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I searched three pages of the forum listing for this thread and didn't find it.
For the first time in 7 generations of Pokemon, we have a team that isn't antagonistic and while a bit of an eccentric nuisance isn't threatening.
What are our thoughts on this?
Is essentially not having an antagonistic team or an antagonist at all in these games (unless Bede counts) refreshingly unique and a welcomed absence of distraction or an insubstantiality?
I believe it possesses both qualities but a bit more of the latter.
On the one hand, Marnie is refreshing in her motive for entering the gym challenge being to being excitement her quiet small town rather than just to be the champion and the whole small-town local celebrity characterization is a commonality in competitive reality TV shows such as The X-Factor and American Idol. Hence it pairs nicely with the stadium gym format in creating a realistic atmosphere. I also love their punk dress style though I'd lose the pink. I want a jacket like Marnie's. Can we get one?
However, I'm at the 5th gym and up to this point at least so little is learned about both Marnie and Team Yell. Before I just received her league card I was left wondering what exactly Team Yell's motivation was and their relationship to Marnie and while her league card contains clarification that she's a local celebrity in her town, that remains unclear.
Although the scene with the sleeping Silicobra suggests that Team Yell might be drawn to any individual they deem worthy of their support/a cheer squad (even when the situation prevents them from performing true to their name) Marnie's entire town is apparently supporting her so what makes these people especially enthusiastic enough to follow her to every stadium while the rest of the town cheered from their living rooms?
The lack of a team causing trouble in the region has also reduced the plot including most notably, the amount of purpose and conflict in between gyms.
When I'd first heard about Team Yell I'd expected a bit more aggression such as rigging gym missions or perhaps preventing other challengers from entering them at all or just somehow being a lot more disruptive to the competition. In this regard and in that Marnie is actually a friendly character, they have managed to surprise me I'll give them that.
I thought perhaps we had something when we find Nessa initially absent from her gym but the lighthouse scene was not only short and pointless but required no journey.
So far at the point I'm at, the most dramatic thing that has happened is Bede's destruction of the Stow-on-Side mural and resulting termination from the league challenge. It would be awesome if he turned full on villain out of resentment but I'm not holding my breath.
For the first time in 7 generations of Pokemon, we have a team that isn't antagonistic and while a bit of an eccentric nuisance isn't threatening.
What are our thoughts on this?
Is essentially not having an antagonistic team or an antagonist at all in these games (unless Bede counts) refreshingly unique and a welcomed absence of distraction or an insubstantiality?
I believe it possesses both qualities but a bit more of the latter.
On the one hand, Marnie is refreshing in her motive for entering the gym challenge being to being excitement her quiet small town rather than just to be the champion and the whole small-town local celebrity characterization is a commonality in competitive reality TV shows such as The X-Factor and American Idol. Hence it pairs nicely with the stadium gym format in creating a realistic atmosphere. I also love their punk dress style though I'd lose the pink. I want a jacket like Marnie's. Can we get one?
However, I'm at the 5th gym and up to this point at least so little is learned about both Marnie and Team Yell. Before I just received her league card I was left wondering what exactly Team Yell's motivation was and their relationship to Marnie and while her league card contains clarification that she's a local celebrity in her town, that remains unclear.
Although the scene with the sleeping Silicobra suggests that Team Yell might be drawn to any individual they deem worthy of their support/a cheer squad (even when the situation prevents them from performing true to their name) Marnie's entire town is apparently supporting her so what makes these people especially enthusiastic enough to follow her to every stadium while the rest of the town cheered from their living rooms?
The lack of a team causing trouble in the region has also reduced the plot including most notably, the amount of purpose and conflict in between gyms.
When I'd first heard about Team Yell I'd expected a bit more aggression such as rigging gym missions or perhaps preventing other challengers from entering them at all or just somehow being a lot more disruptive to the competition. In this regard and in that Marnie is actually a friendly character, they have managed to surprise me I'll give them that.
I thought perhaps we had something when we find Nessa initially absent from her gym but the lighthouse scene was not only short and pointless but required no journey.
So far at the point I'm at, the most dramatic thing that has happened is Bede's destruction of the Stow-on-Side mural and resulting termination from the league challenge. It would be awesome if he turned full on villain out of resentment but I'm not holding my breath.