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The In-Game Team Advice Thread

Oshawott to the end
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Re: The In-Game Team Review Thread

I plan on getting a Gothita for my team, but am unsure what nature it should be, suggestions?
If you it to be more defensive, get Calm or Bold (but Calm would probably be better).
If you want a more specially offensive, get Modest.
 
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Re: TAKE NOTE: All in-game teams go here.

so for my team when i go through black 2 again i have 3 members picked out

oshawott, growlithe and mareep for when I start. I also plan to pick up a sandile

who should/could i get to cover the other two spots? I got my eyes on zorua and solosis
Well, why not have those two then? :) Zoroark has a fun ability and is great for either Special or Pysical attacks, and Reuniclus is awesome, I think of it like a more beefier but slower Alakazam, it's awesome and pretty cute too.

If you do have a Sandile though, that'll be two dark-types. If you want to swap it, I'd recommend Sandslash, Aggron or maybe Flygon (although Trapinch is a pain to find, especially if you're looking for a specific natured one).
 
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Re: TAKE NOTE: All in-game teams go here.

so for my team when i go through black 2 again i have 3 members picked out

oshawott, growlithe and mareep for when I start. I also plan to pick up a sandile

who should/could i get to cover the other two spots? I got my eyes on zorua and solosis
Well, why not have those two then? :) Zoroark has a fun ability and is great for either Special or Pysical attacks, and Reuniclus is awesome, I think of it like a more beefier but slower Alakazam, it's awesome and pretty cute too.

If you do have a Sandile though, that'll be two dark-types. If you want to swap it, I'd recommend Sandslash, Aggron or maybe Flygon (although Trapinch is a pain to find, especially if you're looking for a specific natured one).
Thanks for your comments! and yeah I like having zorua/zoroark as a speedy special attacker. I think I mainly want Sandile cause I love the look of Krookodile but yeah Solosis does seem like a Nu-abra

I'm not very picky about natures and so far I"ve been able to get decent ones so it's no big deal for me
 
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Re: The In-Game Team Review Thread

I have an Eelektross that I'm using in an all Electric type team (trying to get that Challenge medal!), but I don't think the moveset I've picked out is working. Can anyone give suggestions for a better moveset?

Eelektross (Lvl. 55)
- Female
- Calm (Scatters things often)
- Levitate

Stats:
- HP: 177
- Attack: 126
- Defense: 105
- Sp. Attack: 129
- Sp. Defense: 105
- Speed: 70

Moves:
- Dragon Claw
- Flamethrower
- Discharge
- Crunch
 
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Re: The In-Game Team Review Thread

I have an Eelektross that I'm using in an all Electric type team (trying to get that Challenge medal!), but I don't think the moveset I've picked out is working. Can anyone give suggestions for a better moveset?

Eelektross (Lvl. 55)
- Female
- Calm (Scatters things often)
- Levitate

Stats:
- HP: 177
- Attack: 126
- Defense: 105
- Sp. Attack: 129
- Sp. Defense: 105
- Speed: 70

Moves:
- Dragon Claw
- Flamethrower
- Discharge
- Crunch
That looks pretty good to me actually. Crunch will be useful against Shantal and Caitlin while Dragon Claw will be useful against Iris. The only thing I can think of would be replacing Discharge with Thunderbolt for the added power. You could also teach it Drain Punch or Superpower by tutoring, replacing Flamethrower since you won't really need it against the E4.
 
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Re: The In-Game Team Review Thread

That looks pretty good to me actually. Crunch will be useful against Shantal and Caitlin while Dragon Claw will be useful against Iris. The only thing I can think of would be replacing Discharge with Thunderbolt for the added power. You could also teach it Drain Punch or Superpower by tutoring, replacing Flamethrower since you won't really need it against the E4.
Thanks!
 
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Re: The In-Game Team Review Thread

Originally Posted by FallenIdol_453
I have an Eelektross that I'm using in an all Electric type team (trying to get that Challenge medal!), but I don't think the moveset I've picked out is working. Can anyone give suggestions for a better moveset?

Eelektross (Lvl. 55)
- Female
- Calm (Scatters things often)
- Levitate

Stats:
- HP: 177
- Attack: 126
- Defense: 105
- Sp. Attack: 129
- Sp. Defense: 105
- Speed: 70

Moves:
- Dragon Claw
- Flamethrower
- Discharge
- Crunch
What EVs have you given Eelecktross? It seems like, especially as you are using a calm nature, which adds to special defense at the price of attack, that you have not specially caught or bred Eelektross. You should give it EVs to choose either physical or special focus.

