Male
Home Planet: Vendaxa
Faction: Confederate Command Commission
Command Experience: Cero was present at the battle of Naboo-where he managed to avoid capture by the Naboo authorities after the Trade Federations defeat for quite some time, he was in command of one of the numerous droid garrisons that had been installed within the cities of that planet.
Weapons: When expecting to fight, Cero wields a blaster rifle; otherwise, he has a blaster pistol holstered at his side.
Appearance: Cero looks old for his age, his black hair it contrasted by several patches of gray hair that are asserting themselves. His eyes are colored a light blue and he has a somewhat dark skin complexion. He does however; keep himself in reasonably good physical condition…if only because it is expected of him as a soldier. He typically wears the standard Trade Federation Defense Force uniform-which is to say, a grey uniform with a matching officers cap. He has several scar’s across his face and body from his experiences in the wilds of Naboo-he doesn’t take any pains to keep them hidden, instead, he wears them as badge of sorts.
Personality: Cero is very matter of fact, he can be blunt and unpleasant at times, but in actuality, he is merely honest. If he likes you, he’ll tell you so, if he hates your ever-living guts, he’ll tell you so. He is a very straight-forward person and never shrinks away from telling the truth, even if it is unpleasant for the other party involved in the conversation.
History: Cero Shavdon grew up in a colony on the planet of Vendaxa-a wild and dangerous planet. But he always aspired to more-when the colonies small school was no longer sufficient for his needs, he worked for several years to gain enough money to attend an off planet military university. When he finally reached this university, he threw himself into his classes; sometimes he worked through the night to get a report *just right*. Predictably, he graduated fourth in his class. From here, he found work as a garrison commander on a minor outer rim world.
But, when he saved the life of a visiting Trade Federation representative, the trade conglomerate made him an offer he couldn’t resist. He went to work for the Trade Federation as an advisor for its newly created Droid Army. With the massive paycheck he received for his services, he paid for several estates on his home-world and prominent Trade Federation worlds. Soon enough however, he was called into actual service-he was to oversee the droid occupation of one of the cities on the planet of Naboo. When the droid armies of the Federation were defeated on that world, Cero was forced to flee into the wilderness. There he stayed for several months-before being captured and sent to an off planet prison. Where he was promptly bailed out by the his employers within the Trade Federation.
Now, he stands to serve the Federation on the front lines once more, this time in a much larger conflict.
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