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The Crimson Moon (Non-Pokemon RP) (Open and Accepting!)

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Majin Mew

Hotter than you.
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For hundreds of years, the monsters of the world have been kept at bay. Their former glory taken away by the very species they hunted down themselves. They've lived in fear and hiding, hoping not to be taken down by a hunter. Little did they know a strange occurence would help them in their struggle for survival. Hundreds of years after the very uprising that took them down the moon slowly began to change color. After several nights on a night of a full moon the moon fully changed into a blood red color. As the moon changed the monsters regained the power and strength they had all those years ago. Now a war has begun between monsters and their former hunters. Will the monsters take back their world, or will the humans force them back down.

Rules:

1.The ones we all know and love! No god-modding and no cybering.
2.I am god in this RP! Fear Me!
3.You can have a limit of three characters.
4.Swearing is allowed, but my god don't go overboard.
5.Grammar people, use it!
6.Violence and gore is encouraged, but keep romance PG-13.
7.I'm fine with one-liners, but please try more than that.

SU Skelly:

Name:
Gender:Male, female, genderless, never bothered to look down, etc.
Age:
Species:Any fictional humanoid monster is fine, or human if you want to be a hunter.
Personality:
Appearance:
History:
Powers:Anything not from Twilight is probably acceptable.
Equipment:
Other:
 
Why does no one ever join my rps... D:
 
Name: Eliot Nadel

Gender: Male

Age: 17

Species: Human

Personality: Eliot is a hedonist to the core. He loves women (Whom he shamelessly flirts with), money (Which he spends lavishly), and candy (Which he eats little but.) However, he can be genuinely nice, and even selfless at times. He is extremely spirited and outgoing too, and likes to make friends with everyone. He also loves kittens, and is truly dedicated to spreading love throughout the world. Finally, he has an extremely poetic manner of speaking, inspired by reading the Norse Eddas.

Appearance: At exactly six feet two, Eliot's about average height. He has fairly long blue hair, mostly because he hates the barber's shop (He's worried about getting his ears chopped off.) He usually dresses in formal styles, usually wearing a tuxedo vest, button up shirt, tie, slacks, and dress shoes, and has peach-colored skin. He always wears a pair of pink heart-shaped sunglasses and a pair of kitty ears, and has uncommonly large blue eyebrows.

History: Eliot's parents were astronauts named Evan and Ben. He was adopted, but they loved him very much. So much, that when the active volcano near where they lived erupted, they sent him into space on the family spaceship, while they helped people escape and were burned to death on earth. He landed on the moon, which, as we all know, is where Freya lives. She decided she was bored, so she sent her valkyries to try and kill him. He spent three days running from the valkyries, not stopping to eat, sleep, or drink, consumed by his will to live. At the end of the third day, Freya decided that such a strong will to live could be useful, and personally went after him. She managed to catch him very easily. She then made him her apprentice, to become her proxy on earth and restore faith in her. She taught him magic and how to interact with the dead, then cast him back to earth, with a mission: To save humanity, in the name of Freya!

Powers: Eliot's a psychopomp, or one who protects the spirits of the dead and helps them pass on to the next world. As such, he can use death magic, magic whose power stems from death gods such as the Grim Reaper or Hades or Freya. This magic has rigidly defined rules, and can only be kept if the user occasionally helps spirits, whether by protecting graves or helping them pass on to the next world, and makes sacrifices to the death gods. Also, the user can only know 9 at a time, and can only choose three of them to be able to use in a given day.

Death Scythe: Allows the user to summon their Death Scythe, which is both a tool and a weapon. Contrary to the name, it is not necessarily a scythe, and can indeed be any weapon. In Eliot's case, it's a chainsaw. The psychopomp can call it back to them at any time, at which point it will fly back to them, and make any attempt to get around or destroy any object that gets in it's way. A psychopomp can only have one at a given time, though they can get a new one if their old one is destroyed.

Chains of Fate: This allows the user to summon chains measuring a person's life span, barring accidents. Thus, it is infinite in length for most supernatural beings. The chains come from nowhere, and cannot be destroyed by anyone except a death god. Eliot usually uses his own, as he thinks that it's rude to peek at other people's. To summon someone's chain, the user must know something about them that distinguishes them from everyone else. Usually a face is enough, though a birthmark, unique tattoo, or strange name could also work.

Shadow Puppet: By stepping on a person's shadow, the user can "grab" their soul. This causes the target to only be able to move as Eliot does: If the user raised his hands in the air, the target would, and if the user gouged out their own eyes, the target would be forced to as well.

Equipment: None. He has a spell book, but he keeps it at home most of the time.

Other:
 
ACCEPTED! Hooray, for the one person who always joins my rps!
 
