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Werewolf -- Endgame, Town Victory -- 5/8/13

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Phoenicks

Where the Shadows lie
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Welcome to Werewolf – Poor Man’s Mafia.

baby-wolves-800x800.jpg


"Be careful of the curse that falls on young lovers
Starts so soft and sweet and turns them to hunters
A man who's pure of heart and says his prayers by night
May still become a wolf when the autumn moon is bright"
-- "Howl" by Florence and the Machine


NEW: @adiosToreador; has graciously agreed to co-host. In my absence, she will post updates. If you're a Seer or Innocent Child, make sure you send your action to her as well.

Rules:
1. The factions are Village (“Town”) and Werewolf (“Mafia”). There are 4 roles:

-Villager: Lynch all Werewolves. You can lynch Players.
-Werewolf: Eliminate all Villagers or become unstoppable. You have a factional nightkill. Your Werewolf Quicktopic is here.
-Seer: Lynch all Werewolves. You can check one player’s alignment every night (“Cop”).
-Innocent Child: Lynch all Werewolves. The mod (me) will confirm your role on your command.

For every 4 Villagers there will be 1 Werewolf. 1/7 Villagers will be a Seer or Innocent Child.

2. Dayphase lynches will last until there is a majority (50% + 1) voting for one player. You must lynch every phase. NOTE: Once Majority is reached, that day's lynch can not be changed.

3. Vote your bolds, like this: Vote: Phoenicks or Lynch: Phoenicks

4. Nightphases will last at least 24 hours and end at 10 AM Eastern Standard Time (I am in China).

5. Please behave. Please be active. I will substitute players who don't.

6. No Private Messages.

Otherwise, thank you for participating, following along, and being lovely.

Bonus Rules:

-You may not post any screenshots.
-You may make one “Bah!” post after death.
-You may not do something weird and say "It wasn't a rule."
-I may change these rules. Please humor me.

Players:

1. @Yatagarasu;
2. @Paperhorse;
3. @HumanDawn;
4. @CrackFox;
5. @TheMissingno.;
6. @Zima;
7. @Sourcandy;
8. @Flame_;
9. @Master Mew;
10. @Feralize;
11. @Flaze;

(There's no limit yet. Signups will not last more than 4 days.)

Substitutes:

1.
2.
3.

In your sign up post, summarize some of the rules in your own words. This is so I know you've read them. Thank you and enjoy the game.
 
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Re: Werewolf -- Signups 3/28/13

In pleasee

Factions are mafia (werewolves) and town

Town has to eliminate all of the mafia, and mafia has to equal town

No private communications or screenshots.

Day phases end when someone is lynched by 50% +1 majority

Night phases are 24 hours ending 10AM EST

Behave and be active

Bold votes

There is a seer and innocent child
 
Re: Werewolf -- Signups 3/28/13

I'll play.

EDIT: There are two factions (werewolves and villagers) and a seer and an innocent child. It takes a majority to lynch and we must lynch every day. Night phases are 24 hours. We must behave and no private messages. And don't make up anything weird and say it wasn't a rule.
 
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Re: Werewolf -- Signups 3/28/13

In please!

The alignments are the Village (known as Town) and the Werewolf (known as Mafia).

Villagers need to eliminate Werewolves to win and vice versa.

Day Phases can only end when somebody is lynched once they have the majority of votes possible.

Werewolves choose somebody to kill in the Night phase.

The Seer works like a Cop.

The Innocent Child can ask the host to confirm their innocence.

No private messages and screenshots of any kind.

I can not act like a bad boy. I must behave like a good boy.

For the vote to count I must bold it.

Night phases will last 24 hours.

I must post in the game to be active.

One deathpost.
 
Re: Werewolf -- Signups 3/28/13

In please.

4 roles available, villagers, werewolf, innocent child and seer
Phases last 24 hours
Lynches must happen everyday
Bold votes
No PMs
1 death post
No screenshots
Be active
Don't twist the rules
1 werewolf for every 4 villagers
A seer or innocent for every 7 villagers
Be nice
Humor you
Do this rule summary thing
 
Re: Werewolf -- Signups 3/28/13

I'd like to play this game.

