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Update to official Japanese Pokémon TCG site reveals majority of remaining card list for upcoming Ruler of the Black Flame Expansion

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TCG_SV3.jpg
An update on the Pokémon Trading Card Game's official Japanese homepage has revealed all remaining new cards for the Ruler of the Black Flame expansion for the Scarlet & Violet Series of the Pokémon Trading Card Game, which will be released in Japan next week on July 28th. Cards from this set will be released internationally as part of the Scarlet & Violet: Obsidian Flames expansion on August 11th. Also revealed were a selection of new Pokemon Card Gym Promo cards, which will be a part of the upcoming Pokémon Card Gym Promo Card Pack 3, which will be available in Japan from July 28th. These cards should make their way to international fans in later sets.

We'll be progressively updating this article over the next few hours with translations for all cards revealed today, with the exception of cards whose English versions (from Obsidian Flames, or as promo cards) have already been revealed. Translations for all cards previously revealed for Ruler of the Black Flame can be found on Bulbapedia.

Ruler of the Black Flame
Card #Card ImageTranslation
SV3 005/108
SV3 005/108 Shuckle
Shuckle HP: 80 :G:

:C: Berry Scent
Search your deck for a basic Pokémon, and put it onto your Bench. Then, shuffle your deck.

:C::C: Guard Press 30
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
SV3 006/108
SV3 006/108 Combee
Combee HP: 50 :G:

:G: Share Benefits
Heal 20 damage from 1 of your benched Pokémon
SV3 007/108
SV3 007/108 Phantump
Phantump HP: 60 :G:

:C::C: Branch Poke 20
SV3 008/108
SV3 008/108 Trevanant
Trevanant HP: 140 :G:

Ability: Forest Gas
As long as this Pokémon is in the Active Spot, place 1 damage counter on your opponent's Active Pokémon during Pokémon Checkup

:C::C::C: Lock Up
During your opponent's next turn, the Defending Pokémon can't retreat.
SV3 014/108
SV3 014/108 Vulpix
Vulpix HP: 60 :R:

:R: Combustion 10

:R::R: Confuse Ray 20
Your opponent's Active Pokémon is now Confused.
SV3 015/108
SV3 015/108 Ninetales
Ninetales HP: 120 :R:

:R: Will-O-Wisp 20

:R::R: Nine-Tailed Dance
Place 9 damage counters on one of your opponent's Pokémon. On your next turn, this Pokémon cannot attack.
SV3 016/108
SV3 016/108 Entei
Entei HP: 130 :R:

Ability: Pressure
As long as this Pokémon is in the Active Spot, your opponent's Pokémon's attacks do 20 less damage.

:C::C::C: Blaze Ball 60+
This attack does an additional 20 damage for every :R: energy attached to this Pokémon.
SV3 017/108
SV3 017/108 Darukama
Darumaka HP: 80 :R:

:C::C: Headbutt 20

:R::C::C: Surprise Attack 70
Flip a coin. If tails, this attack does nothing.
SV3 018/108
SV3 018/108 Darmantian
Darmanitan HP: 140 :R:

:R::C::C: Damage Counterpunch 60+
If this Pokémon has any damage counters on it, this attack does 60 more damage.

:R::C::C::C: Heat Blast 140
SV3 019/108
SV3 019/108 Heatmor
Heatmor HP: 110 :R:

:R::R: Energy Burn 30+
This attack does 30 more damage for every energy on your opponent's Active Pokémon.
SV3 021/108
SV3 021/108 Carvanha
Carvanha HP: 50 :W:

:W: Sharp Fang 20
SV3 022/108
SV3 022/108 Sharpedo
Sharpedo HP: 120 :W:

:W: Aqua Impact 10+
This attack does 30 more damage for each :C: in your opponent's Active Pokémon's Retreat Cost.

:W::W: Jet Headbutt 60
SV3 023/108
SV3 023/108 Tympole
Tympole HP: 70 :W:

:W: Screw Tail 10
Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokémon.
SV3 024/108
SV3 023/108 Palpitoad
Palpitoad HP: 110 :W:

:W::W: Rain Splash 50
SV3 025/108
SV3 025/108
Seismitoad HP: 170 :W:

Ability: Quaking Area
As long as this Pokémon is in the Active Spot, the attacks of your opponent's Active Pokémon cost an additional :C: energy.

:W::W: Echoed Voice 120
During your next turn, this Pokémon's Echoed Voice attack does 100 more damage (before applying Weakness and Resistance).
SV3 026/108
SV3 026/108 Cubchoo
Cubchoo HP: 70 :W:

:W: Smash Kick 10

:W::C: Trip Over 20+
Flip a coin. If heads, this attack does 20 more damage.
SV3 027/108
SV3 027/108 Beartic
Beartic HP: 150 :W:

:W: Icicle Punch 30

:W::W::C: Frost Purge 170
Flip a coin. If tails, discard all energy attached to this Pokémon.
SV3 028/108
SV3 028/108 Cryogonal
Cryogonal HP: 90 :W:

:C: Fast Freeze 30
If you are going second and it is your first turn, your opponent's Active Pokémon is now Paralyzed.
SV3 033/108
SV3 033/108 Tynamo
Tynamo HP: 40 :L:

:L: Static Shock 20

:L::C: Tiny Bolt 30
SV3 034/108
SV3 034/108 Eelektrik
Eelektrik HP: 90 :L:

:L: Volt Wave 20
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.

