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Haven't pokemon experienced sales drops before, especially recently? Would this really effect them that badly or concerned?
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Haven't pokemon experienced sales drops before, especially recently? Would this really effect them that badly or concerned?
Yes and obviously it will take a lot of boycotting to make a $100 million dent so this doesn’t really refute what I said at all...To a point it could, but my one economic class in college (it was a side part of my major, early tenure thing) taught me anything, it is at some point you plateau at a peak point of profit in the balance of cost and people buying it.
Why do I keep need to reminding people of this: just because there will be profit doesn't be the effect would not be felt. To us earning....I don't know 700 million instead of 800 million isn't so much, but to companies that is noticeable. Game Freak isn't also the only part of this chain, so a noticeable effect on things like switch software/hardware sold or merchandise sold will cause the other two parts of our pie: Nintendo and Creatures, to take notice.
Yes and obviously it will take a lot of boycotting to make a $100 million dent so this doesn’t really refute what I said at all...
100,000,000 | 11,111,111.11 | 8,333,333 | 5,555,556 |
9 | 12 | 18 |
100,000,000 | 4,761,904.762 | 4,166,667 | 3,333,333 |
21 | 24 | 30 |
1,000,000 | 47,619.04762 | 41,666.67 | 33,333.33 |
21 | 24 | 30 |
1,000,000 | 111,111.1111 | 83,333.33 | 55,555.56 |
9 | 12 | 18 |
It likely won't have any effect at all:
His perspective seems like one that is looking at things from outside of a fan's perspective, the cold hard truth of the matter. I had no idea the merchandise sold that much more... well, that honestly explains quite a bit. There is never going to be an AAA title then at this rate.
that part is easy. there's no real limitations on how that works. the problem comes with the execution of road blocks. HMs, Secret Techniques, PokeRide, all have been there as a part of road blocks. how do you implement those while still having the game make sense. it wouldn't make sense that suddenly you can fly on Noctowl's or surf on Greninja's back.6 HMs/actions (Surf, Fly, Strenght, Waterfall, Sub, Rockclimb). The professor invented a device that allows you to teleport a pokemon from the box at need. You select 6 pokemon that are able to performe those actions (even if they don't know those moves). Do you need to surf? "The water looks beautiful. Do you want to bring Lapras from the box?". You teleport Lapras. You surf on Lapras. It's basically pokeride but with an explanation. Is it really more incredible to believe than a surfing bike possessed by a ghost pokemon?
and then what happens when you have small ponds? what happens when you want to have islands in your surfing area? the Lapras concept works well on paper, but due to how surfing works, the whole concept of a Lapras Taxi just doesn't execute nearly as well as a Corvinight Cab.Why not though? Is it really hard to imagine Lapras waiting to ferry humans across the water at specific points? Especially when their actually lore states that's exactly what they like to do.
Lol I just thought of something. Imaging hiring a Lapras Ferry to cross a small puddle.Why not though? Is it really hard to imagine Lapras waiting to ferry humans across the water at specific points? Especially when their actually lore states that's exactly what they like to do.
Well, in Gen V you didn't need to have any specific badge to use HM moves. For example, thanks to PkHex, I managed to obtain the Energy Ball TM in Aspertia City as soon as I could just because I had a Pokémon that could Surf.that part is easy. there's no real limitations on how that works. the problem comes with the execution of road blocks. HMs, Secret Techniques, PokeRide, all have been there as a part of road blocks. how do you implement those while still having the game make sense. it wouldn't make sense that suddenly you can fly on Noctowl's or surf on Greninja's back.
and in Gen V you can't legally get HMs prior to the badge anyways. (and in Gen 6 onwards the badge restriction was reinstated anyways.)Well, in Gen V you didn't need to have any specific badge to use HM moves. For example, thanks to PkHex, I managed to obtain the Energy Ball TM in Aspertia City as soon as I could just because I had a Pokémon that could Surf.
dunno why you bothered to keep that image bookmarked; it's mostly bunk. (seriously, 15% goes to marketing; what?? that's just a literal cost associated with the game.) there's other sources that give a better indication of where the money ends up (1, 2, 3), but really no one quite knows exactly how revenue is split.Oh how I am glad I kept this image bookmarked
http://unrealitymag.com/wp-content/uploads/2011/04/game-pie-465x296.jpg
The age of digital media makes it not entirely the easiest thing to break down in full, but if we assume that, say, Game Freak gets 9 dollars per game sold as the developer (with 18 going to Publisher Pokemon CO and 12 dollars to Nintendo...I'll admit this could be different for them),
Suddenly doesn't seem as taking that much, does it?This is assuming 100% physical sales
...100 million probably not the best example I could have given, though I like to think it is a nice way of showing that each major part of the equation here gets to a point of noticing this amount at different points.
100,000,000 11,111,111.11 8,333,333 5,555,556 9 12 18
At say, 100% digital it takes even less
100,000,000 4,761,904.762 4,166,667 3,333,333 21 24 30
Have the number be something less than 100,000,000...