Physical
-Wild Charge
-Superpower
-Dragon Claw
-Crunch

Special
-Thunderbolt
-Flamethrower
-Signal Beam
-Giga Drain
 
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Re: The In-Game Team Review Thread

@ninfiaVI;

I actually caught Eelektross in Seaside Cave as an Eelektrik, and then evolved her. I don't necessarily care about EVs. Thank you for your input though.
 
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Re: The In-Game Team Review Thread

Originally Posted by FallenIdol_453:
@ninfiaVI;

I actually caught Eelektross in Seaside Cave as an Eelektrik, and then evolved her. I don't necessarily care about EVs. Thank you for your input though.
You know that training your pokemon for EVs takes only about ten minutes and saves you a lot of time in the long run.
Read this; it might change your mind.

Effort values - Bulbapedia, the community-driven Pokémon encyclopedia

I'm not implying that you don't know about this mechanic (you have allegedly been a fan since you were 7), but I wonder if you're underestimating EVs?

I caught a Tynamo in Chargestone Cave and raising it into an Eelektross was one of the more difficult things I've done.
Hope yours turns out well and you get the Electric champ medal!
 
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Re: The In-Game Team Review Thread

Ok, this is my FireRed team. I have already beaten the Elite Four the first time, but not the second. Since it's an in-game team, they're not EV trained.

Blastoise Lv. 62
-Surf
-Ice Beam
-Waterfall
-Bite

Raichu Lv. 62
-Thunderbolt
-Brick Break
-Quick Attack
-Thunder Wave

Nidoking Lv. 62
-Sludge Bomb
-Earthquake
-Megahorn
-Thrash

Kadabra Lv. 62
-Psychic
-Shock Wave
-Shadow Ball (A huge mistake since it's physical in this game, I know)
-Recover

Arcanine Lv. 62
-Flamethrower
-Bite
-Extremespeed
-Dig

Dragonite Lv. 62
-Outrage
-Fly
-Waterfall
-Thunder Wave

What do you think?
 
Oshawott to the end
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Re: The In-Game Team Review Thread

Ok, this is my FireRed team. I have already beaten the Elite Four the first time, but not the second. Since it's an in-game team, they're not EV trained.

Blastoise Lv. 62
-Surf
-Ice Beam
-Waterfall
-Bite

Raichu Lv. 62
-Thunderbolt
-Brick Break
-Quick Attack
-Thunder Wave

Nidoking Lv. 62
-Sludge Bomb
-Earthquake
-Megahorn
-Thrash

Kadabra Lv. 62
-Psychic
-Shock Wave
-Shadow Ball (A huge mistake since it's physical in this game, I know)
-Recover

Arcanine Lv. 62
-Flamethrower
-Bite
-Extremespeed
-Dig

Dragonite Lv. 62
-Outrage
-Fly
-Waterfall
-Thunder Wave

What do you think?
Blastoise looks good.
Raichu should have Secret Power or Facade instead of Quick Attack. He should already be fast enough.
Nidoking looks pretty good.
Kadabra should have Thunderbolt instead of shock wave.
Arcanine looks good.
Dragonite should have Surf instead of Waterfall.
 
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Re: The In-Game Team Review Thread

Blastoise looks good.
Raichu should have Secret Power or Facade instead of Quick Attack. He should already be fast enough.
Nidoking looks pretty good.
Kadabra should have Thunderbolt instead of shock wave.
Arcanine looks good.
Dragonite should have Surf instead of Waterfall.
Yeah, I thought that about Raichu. I have Quick Attack just in case I attack and the Pokémon barely survives, so I can finish it off quickly in the next turn. Sadly, Kadabra can't learn Thunderbolt :c That's why I have Shock Wave. And you're right about Dragonite, I'll go change it now. Thanks for your help!
 
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Re: The In-Game Team Review Thread

You know that training your pokemon for EVs takes only about ten minutes and saves you a lot of time in the long run.
Read this; it might change your mind.

Effort values - Bulbapedia, the community-driven Pokémon encyclopedia

I'm not implying that you don't know about this mechanic (you have allegedly been a fan since you were 7), but I wonder if you're underestimating EVs?

I caught a Tynamo in Chargestone Cave and raising it into an Eelektross was one of the more difficult things I've done.
Hope yours turns out well and you get the Electric champ medal!
Ah, so sorry if I came across as rude. I do know about EVs, and after mulling over what you said in your reply/reading the article you supplied, maybe I am underestimating them. I'll EV train the Eelektross tonight and see what happens.

