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Thoughts on generational gimmicks?

Should GameFreak continue to make new gimmicks each generation?

  • Yes

    Votes: 12 24.0%
  • No

    Votes: 33 66.0%
  • Undecided

    Votes: 5 10.0%

  • Total voters
Well-Known Member
Jul 29, 2013
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At risk of getting a little OT I think Primal Kyogre was, like base Groudon before it, simply a victim of type and weather interactions. The problem with the Ground/Fire and Water dichotomy is that it's never been mechanically balanced within the game itself - Ground and Fire might be associated with a diametrically-opposed philosophy to Water, but, well, Water simply beats it (as it should, mind). Desolate Land and Primordial Sea are perfectly logical extensions of the base abilities of both Groudon and Kyogre, it's simply that the former ends up being far more mechanically important due to Groudon's Water weakness.
That, and the boosts given to Primal Kyogre's stats were baffling to me. No boosting its speed and half of the Primal Reversion's 100 point increase were given to attack (to a pokemon that has a rather shallow attack movepool and its new signature move is special based). They are a reverse of Primal Groudon's stat increase because its special attack gets boosted by 50 points, which doesn't make Precipice Blades better because it's attack based, but here it hurts considerably less because it actually has a rather solid special movepool (Earth Power, Solarbeam and Fire Blast). Giving the right stats boost to Primal Kyogre would have been the better choice, instead of doing reverse stat boost because they are a duo.

But yes, Primal Kyogre and really normal Kyogre are still pretty broken regardless.
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Enjoying the small moments
Oct 15, 2015
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Preferred Pronouns
Definite no. Rather improve the ones already made. Or focus more on the region, lore and story if there isn't a gimmick. But keep Regional Variants. Those are genius and creative.
Me and the boys after winning our first league
Sep 6, 2020
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Yeah I think these come and go too quickly, they kinda just blend together. I’m getting a bit bored of seeing them make new ones as well rather than developing old ones instead (like adding more megas). Moving forward I’d rather see them make more fundamental/long lasting changes to the game/formula (like the exploration, QoL features and story/side quests) rather than just giving us another new mechanic for a bit. Good to see that legends seems to be doing this so far.
Piplup my beloved
Dec 18, 2020
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Preferred Pronouns
Honestly? They should go. I get that they want to create new stuff for new regions in order to make them unique, but those that they have introduced, nah.

Megas were a great idea, but they had to give Megas to Pokémon that didn't need them and created some of the most busted Pokemon in history: Primal Kyogre and Groundon, Mega Rayquaza, Mega Mawile, etc.

Z-Moves were kinda of an good idea since it was imo more balanced and gave opportunities to everyone, but the fact that it was so tied to Alola made so that exporting those for any other region just fell flat on it's face.

And Dynamax is the worst. Seriously. You get double yout health, can release attacks that are strong as Z-Moves that can boost your stats and lower the opponents's, besides being able to set up terrains and weather by attacking, and there's absolutely no drawbacks. You don't get punished by using those in any way, shape or form. I have no idea why they even decided to create this one.
Henlo :D
Jan 28, 2018
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I think they should stop making new gimmicks but they should bring back mega evolution and expand on it. Mega evolution was the coolest concept (basically like 4th evolution) and a lot of Pokémon needed their mega evolutions to be good. They could always buff the Pokémon by boosting stats and such but giving them a whole new form is much cooler imo. If they bring back mega evolution, more Pokémon should get 2 mega evolutions, like mewtwo and charizard, how they had one mega evolution that was like an evolution of the original concept and another one that's radically different. Preferably Gen 9's starters and box legendaries would be the Pokémon to receive 2 mega forms that promote 2 completely different playstyles.
Ghost maniac
Sep 1, 2010
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I don't mind Megas or Z moves, I don't like them but I also don't use them, so they don't bother me.

Megas are ok but the problem is that they gave them to fan favorites (at least the XY ones, i liked the ORAS ones better since most of those were mediocre, unpopular or obscure pokemon) who are, in lots of cases, too powerful to begin with. Gengar, Alakazam, Lucario, Garchomp., Tyranitar, Salamence etc didn't need megas. I also disliked that they gave a lot of Gen 1 pokémon megas, without a good reason other than "nostalgia". If mega evolution supposedly originated in Kalos then Kalos pokemon should have gotten them, not Kanto ones.

Z-moves are a bit better since any pokemon can do it, but again, a lot of those exclusive Z moves were given mostly to Alola mons so I don't complain.

And finally Dynamax, which I despise with all my being. It is the least interesting, and it bugs me. At least they were a bit more fair this time around and gave gigantamax to Galar pokemon, but still a lot of Kanto ones got them, I mean GF has been pandering to Gen 1 fans for years now but it's so tiring by now.
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