1,000,000 47,619.04762 41,666.67 33,333.33 21 24 30
1,000,000 111,111.1111 83,333.33 55,555.56 9 12 18
But you can get a Pokémon with Surf/Cut/etc. via a trade as soon as you can. Which is why, as you said, the restriction was put back.and in Gen V you can't legally get HMs prior to the badge anyways. (and in Gen 6 onwards the badge restriction was reinstated anyways.)
The Pokemon Company is made up of Game Freak, Nintendo, and Creatures, Inc. the merchandise sales revenue goes to TPC, which sends cuts to GF, Nintendo, and Creatures. that's how that works. also Pokemon merch is fairly ubiquitous, especially in places like amusement parks and ticket arcade things. and of course, apparel and Nintendo stores and The Pokemon Centers.I too am also skeptic about the power of merchandise sales. I will concede that it probably does make up the largest bulk of revenue. And that Game Freak are likely forced into a strict schedule due to the anime, TCG, and manga. But I'm not entirely convinced that Game Freak makes games solely for the sake of merchandising. Do they even directly get merchandise revenue when they are not even the ones making it in the first place?
It's kind of funny actually. The video places such heavy emphasis on merchandising, but I barely see much of that where I live. At most I see clothing apparel, action figures, and the TCG at toy and video game stores. But plush dolls and such aren't really that common.
I too am also skeptic about the power of merchandise sales. I will concede that it probably does make up the largest bulk of revenue. And that Game Freak are likely forced into a strict schedule due to the anime, TCG, and manga. But I'm not entirely convinced that Game Freak makes games solely for the sake of merchandising. Do they even directly get merchandise revenue when they are not even the ones making it in the first place?
It's kind of funny actually. The video places such heavy emphasis on merchandising, but I barely see much of that where I live. At most I see clothing apparel, action figures, and the TCG at toy and video game stores. But plush dolls and such aren't really that common.
That's fair. I figured it all went to TPCi, though I was skeptic of Game Freak getting a cut on merchandise when they don't even make that.The Pokemon Company is made up of Game Freak, Nintendo, and Creatures, Inc. the merchandise sales revenue goes to TPC, which sends cuts to GF, Nintendo, and Creatures. that's how that works. also Pokemon merch is fairly ubiquitous, especially in places like amusement parks and ticket arcade things. and of course, apparel and Nintendo stores and The Pokemon Centers.
I believe that's what Gear project was made for. Pokemon's kinda mandatory for them so that's why they put people in separate teams to spread their wings a bit. And this doesn't seem to effect pokemon in any way, so it seems like a decent solution to take breaks from pokemon while still working on it.That's fair. I figured it all went to TPCi, though I was skeptic of Game Freak getting a cut on merchandise when they don't even make that.
I think merchandise is only part of the problem though. TPCi (and maybe Nintendo) are likely the root of it. I get the sense that Game Freak really wants to do something different but have no choice but to do what they say. At least those are my suspicions.
...And Merchandise sells from quality. Also too much hyperbole.
For context this channel made a video about how Avengers Endgame is the 'end' of Superhero movies.
and then what happens when you have small ponds? what happens when you want to have islands in your surfing area? the Lapras concept works well on paper, but due to how surfing works, the whole concept of a Lapras Taxi just doesn't execute nearly as well as a Corvinight Cab.
What are these projections even based on? If you’re trying to convince me that it won’t take much for TPCi, GameFreak or however many other companies that fall into the supply chain for Pokémon games to feel any sort of capital impact from the boycott of a game mechanic you haven’t. Obviously they are not invincible. But if consumers are going to send a message to these companies (at least one of which is a billion-dollar corporation) it is going to take a very significant decrease in sales.Oh how I am glad I kept this image bookmarked
http://unrealitymag.com/wp-content/uploads/2011/04/game-pie-465x296.jpg
The age of digital media makes it not entirely the easiest thing to break down in full, but if we assume that, say, Game Freak gets 9 dollars per game sold as the developer (with 18 going to Publisher Pokemon CO and 12 dollars to Nintendo...I'll admit this could be different for them),
This is assuming 100% physical sales
...100 million probably not the best example I could have given, though I like to think it is a nice way of showing that each major part of the equation here gets to a point of noticing this amount at different points.
100,000,000 11,111,111.11 8,333,333 5,555,556 9 12 18
At say, 100% digital it takes even less
100,000,000 4,761,904.762 4,166,667 3,333,333 21 24 30
Have the number be something less than 100,000,000...
1,000,000 47,619.04762 41,666.67 33,333.33 21 24 30
1,000,000 111,111.1111 83,333.33 55,555.56 9 12 18
Suddenly doesn't seem as taking that much, does it?
...And Merchandise sells from quality. Also too much hyperbole.
For context this channel made a video about how Avengers Endgame is the 'end' of Superhero movies.
Lol I just thought of something. Imaging hiring a Lapras Ferry to cross a small puddle.
What are these projections even based on? If you’re trying to convince me that it won’t take much for TPCi, GameFreak or however many other companies that fall into the supply chain for Pokémon games to feel any sort of capital impact from the boycott of a game mechanic you haven’t. Obviously they are not invincible. But if consumers are going to send a message to these companies (at least one of which is a billion-dollar corporation) it is going to take a very significant decrease in sales.