Politoed666
#winning
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- Aug 19, 2008
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Hey guys,
Figure I don't really do a whole lot outside of the TCG and mod forums, but I'm a big Mystery Dungeon player, and I figured I'd make an interesting thread about that. ITT, we talk about the following Mystery Dungeon dungeons, stories about our experiences, and strategies to beat them.
Zero Isle North
I consider this the easiest of the hard dungeons. Once you get to Lv.100, it's really no more difficult than any other dungeon. It has a nice payoff, too, with ten treasure chambers, the Golden Mask, and numerous Wonder Gummis and Joy Seeds (in a treasure chamber and at the end). Not too tough, nice reward.
Zero Isle Center
Although the strategy guide builds up ZIC as a super hard dungeon, I blew through it with Dialga. Of course, I had Time Tripper, the Time Shield, and my defenses were >200, but it's really extremely easy. I don't think I died at all...? The other Pokemon were dealing like 50 damage tops, including Kecleon. The problem is that when you pull off ZIC using a Pokemon like Dialga, there's really not a great payoff. What do you get when you finish? Three more Time Shields. Not real helpful, considering I'm probably never going to faint and lose my Time Shield anyway. :/
Zero Isle West
Not especially tough. It's not real long and bringing team members really helps in the early levels. I think of it as a mini ZIS. Decent payoff at the end, too, although it's not much compared to ZIN.
Zero Isle East
Really easy, you probably shouldn't die on this one. Allowing items essentially makes the dungeon as easy as the next one. Not a huge fan of the White Silk at the end, but for some people it's a nice bonus.
Zero Isle South
Got to B90F with a Pass Scarf, died to a Silver Wind. I was pissed. :x To me, the greatest part of ZIS isn't the treasure floor at the end, nor is it the Miracle Chest on B93F. Rather, it's the abundance of rare items on the floors. Joy Seeds, Life Seeds, Sitrus Berries, Keys, and Vitamins abound, and even if one is knocked out on, say, floor 40, they'll still head home with some pretty nice stuff.
Destiny Tower
Never really got past perhaps floor 50 in this one. It's pretty tough. Clearly, the Space Globe at the end is one of the best items in the game, but I don't like the absence of decent items on the actual dungeon floors. It's unlike Zero Isle South in this regard; ZIS has an abundance of Sitrus Berries, Joy Seeds, Life Seeds, Vitamins, Keys, etc. on the floors, along with the Miracle Chest on B93F, but Destiny Tower lacks anything interesting except the Space Globe. I'd like to clear it just to say I had, but that's about the only appeal Destiny Tower holds for me.
So yeah. Discuss! Hopefully there's not already a thread akin to this one, and hopefully you all have some fun stories and ideas regarding the hardest dungeons in the series. BTW, I didn't include dungeons from the original Red and Blue, since even ones like Joyous Tower tended to be pretty easy. You can talk about those, too, if you like. :] Maybe I'll edit the OP later.
~Poli
Figure I don't really do a whole lot outside of the TCG and mod forums, but I'm a big Mystery Dungeon player, and I figured I'd make an interesting thread about that. ITT, we talk about the following Mystery Dungeon dungeons, stories about our experiences, and strategies to beat them.
Zero Isle North
I consider this the easiest of the hard dungeons. Once you get to Lv.100, it's really no more difficult than any other dungeon. It has a nice payoff, too, with ten treasure chambers, the Golden Mask, and numerous Wonder Gummis and Joy Seeds (in a treasure chamber and at the end). Not too tough, nice reward.
Zero Isle Center
Although the strategy guide builds up ZIC as a super hard dungeon, I blew through it with Dialga. Of course, I had Time Tripper, the Time Shield, and my defenses were >200, but it's really extremely easy. I don't think I died at all...? The other Pokemon were dealing like 50 damage tops, including Kecleon. The problem is that when you pull off ZIC using a Pokemon like Dialga, there's really not a great payoff. What do you get when you finish? Three more Time Shields. Not real helpful, considering I'm probably never going to faint and lose my Time Shield anyway. :/
Zero Isle West
Not especially tough. It's not real long and bringing team members really helps in the early levels. I think of it as a mini ZIS. Decent payoff at the end, too, although it's not much compared to ZIN.
Zero Isle East
Really easy, you probably shouldn't die on this one. Allowing items essentially makes the dungeon as easy as the next one. Not a huge fan of the White Silk at the end, but for some people it's a nice bonus.
Zero Isle South
Got to B90F with a Pass Scarf, died to a Silver Wind. I was pissed. :x To me, the greatest part of ZIS isn't the treasure floor at the end, nor is it the Miracle Chest on B93F. Rather, it's the abundance of rare items on the floors. Joy Seeds, Life Seeds, Sitrus Berries, Keys, and Vitamins abound, and even if one is knocked out on, say, floor 40, they'll still head home with some pretty nice stuff.
Destiny Tower
Never really got past perhaps floor 50 in this one. It's pretty tough. Clearly, the Space Globe at the end is one of the best items in the game, but I don't like the absence of decent items on the actual dungeon floors. It's unlike Zero Isle South in this regard; ZIS has an abundance of Sitrus Berries, Joy Seeds, Life Seeds, Vitamins, Keys, etc. on the floors, along with the Miracle Chest on B93F, but Destiny Tower lacks anything interesting except the Space Globe. I'd like to clear it just to say I had, but that's about the only appeal Destiny Tower holds for me.
So yeah. Discuss! Hopefully there's not already a thread akin to this one, and hopefully you all have some fun stories and ideas regarding the hardest dungeons in the series. BTW, I didn't include dungeons from the original Red and Blue, since even ones like Joyous Tower tended to be pretty easy. You can talk about those, too, if you like. :] Maybe I'll edit the OP later.
~Poli
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