Mijzelffan
memes
- Joined
- Dec 23, 2008
- Messages
- 17,765
- Reaction score
- 83
There's no way they're going back to pre-gen III amounts of legends. I'd say 9 is the (unlikely) bare minimum of new legendaries we'll be getting.
I don't get what you mean by Purugly. I know that isn't Skitty. I was referring to HSOWA.With a Skitty right next to it.
*Purugly
Just ocd running wild.
I would rather they introduce less so they could develop more story for each one.
Look, I like Mewtwo's backstory and all, but this is completely wrong on many terms. I don't see how some of the legendaries haven't been given far more plot and backstory in the later games compared to the early games, when there weren't so many of them.
The creation trio and tao trio are good examples of this if you ask me.
Of course, whether or not you (or anyone else, for that matter) liked the plot handling, is a completely different case altogether, and I think they could have easily put in more effort in creating a backstory, but I still don't buy that.
There's a fair few bunch of event mons that could have gotten a better treatment though.
I don't get what you mean by Purugly. I know that isn't Skitty. I was referring to HSOWA.
Also, I'm not saying Gen I had super developed Legendaries and Gen IV and Gen V didn't. I don't believe that. I just don't see the point in introducing 10+ legends unless you can thoroughly develop each one (and I don't think box legendaries have ever suffered from this). Maybe I'd like to see fewer event only Pokemon and more in-game searching (like have us find Meloetta's red shoes instead of having us download the Pokemon at an event). I don't know; I do think I can't return to the childlike enthusiasm I did have (not being a child any longer and all), so I don't expect that.
That's like a ton. I dont get why there has to be so many.
I mean if there are 10+ legendaries, if they are cool and interesting, I wont really complain, but I don't expect them all to be like that.
They've also been less conservative in the number they introduce in each generation.
Gen I: 5
Gen II: 6
Gen III: 10
Gen IV: 13
Gen V: 13
I would dislike if you had to pay just for event Pokemon.
Haha, that happens to me a lot. Actually, I had to think on what you meant byI don't get what you mean by Purugly. I know that isn't Skitty. I was referring to HSOWA.
Joke
My head
Anyways, I thought for a moment you mixed Skitty and Purugly. I see what you mean now.
Also, I'm not saying Gen I had super developed Legendaries and Gen IV and Gen V didn't. I don't believe that. I just don't see the point in introducing 10+ legends unless you can thoroughly develop each one (and I don't think box legendaries have ever suffered from this). Maybe I'd like to see fewer event only Pokemon and more in-game searching (like have us find Meloetta's red shoes instead of having us download the Pokemon at an event). I don't know; I do think I can't return to the childlike enthusiasm I did have (not being a child any longer and all), so I don't expect that.
Well, I blame events and movies needing their exclusives. If there is anything to cut down on, it would be that, because let's face it, that's where the plot problems lie.
Though with proper DLC this could be adressed on the 3DS. Hopefully it'll stay free like up until now, paid DLC have a tendency to turn into cancer.
I liked Mewtwo's plot handling, but any chance of retconning (I could have seen them do ... better) was thrown out the window with FrLg. Probably for the best.
Paid DLC is annoying. I hadn't experienced it until New Super Mario Bros. 2 (all I've ever played has been Nintendo stuff and they were the last to jump on the paid DLC wagon), but I calculated that to get all the Coin Rush course packs, I'd end up paying $22.50 (no idea what that is in your currency, but the game itself was $39.99). And apparently Nintendo has made a shit ton off of Fire Emblem Awakening DLC in Japan.
If I had purchased the game when it first released, I'd probably have purchased the DLC packs as they came out. I guess it's a good thing that I didn't finish the game until all the packs had been released and I figured out the final price tag. I need to be conservative with my money at the moment xDPaid DLC is annoying. I hadn't experienced it until New Super Mario Bros. 2 (all I've ever played has been Nintendo stuff and they were the last to jump on the paid DLC wagon), but I calculated that to get all the Coin Rush course packs, I'd end up paying $22.50 (no idea what that is in your currency, but the game itself was $39.99). And apparently Nintendo has made a shit ton off of Fire Emblem Awakening DLC in Japan.
Heh, I actually ended up buying all the dlc packs for that x)
Wow, that's crazy. I guess it's a good thing I've only played Sacred Stones, right now it's only Eirika (although wtf is up with her redesign) and Ephraim that I'd be tempted to buy (I think all the other characters from Sacred Stones that are available are free via Spotpass).Also all current fire emblem awakening dlc together is 7350 yen if I counted right, which is almost €58, more than they're gonna charge for the actual game. Though if they'll round down the prices (200 yen being €1,50 rather than €2,-) it might end up being a bit lower with €48, but still more than the game itself is probably going to cost.