But thank you for the luck!

But to prevent this from becoming off-topic, here's the final Electric type team. Hope to get them up to level 75, at the very least. Suggestions for moves?

1.) Lanturn (Lvl. 70)
- Serious (Good endurance)
- Volt Absorb
- Ice Beam, Thunderbolt, Surf, Stockpile

2.) Fan Rotom (Bucky, Lvl. 70)
- Calm (Somewhat vain)
- Levitate
- Air Slash, Thunderbolt, Shadow Ball, Substitute
- Holding a Leftovers

3.) Eelektross (Lvl. 70)
- Calm (Scatters things often)
- Levitate
- Dragon Claw, Drain Punch, Thunderbolt, Crunch

4.) Magnezone (Lvl. 70)
- Jolly (Somewhat stubborn)
- Sturdy
- Thunderbolt, SonicBoom, Flash Cannon, Magnet Rise
- Any good suggestions to replacing SonicBoom? Maybe Volt Switch, to compliment Jolteon?

5.) Jolteon (Lvl. 70)
- Hasty (Likes to thrash about)
- Volt Absorb
- Signal Beam, Thunderbolt, Shadow Ball, Volt Switch

6.) Galvantula (Lvl. 70)
- Mild (Alert to sounds)
- Compoundeyes
- Thunder, Energy Ball, Bug Buzz, Gastro Acid
- I mostly have Gastro Acid for Iris's Haxorus, to prevent it from using Earthquake on Eelektross and Rotom. But if anyone has ideas for a better move, let me know.
 
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Re: The In-Game Team Review Thread

You know that training your pokemon for EVs takes only about ten minutes and saves you a lot of time in the long run.
Read this; it might change your mind.

Effort values - Bulbapedia, the community-driven Pokémon encyclopedia

I'm not implying that you don't know about this mechanic (you have allegedly been a fan since you were 7), but I wonder if you're underestimating EVs?

I caught a Tynamo in Chargestone Cave and raising it into an Eelektross was one of the more difficult things I've done.
Hope yours turns out well and you get the Electric champ medal!
Ah, so sorry if I came across as rude. I do know about EVs, and after mulling over what you said in your reply/reading the article you supplied, maybe I am underestimating them. I'll EV train the Eelektross tonight and see what happens.

But thank you for the luck!

But to prevent this from becoming off-topic, here's the final Electric type team. Hope to get them up to level 75, at the very least. Suggestions for moves?

1.) Lanturn (Lvl. 70)
- Serious (Good endurance)
- Volt Absorb
- Ice Beam, Thunderbolt, Surf, Stockpile

2.) Fan Rotom (Bucky, Lvl. 70)
- Calm (Somewhat vain)
- Levitate
- Air Slash, Thunderbolt, Shadow Ball, Substitute
- Holding a Leftovers

3.) Eelektross (Lvl. 70)
- Calm (Scatters things often)
- Levitate
- Dragon Claw, Drain Punch, Thunderbolt, Crunch

4.) Magnezone (Lvl. 70)
- Jolly (Somewhat stubborn)
- Sturdy
- Thunderbolt, SonicBoom, Flash Cannon, Magnet Rise
- Any good suggestions to replacing SonicBoom? Maybe Volt Switch, to compliment Jolteon?

5.) Jolteon (Lvl. 70)
- Hasty (Likes to thrash about)
- Volt Absorb
- Signal Beam, Thunderbolt, Shadow Ball, Volt Switch

6.) Galvantula (Lvl. 70)
- Mild (Alert to sounds)
- Compoundeyes
- Thunder, Energy Ball, Bug Buzz, Gastro Acid
- I mostly have Gastro Acid for Iris's Haxorus, to prevent it from using Earthquake on Eelektross and Rotom. But if anyone has ideas for a better move, let me know.
For Magnezone, I would strongly suggest Signal Beam. That Bug move will help with Dark and Psychic. Or maybe Thunderwave to get a status effect quickly to gain advantage.

Aside from that, good team. Maybe a NeverMeltIce for Lanturn.
 
