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We really need a Poison legendary. I don't care if it's a mascot or what, but for the love of God give us a Poison legendary that isn't an Arceus form.
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Do you really think I'm not a fan of Dragons considering muh bias? It's okay, Dragons FTW!!!!!!!It sounds like you are a fan of Dragon types but that is okay because I too am a fan of dragons. I would like to see another legendary Dragon mascots for gen 7. We also need a dark type gym because so far we haven't got one.
a own Terrain for Ice that heals only it would be enough or too much?For Gen 7 I'd honestly like to see Ice getting a boost and be able to stand on it's own and instead of having one parent actually having TWO parents, and them both being relevant to the game.
There are a lot of combinations not used for a Trio, Rock/Dragon, Grass/Dragon, Dark/Dragon, Fighting/Dragon, Bug/Dragon, Fairy/Dragon, Poison/Dragon, and Normal/Dragon. I would chuckle if the next Trio Master, like Rayquaza/Zygarde who are lonely dragons, be Grass/Dragon. Coincidence, or not, all are murdered by Ice.RedGoldRubyDiamondBlackX then steel/dragon would be needed to counter bug and poison, could work well if there is a nother fairy legendary somewhere.
Remember Alexander that dragon type was in gen I and II under-used and under-developed.
The last 4 generations tried to repair that and thats why we got fairies now.
But dual typed dragons create more posibilities and not only for fairies but also steel, poison and other types will get aa boost.
The small amount of bug and ground type based pokemon is a hint for the future.
- If we get a ground type gym in generation 7.
Hope that it will based totally on sand, sandstorm team.(Egiptian style.)
(would like to see a Hippodown in gym action,
maybe wih new pokes: ground/fighting jump mouse,
or a flying/ground sand monster(ability: immune to all special attacks,
Base Stats 35/35/55/65/1/102)).
a own Terrain for Ice that heals only it would be enough or too much?
Hail could get the boost that sandstorm did.(why do sun and rain reduce the attack power of oposite types water&fire but ground and ice don't???)
There are a lot of combinations not used for a Trio, Rock/Dragon, Grass/Dragon, Dark/Dragon, Fighting/Dragon, Bug/Dragon, Fairy/Dragon, Poison/Dragon, and Normal/Dragon. I would chuckle if the next Trio Master, like Rayquaza/Zygarde who are lonely dragons, be Grass/Dragon. Coincidence, or not, all are murdered by Ice.
In other things, I would make Ice resist flying (heck, how you can fly and Attack and being so cold) ground, and... Idk. Not wanting to hurt Grass and Bug more offensively.
We also need a dark type gym because so far we haven't got one.
I justo want a Grass/Dragon Legendary who is the internal trio master of its group (that way al internal trio masters are murdered by Ice). The flying trio is good, rare typings give it a plus too. For the Grass/Dragon Mega or Form, an ability to only have the Dragon weaknesses? (Kinda like Mega Rayquaza)A grass/dragon legendary or one in a trio, would need something interesting , a move and a ability to withstand it weakness longer.
Harsh grass ( grassy terrain, something like a jungle)? Multiscale? or something totally new.
what would you say to Angel based trio?
flying/electric, steel/fairy with levitate, and ghost/flying?
Prankster given to pokemon of the following types: dragon, rock, ground, water, fire , ice, poison, normal. Maybe to a starter pokemon for once? A defense oriented or dual typed weak fire or a fast water starter with it?
Other abilities could also be used more with other type combos.
and mega unova starters pls, if not sooner
Mega Samurott looking similar to this hoo boy
Serperior's is going to look amazing too, I can tell.
I'm of the few who loves all of Serperior, Samurott and Emboar. So any more attention for those guys I would be fine with.
One of the most interesting patterns of the games is that every region is based on a existing area, and the way this is developed became am unique feature. Being based on a real location doesn't mean that must to be 100% true to the geography . For example, NY don't have a tower neither a gigantic desert, neither France have a glitch cave (as far I know). There always hybrid and random ladscapes in the region due to variety purposes. The same apply to the animals that are based pokemons, it's not restrict to the wildlife or myths of each area, otherwise would be boring and predicable.Okay, I have a new idea for a Pokémon region. How about, instead of basing the new region off of an existing area, Game Freak should either make up their own region and concepts for it or base it off of some sort of mythology or concept. After all, if Game freak is trying to get away from the whole "Pokémon takes place in the real world" thing by retconning existing countries/cities/area into Pokémon regions and avoiding all mentions of real world animals, then they might as well try to avoid basing future regions on real world geography altogether.
That way, Game Freak has more freedom to implement different settings into the Pokémon World like a floating continent.