2 factions, town and werewolf

cop, innocent child

2 mafia, 8 town

No outside communication

The mafia QT is apparently Bulbagarden Forums

Day phases are indefinite until there is a majority (awesome)

Night phases are 24 hours

Bold your votes, no screenshots, no being stupid, you can change the rules, no death posts, be active

I think that about covers it.


I solemnly swear to be active and Phoenicks is the best host and coolest dude around.
 
Re: Werewolf -- Signups 3/28/13

In, please!

There is a werewolf faction and a village faction. The village faction has a seer and an innocent child. It takes a majority to lynch, and we must lynch every day phase. Night phases are 24 hours. Private communication is prohibited, and we are expected to behave and follow the rules the host has written.
 
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Re: Werewolf -- Signups 3/28/13

I'll play

there are 2 factions: town and werewolf

there's a cop and an innocent child

2 mafia, 8 town

No outside communication

day phase = majority

Night phases are 24 hours

Bold votes
no screenshots
no inactivity
follow the rules, which you can change


 
Re: Werewolf -- Signups 3/28/13

1. Some roles:
-Villager: Eliminate baddies
-Werewolf: Public QT ftw
-Seer: Coppers
-Innocent Child: Sweet.
For every 4 Villagers there will be 1 Werewolf. 1/7 Villagers will be a Seer or Innocent Child.
2. Normal voting, .5+1
3. Classic voting
4. Standard times
5. Civility is key
6. Nothing is private

I'll play ;)
 
Re: Werewolf -- Signups 3/28/13

Factions are Werewolves vs Villagers

One Werewolf for every four villagers, one Seer or Innocent Child out of every seven Villagers

"Vote your bolds"

Be decent folk

Kill them nasty wolves

I'd like to play, please.
 
Re: Werewolf -- Signups 3/28/13

Villagers (includes Seer(s) and Innocent Child(ren)) vs. Werewolves
4 villagers : 1 werewolf
Out of every 7 villagers, there will be one Seer or Innocent Child (50% chance for each)
Days end when there is a majority lynch
24+ hour nights
Don't do dumb things

I'll play!
 
Re: Werewolf -- Signups 3/28/13

I'd like 15-21 players, but I'm looking to end sign-ups in the next 24 hours so we can get started. Anyone still wanting to join or substitute is welcome. Thanks,

Phoenicks
 
Re: Werewolf -- Signups 3/28/13

Sign me up please

EDIT: Day phases will last until there's a majority of over 50% and night phases will last 24 hours until 10 of the next day. Town has to hunt down the wolves who are the mafia and the wolves have to kill all of the townfolks. There are Seers and Innocent Childs aside from normal town members. You cannot put up any screenshots and if you are killed you only get one post so as to say any last words. Votes go in bold and you may also change the rules at some point in time.
 
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Re: Werewolf -- Signups 3/28/13

NEW: For your sake @adiosToreador; is joining me as a co-host. She will post updates where I can't, for your convenience. If you're a Seer or Innocent Child, please include her in your messages so that the game can move faster.

Thanks Feli. :D
 
Re: Werewolf -- Signups 3/28/13

No problem. Glad I could help :)
 
Re: Werewolf -- Signups 3/28/13

I don't think that anyone else is interested. In one hour I will be calling sign-ups and distributing roles.
If
Once roles are distributed, you may confirm here in-thread. When we have 9/11 confirmations, play may begin.

(If we get one more sign-up, play begins with 10/12 confirmations. If there are 13 players, game start requires 11/13 confirmations. Etc.)

As always, it will take 50% + 1 to end the phase.
 
Re: Werewolf -- Signups 3/28/13

PMs are being sent; confirm whenever. 9/11 confirmations starts the game.

With 11 players, there are 2 werewolves and 1 Power Role.
 
Re: Werewolf -- Signups 3/28/13

Confirmed.

Good luck everybody~
 
Re: Werewolf -- Signups 3/28/13

Confirmed role.
 
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