Name: Kunkka Proudmoore

Gender: Male

Age: 23

Species: Human

Personality: Of all the allies in the Hunter's ranks, only one, is known by as many names and is feared in as many lands. Called Capt. CoCo by his mates, Jacksparrow by others, The Legendary Mariner by some, but only a select few know his real name and what it stands for. He can harness the powers of the depths to conjure torrential geysers that blast his enemies into the air. His elegant blade is sworn to the Seas and with each mighty swing it ebbs like the tides. Using a watery form of spacial magic, he can bring you back to your original destination. The Captain now sails towards the lands, aboard his Phantom vessel boosting the spirits of his comrades with his fabled Rum, paving the way for the victory of the Hunters. He is Kunkka, Master and Commander of the seven seas.
Slicing through armor with the greatest of ease. Whirling, dancing like a dervish, swiping foes with a flick of the wrist. Poetry in motion, slashing enemy upon enemy in the blink of an eye. Kunkka seeks perfection. Seeks to become one with his blade.

Appearance:
a3Vua2thK2RvdGEuanBn.jpg

History: Kunkka Proudmoore is the captain of the phantom vessel, S.S CoCo.
He grew up as a man who always loved the sea.
He carry 2 elemental sword, First, The TideBringer, a sword that glows with blue aura that he always carry on his hand. TideBringer is passed down to Kunkka from his father, Captain Mangix.
Second, the Rootfellen, a long sword that has a green blade that is imbued with poison. He rarely used this sword, but his Rootfellen is always strapped to his waist.
On one stormy night, his ships is wrecked during the storm.
However, Davy Jones, The Ruler of The Seas, offers him a second chance to live if he help Davy Jones kill those annoying monsters.
Of course, Kunkka accepted that offer, and so Davy Jones raised S.S CoCo and the crews from the depths, to help Kunkka kill of the monsters. Davy Jones also teach him some magic.

~Powers~
Controls waters. He also got a few techniques:

Torrent - Using his unparalleled knowledge of the sea, Kunkka is able to summon a blast of water at a targeted area.

Ghost Ship - Captain CoCo summons his phantom vessel, the S.S CoCo to crash into his opponent. Can only be used when he's somewhere near the sea.

X marks the spot - The Captain engulf the enemy in water sphere, then, using his power, he teleport his enemy somewhere

Equipment: His two elemental sword, TideBringer and Rootfellen. Also, a shotgun.

Other: nah.
 
Name: Kunkka Proudmoore

Gender: Male

Age: 23

Species: Human

Personality: Of all the allies in the Hunter's ranks, only one, is known by as many names and is feared in as many lands. Called Capt. CoCo by his mates, Jacksparrow by others, The Legendary Mariner by some, but only a select few know his real name and what it stands for. He can harness the powers of the depths to conjure torrential geysers that blast his enemies into the air. His elegant blade is sworn to the Seas and with each mighty swing it ebbs like the tides. Using a watery form of spacial magic, he can bring you back to your original destination. The Captain now sails towards the lands, aboard his Phantom vessel boosting the spirits of his comrades with his fabled Rum, paving the way for the victory of the Hunters. He is Kunkka, Master and Commander of the seven seas.
Slicing through armor with the greatest of ease. Whirling, dancing like a dervish, swiping foes with a flick of the wrist. Poetry in motion, slashing enemy upon enemy in the blink of an eye. Kunkka seeks perfection. Seeks to become one with his blade.

Appearance:
a3Vua2thK2RvdGEuanBn.jpg

History: Kunkka Proudmoore is the captain of the phantom vessel, S.S CoCo.
He grew up as a man who always loved the sea.
He carry 2 elemental sword, First, The TideBringer, a sword that glows with blue aura that he always carry on his hand. TideBringer is passed down to Kunkka from his father, Captain Mangix.
Second, the Rootfellen, a long sword that has a green blade that is imbued with poison. He rarely used this sword, but his Rootfellen is always strapped to his waist.
On one stormy night, his ships is wrecked during the storm.
However, Davy Jones, The Ruler of The Seas, offers him a second chance to live if he help Davy Jones kill those annoying monsters.
Of course, Kunkka accepted that offer, and so Davy Jones raised S.S CoCo and the crews from the depths, to help Kunkka kill of the monsters. Davy Jones also teach him some magic.

~Powers~
Controls waters. He also got a few techniques:

Torrent - Using his unparalleled knowledge of the sea, Kunkka is able to summon a blast of water at a targeted area.

Ghost Ship - Captain CoCo summons his phantom vessel, the S.S CoCo to crash into his opponent. Can only be used when he's somewhere near the sea.

X marks the spot - The Captain engulf the enemy in water sphere, then, using his power, he teleport his enemy somewhere

Equipment: His two elemental sword, TideBringer and Rootfellen. Also, a shotgun.

Other: nah.
 
1.Accepted
2.Denied-this sign-up seems quite similar to the one above it...
 
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