:L::C::C: Lightning Ball 60
SV3 035/108
SV3 035/108 Eelektross
Eelektross HP: 160 :L:

:L: Suction Shock
Select one of your opponent's benched Pokémon, and swap it with their Active Pokémon. Then, do do 60 damage to the new Active Pokémon and flip a coin. If heads, the Pokémon is also Paralyzed.

:L::C::C: Head Bolt 130
SV3 036/108
SV3 036/108 Thundurus
Thundurus HP: 110 :L:

Ability: Bad Weather
As long as this Pokémon is in the Active Spot, prevent all damage done to your Benched Pokémon by attacks from your opponent's Pokémon.

:L::L: Gigantic Bolt 140
This Pokémon also does 90 damage to itself.
SV3 039/108
Sv3 039/108 Tadbulb
Tadbulb HP: 50 :L:

:L: Energize
Attach a :L: Energy card from your discard pile to this Pokémon.

:L::C::C: Lightning Ball 30
SV3 040/108
SV3 040/108 Tadbulb
Tadbulb HP: 60 :L:

:L::C: Fluttery Discharge 20
Do 10 damage to one of your opponent's Benched Pokemon. (Don't apply weakness and resisstance for Benched Pokémon.)
SV3 041/108
SV3 041/108 Bellibolt
Bellibolt HP: 140 :L:

Ability: Insulator
Prevent all damage done to this Pokemon by attacks from your opponent's :L: Pokémon.

:L::C::C: Thunder Edge 100
This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
SV3 047/108
SV3 047/108 Lunatone
Lunatone HP: 90 :P:

Ability: New Moon
If you have Solrock in play, all of your Pokémon are immune to the effects of Stadiums.

:P::C::C: Moon Pulse 100
SV3 048/108
SV3 048/108 Solrock
Solrock HP: 90 :P:

:C: Call for Family
Search your deck for 2 basic Pokémon and put them onto your Bench. Then, shuffle your deck.

:P::C: Solar Beam 50
SV3 049/108
SV3 049/108 Baltoy
Baltoy HP: 70 :P:

:P: Rapid Spin 10
Switch this Pokémon with 1 of your Benched Pokémon. If you do, your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
SV3 050/108
SV3 050/108 Claydol
Claydol HP: 120 :P:

:P: Explosion Doll
Put damage counters on your opponent's Active Pokémon until its remaining HP is 10. Then, this Pokémon also does 120 damage to itself.

:P::C: Mind Bend 30
The opponent's Active Pokémon is now Confused.
SV3 051/108
SV3 051/108 Vespiquen ex
Vespiquen ex HP: 270 :P:

:G: Healing Pheromones
Heal 60 damage from 1 of your Pokémon.

:G::G::G: Phantom Queen 200
Place 3 damage counters on all of your opponent's Benched Pokémon which already have damage counters.
SV3 052/108
SV3 052/108 Greavard
Greavard HP: 70 :P:

:P: Gnaw 10

:P::C: Spooky Shot 20
SV3 053/108
SV3 053/108 Greavard
Greavard HP: 80 :P:

:C::C::C: Play Rough 30+
Flip a coin. If heads, this attack does 30 more damage.
SV3 054/108
SV3 054/108 Houndstone
Houndstone HP: 140 :P:

:C::C: Rear Kick 30

:P::C::C: Desperation 80+
If the opponent has exactly 2 or 4 Prize cards remaining, this attack does 120 more damage.
SV3 057/108
SV3 057/108 Nosepass
Nosepass HP: 90 :F:

:C: Assembling Iron
Put up to 2 Basic :M: Energy cards from your discard pile into your hand.

:C::C: Rolling Tackle 30
SV3 058/108
SV3 058/108 Bonsly
Bonsly HP: 30 :F:

:NE: Bye Bye Cry
The opponent's Active Pokemon is now confused.
SV3 059/108
SV3 059/108 Stunfisk
Stunfisk HP: 120 :F:

Ability: Custom Trap
If this Pokémon has a Pokémon Tool attached, and it is damaged by an attack from the opponent's Active Pokémon, put place 5 damage counters on the attacking Pokémon.

:F: Rumble 30
During your opponent's next turn, the Defending Pokémon cannot retreat
SV3 060/108
SV3 060/108 Diggersby
Diggersby HP: 140 :F:

:C::C: Mud-Slap 50

:F::F::C: Knocking Hammer 120
Discard the top card of your opponent's deck.
SV3 061/108
SV3 061/108 Rockruff
Rockruff HP: 60 :F:

:F: Bite 20
SV3 062/108
SV3 062/108
Lycanroc HP: 130 :F:

:F: Final Fang 90
If the opponent's Active Pokémon does not have any damage counters, this attack does nothing.