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Re: The In-Game Team Review Thread

I've beat the elite 4 both times, and have competitively battled but, I'm starting a new - easy going kinda team. Just my fave pokemon and no stressing over what's good enough. Still eving etc tho o:
Here goes:
Milotic (f) 37 [Kitai]
-water pulse, surf, recover, dragon breath

Eevee (f) 35 [Aki]
-Quick attack, curse, yawn, bite

Pikachu (f) 19 [Xinshang]
-thundershock, nasty plot, present, volt tackle

Lapras (f) 27 [Shinrai]
-Ice shard, body slam, water pulse, curse

Eevee (f) 23 [Shinko]
-Quick attack, yawn, curse, helping hand

Eevees will become umbreon & leafeon when they learn baton pass. Movesets undecided so messy. Yes I love irrelevant adorable egg moves such as present and yawn.
 
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Re: The In-Game Team Review Thread

Originally Posted by Solemn:
I've beat the elite 4 both times, and have competitively battled but, I'm starting a new - easy going kinda team. Just my fave pokemon and no stressing over what's good enough. Still eving etc tho o:
Here goes:
Milotic (f) 37 [Kitai]
-water pulse, surf, recover, dragon breath

Eevee (f) 35 [Aki]
-Quick attack, curse, yawn, bite

Pikachu (f) 19 [Xinshang]
-thundershock, nasty plot, present, volt tackle

Lapras (f) 27 [Shinrai]
-Ice shard, body slam, water pulse, curse

Eevee (f) 23 [Shinko]
-Quick attack, yawn, curse, helping hand

Eevees will become umbreon & leafeon when they learn baton pass. Movesets undecided so messy. Yes I love irrelevant adorable egg moves such as present and yawn.
OK, you haven't said if you're playing GenIV or GenV, so if this doesn't Apply tell me.
And please give me the natures, because without them I'm pretty much in the dark.

Milotic (hopefully a +sp.attack nature with 252sp.attack/252hp EVs)
-Scald: very useful because it cuts your opponent's attack stat in half. You can use Surf instead if you want.
-Ice Beam
-Dragon Pulse: for a powerful offense. Use Aqua Ring here if you want defense
-Recover

Leafeon (hopefully a +attack nature with 252attack/252defense EVs)
-Leaf Blade
-X-Scissor: for power or Aerial Ace if you want
-Dig/Iron Tail: Which Weakness do you want to cover?
-Quick Attack/Protect: To cover for that less than good speed or protect it from the many weaknesses Game Freak unfairly gave Grass types.

Raichu(or Pikachu, if you're being an Ash)(with a +attack nature and 252attack/252speed EVs)
-Volt Tackle
-Brick Break
-Return/Iron Tail/Present: Not a great choice(Fly should go here but you didn't get the distribution)
-Grass Knot: Because Ground types are usually heavy(Surf should go here, but you know the drill. Game Freak loves Pikachu distributions)

Lapras (+ attack nature with 252attack/252hp EVs)
-Aqua Tail
-Drill Run(Sorry if you're in GenIV)
-Outrage
-Ice Shard/Horn Drill/Sheer Cold/Fissure/Perish Song/Zen Headbutt/Iron Head/Confuse Ray/Body Slam: Choices, choices. Lapras can learn 3 1-Hit KO moves.

Umbreon(A defensive nature with 252defense/252sp.defense
-Curse
-Payback
-Toxic/Swagger: I'd choose Toxic but Swagger can win a battle with luck.
-Moonlight
 
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Re: The In-Game Team Review Thread

My Black 2 team at the moment. Their hold items alternate based on the situation. I'm considering replacing Flygon or Unfezant with an Ambipom and want advice on this. Flygon has been a powerhouse but he seems to go down too easy, and Unfezant's there because I think he looks really cool and I wanted someone to sweep Marshal with.

FlygonNature: Adamant
Ability: Levitate, Item: Dragon Fang / Fire Gem / Electric Gem
Moves: Earthquake, Dragon Claw, Fire Punch, Thunderpunch

UnfezantNature: Adamant
Ability: Super Luck, Item: Scope Lens
Moves: Return, Aerial Ace, Steel Wing, Fly

CrustleNature: Adamant
Ability: Shell Armor, Item: Wide Lens / Quick Claw
Moves: X-Scissor, Stone Edge, Earthquake, Strength

GalvantulaNature: Modest
Ability: Compoundeyes, Item: Brightpowder / Metronome
Moves: Bug Buzz, Thunder, Energy Ball, Thunder Wave

FerrothornNature: Brave
Ability: Iron Barbs, Item: Rocky Helmet / Big Root
Moves: Power Whip, Gyro Ball, Leech Seed, Ingrain

JellicentNature: Modest
Ability: Cursed Body, Item: Quick Claw / Leftovers / Ice Gem
Moves: Surf, Shadow Ball, Ice Beam, Psychic

I really couldn't decide on an ability or a moveset for Ambipom if I were to use one, I was thinking of using...

