Something special about 1337?
but it's boobs we have to reach it.
Good luck making this thread reach that number of pages.
Also, SW Jedi Knight II is seriously fucked up, and not in a buggy way. It's just ... fuck, every aspect of it!
Good luck making this thread reach that number of pages.
Also, SW Jedi Knight II is seriously fucked up, and not in a buggy way. It's just ... fuck, every aspect of it!
It's not so bad on Gamecube, I played it a few years ago. I don't know why the PC version is so bad.
Also, I've taken the first step with my RPG project. I'm in the process of making a very simple turn based battle system.
LOLOL, we're on page 1337.
w3 2h0u|d 4|| u23 1337 2p34k n0w.
w3 2h0u|d 4|| u23 1337 2p34k n0w.
4|| r1gh7 7h3n.
It's not so bad on Gamecube, I played it a few years ago. I don't know why the PC version is so bad.
Also, I've taken the first step with my RPG project. I'm in the process of making a very simple turn based battle system.
w3 2h0u|d 4|| u23 1337 2p34k n0w.
4|| r1gh7 7h3n.
v3ry 900d, n0w 3v3yb0dy 3|23 d0 17.
w3 2h0u|d 4|| u23 1337 2p34k n0w.
4|| r1gh7 7h3n.
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w3 2h0u|d 4|| u23 1337 2p34k n0w.
4|| r1gh7 7h3n.
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4r3 y0u 5ur3 3v3ry0n3 w1|| c0mp|y?
How simple?
It's not so bad on Gamecube, I played it a few years ago. I don't know why the PC version is so bad.
Also, I've taken the first step with my RPG project. I'm in the process of making a very simple turn based battle system.
I haven't played it on Gamecube, but I can figure some points to why I find the PC version fucked up.
- Learning curve. Unless I missed something, you just get thrown out there with no hints except learning the key mappings.
- Vague objectives. What was I supposed to being doing again? I just get no clue whatsoever. That's an issue for me, I don't mind finding creative solutions, but this is just running around with no clue. That's not fun.
- When you finally figure out what to do, it usually involves at least one way you can die without actually knowing it.
I have better games to play though, no big deal.
What do you base your game around?
I have yet to fully implement status in the new version of my battle engine, but at least you can wake up from sleep now, and be affected by status. I have to make a bag though, I wonder how I'm going to do that...