:F::C::C: Slashing Claw 100
SV3 068/108
SV3 068/108 Paldean Wooper
Paldean Wooper HP: 70 :D:

:D::C: Flop 30
SV3 069/108
SV3 069/108 Paldean Clodsire
Paldean Clodsire HP: 140 :D:

:D: Splattering Poison
Both Active Pokémon are now Poisoned

:D::C::C: Venom Shock 80+
If the opponent's Active Pokémon is Poisoned, this attack does 120 more damage.
SV3 074/108
SV3 074/108 Darkrai
Darkrai HP: 130 :D:

:D: Dark Slumber 20
Your opponent's Active Pokémon is now Asleep.

:D::D::C: Night Cyclone 120
Move all Energy from this Pokémon to your Benched Pokémon in any way you like.
SV3 075/108
SV3 075/108 Inkay
Inkay HP: 60 :D:

:D::C: Hug 30
During your opponent's next turn, the Defending Pokémon can't retreat.
SV3 076/108
SV3 076/108 Malamar
Malamar HP: 120 :D:

Ability: Psycho Vision
Once during your turn, you may look at the top card of your opponent's deck, and return it to the top of the deck. Then, look at the top card of you own deck, and return it to the top of the deck.

:D::C::C: Hypnotic Ray 90
Your opponent's Active Pokémon is now Asleep.
SV3 079/108
SV3 079/108 Probopass
Probopass HP: 150 :M:

:M::C: Triple Nose 40x
Flip 3 coins. This attack does 40 damage for each heads.

:M::M::C: Iron Buster 160
During your next turn, this Pokémon can't attack.
SV3 086/108
SV3 086/108 Altaria
Altaria HP: 120 :N:

:C: Glide 30

:W::M: Deep Sleep Song 110
Your opponent's Active Pokémon is now Asleep. Flip 2 coins instead of 1 during Pokémon Checkup. If either of them is tails, this Pokémon is still Asleep.
SV3 090/108
SV3 090/108 Kangaskhan
Kangaskhan HP: 130 :C:

:C: Headbutt 30

:C::C: Spike Draw 60
Draw 2 cards.
SV3 092/108
SV3 092/108 Zigzagoon
Zigzagoon HP: 70 :C:

:C: Headbutt Bounce 10

:C::C: Claw Slash 20
SV3 093/108
SV3 093/108 Linoone
Linoone HP: 110 :C:

:C: Jet Headbutt 40

:C::C::C: Reckless Charge 150
This Pokémon does 10 damage to itself.
SV3 094/108
SV3 094/108 Swablu
Swablu HP: 50 :C:

:C: Fluffy Guard
During your opponent's next turn, this Pokémon receives 20 less damage from attacks.

:C::C: Flap 20
SV3 095/108
SV3 095/108
Bunnelby HP: 70 :C:

:C: Stompy Stomp 10x
Flip 2 coins. This attack does 10 damage for each heads.
SV3 096/108
SV3 096/108
Lechonk HP: 60 :C:

:C: Tackle 20
SV3 097/108
SV3 097/108 Lechonk
Lechonk HP: 70 :C:

:C::C: Disarming Voice 20
Your opponent's Active Pokémon is now Confused.
SV3 098/108
SV3 098/108 Oinkologne
Oinkologne HP: 130 :C:

:C::C: Top Pick
Flip 3 coins. For each heads, you may select one card from your Discard pile and put it into your hand.

:C::C::C: Perfume Press 70
Your opponent's Active Pokémon is now Confused.
SV3 101/108
SV3 101/108 Patrol Cap
Patrol Cap

While the Pokémon this card is attached to is in the active spot, cards from your deck cannot be discarded from an effect of your opponent's Pokémon's moves or abilities, or the effects of Item, Pokémon Tool, or Supporter cards.

Pokémon Card Gym Promos
Other cards announced today but not listed below are reprints of cards being released in Ruler of the Black Flame, though with different art. These cards can be found listed on Bulbapedia's page for all SV-P Promotional cards.
Card #Card ImageTranslation
089/SV-P
089/SV-P Scovillain ex
Scovillain ex HP: 260 :G:

:C: Spicy Bind
Your opponent's Active Pokémon is now Burned. During your opponent’s next turn, that Pokémon can't retreat.

:G::G: Two-Headed Crush 140
Discard a random card from your opponent's hand and the top card of your opponent's deck.
092/SV-P
092/SV-P Cleffa
Cleffa HP: 30 :P:

:NE: Shining Prayer
Search your deck for up to 2 basic Energy cards, show them to your opponent, and put them into your hand. Then, shuffle your deck.
094/SV-P
094/SV-P Revavroom
Revavroom HP: 140 :M:

:M: Swagger
Flip a coin. If heads, discard an Energy from your opponent's Active Pokémon.

:C::C::C: Huge Tackle 70+
If you have more cards in your hand than your opponent, this attack does 80 more damage.
095/SV-P
095/SV-P Moonlit Hill
Moonlit Hill

Once during each player's turn, that player may discard 1 basic :P: Energy from their hand. If a player discarded any cards in this way, they may heal 30 damage from all their Pokémon.
 
Sources
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Archaic

Archaic

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