AmbipomNature: Adamant
Ability: Pick Up, Item: None
Moves: Return, Acrobatics, Ice Punch, Thunderpunch

OR

AmbipomNature: Adamant
Ability: Technician, Item: (No idea)
Moves: Return, Aerial Ace, Low Sweep, Fake Out

Should I just stick with Flygon / Unfezant? Would Ambipom be a better match for my team? What's the best way to go with Ambipom in terms of his ability / moveset? Thanks!
 
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Re: The In-Game Team Review Thread

I just beat the Pokemon League in a replay of HeartGold (First half of game). Here's the team I used:

Lv. 39 Typhlosion - Quick Attack, Dig, Lava Plume, Fire Blast

Lv. 40 Dragonair - Waterfall, Thunder, Thunderwave, Dragon Rush

Lv. 39 Pupitar - Payback, Rock Slide, Sandstorm, Earthquake

Lv. 40 Scizor - X-Scissor, Brick Break, Steel Wing, Swords Dance

Lv. 39 Slowking - Surf, Confusion, Shadow Ball, Blizzard

Lv. 40 Vileplume - Mega Drain, Bullet Seed, Stun Spore, Acid

I'm now continuing into Kanto and I plan on replacing Vileplume with Bulbasaur when I get to Pallet Town.
 
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Re: The In-Game Team Review Thread

Originally Posted by Solemn:
I've beat the elite 4 both times, and have competitively battled but, I'm starting a new - easy going kinda team. Just my fave pokemon and no stressing over what's good enough. Still eving etc tho o:
Here goes:
Milotic (f) 37 [Kitai]
-water pulse, surf, recover, dragon breath

Eevee (f) 35 [Aki]
-Quick attack, curse, yawn, bite

Pikachu (f) 19 [Xinshang]
-thundershock, nasty plot, present, volt tackle

Lapras (f) 27 [Shinrai]
-Ice shard, body slam, water pulse, curse

Eevee (f) 23 [Shinko]
-Quick attack, yawn, curse, helping hand

Eevees will become umbreon & leafeon when they learn baton pass. Movesets undecided so messy. Yes I love irrelevant adorable egg moves such as present and yawn.
OK, you haven't said if you're playing GenIV or GenV, so if this doesn't Apply tell me.
And please give me the natures, because without them I'm pretty much in the dark.

Milotic (hopefully a +sp.attack nature with 252sp.attack/252hp EVs)
-Scald: very useful because it cuts your opponent's attack stat in half. You can use Surf instead if you want.
-Ice Beam
-Dragon Pulse: for a powerful offense. Use Aqua Ring here if you want defense
-Recover

Leafeon (hopefully a +attack nature with 252attack/252defense EVs)
-Leaf Blade
-X-Scissor: for power or Aerial Ace if you want
-Dig/Iron Tail: Which Weakness do you want to cover?
-Quick Attack/Protect: To cover for that less than good speed or protect it from the many weaknesses Game Freak unfairly gave Grass types.

Raichu(or Pikachu, if you're being an Ash)(with a +attack nature and 252attack/252speed EVs)
-Volt Tackle
-Brick Break
-Return/Iron Tail/Present: Not a great choice(Fly should go here but you didn't get the distribution)
-Grass Knot: Because Ground types are usually heavy(Surf should go here, but you know the drill. Game Freak loves Pikachu distributions)

Lapras (+ attack nature with 252attack/252hp EVs)
-Aqua Tail
-Drill Run(Sorry if you're in GenIV)
-Outrage
-Ice Shard/Horn Drill/Sheer Cold/Fissure/Perish Song/Zen Headbutt/Iron Head/Confuse Ray/Body Slam: Choices, choices. Lapras can learn 3 1-Hit KO moves.

Umbreon(A defensive nature with 252defense/252sp.defense
-Curse
-Payback
-Toxic/Swagger: I'd choose Toxic but Swagger can win a battle with luck.
-Moonlight

Eeek, sorry. Milotic is Quiet with Satk & hp evs
Leafeon is naive with speed and attack evs
Raichu is serious [I know, crap, but she had outstanding IVs so I kept her.] With satk & speed evs
Lapras is relaxed with mixed defence and hp evs
Umbreon is careful with mixed defence and hp evs

I am playing gen 4, platinum to be exact. Thank you for the move suggestions!
 
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