1. As Bulbagarden aims to be a safe place for everyone, please take your time to read a note on harrassment on Bulbagarden.
  2. Bring your favorite pen to write your shipper heart out for Shippers' Paradise's first Short Story and Poetry Competition! Find the rules and further information in this thread
  3. Maniacal Engineer stopped being lazy and finally made a third episode of Bulbacast BTS. You can watch it right here.

SPOILERS: What do you NOT like about USUM?

Discussion in 'Pokémon Video Games' started by Soki, Nov 18, 2017.

  1. PinkIceFox

    PinkIceFox PinkIceTales!

    Blog Posts:
    0
    Joined:
    Mar 24, 2010
    Messages:
    1,150
    Likes Received:
    2,361
    My 'favorite thing' about rotom dex? If I say no to its advice of healing my pokemon while I'm standing right outside the pokemon center, or taking a picture of every pokemon I'm evolving from mass grinding to complete my alola dex, etc? It seems to always need to be poked right after because it's making that sad face. And then I have to click for the roulette because otherwise my OCD will go crazy seeing the sad face or the glowing eyes.

    Tone it the fek down, Rotomdex. You are needier than my cats in the middle of the night.
     
    Arcalargo, RileyXY1 and Sir Cookie like this.
  2. IncineROAR

    IncineROAR Well-Known Member

    Blog Posts:
    0
    Joined:
    Jul 19, 2015
    Messages:
    1,380
    Likes Received:
    915
    I wish we could tell Rotom to heal the mon himself.

    I like the Rotom dex and Roto powers, but Rotom talks too much.
     
    Kharixi likes this.
  3. CynthiaLover

    CynthiaLover Geek of the Games

    Blog Posts:
    25
    Joined:
    Dec 23, 2009
    Messages:
    2,262
    Likes Received:
    979
    While I love these games, especially since they're my last hurrah in Pokemon, there is one thing that continues to irk me.

    The dex is too big to the point that finding certain Mons becomes next to impossible, especially if they have low encounter rates.

    This is the same problem I had with Kalos. Even though the dex in both cases is broken down into separate "sections" it's still hard to find certain Mons when the selection is this huge. This seems to especially plague the new gen Mons, as they often have low encounter rates and are outnumbered nearly 5:1 in their respective areas. Even the "common" new guys can be harder to find than the oldies. For example, in the span of 1 day, starting from the morning, I ran into roughly 10 Rattata, but only 1 Yungoos, all in the same area. And I think they have the same encounter rate in the various areas they dwell in. This problem also hurt Kalos, making certain newbies harder to find than the older ones. That's the biggest gripe I have right now, as it makes things like minimalist runs (which I tend to perform, as I want to try out what the new Mons are capable of during their respective gen) very difficult. And to rub salt on the wound is that starting from Gen VI there are fewer new Pokemon introduced per gen than before, making the selection process even tougher, as it limits your options even further. So the next time they decide to do a large dex, I would like to see more new Pokemon and have their numbers and/or encounter rates higher per route.
     
    A Wild Luxray and Kharixi like this.
  4. Kyriaki

    Kyriaki Temporary

    Blog Posts:
    32
    Joined:
    Jul 12, 2011
    Messages:
    13,199
    Likes Received:
    2,236
    I was so, SO, disappointed with the Necrozma crisis and the underwhelming usage of the Ultra Recon Squad.

    It's even more disappointing because I know they are capable of writing exciting stories - even more so with an established plot for additional versions!! What happened to those people who brought Platinum? Have they forgotten what they were able to do with ORAS?? Where's the ambitious crafting from B2W2 where they were able to develop both story and exploration to the point of making them full standalone versions despite being sequels??? I thought they were fond of breaking patterns, but making enhanced versions even worse than their initial pairs is not really a good move.

    I'm not done with Mina's trial yet, but from the looks of it, it seems that the only thing left after it is the league. No more boss battles. No more Lusamine. At this point, I prefer Lusamine turning into Mother Jellyfish in Sun and Moon - at least she was a challenge. Necrozma/Ultra Necrozma was a pushover during the climax. I wasn't sure about its typing after it fused with Solgaleo, so I just used Salazzle's Toxic for a guaranteed poisoning. A few switch-outs and a couple of Lemonades later and RIP. Normally, they shouldn't really be that weakened from status effects such as poison or paralysis, but Necrozma didn't have healing moves like Rest or whatever (if it DID have healing moves, then fricks the AI is horrible). I guess the battle could have been tougher if I were given the chance to catch it instead of faint it. However, there's no doubt it was involved in one of the worst crisis plots ever. The Kyurem forms were also easy in B2W2, but in that case the boss battle against Ghetsis took place right afterwards, which made for a great "holy sh*t" moment.

    Maybe if I hadn't played Sun and Moon, I'd feel differently, but this is really disappointing. The overall story of Ultra Sun and Moon was utterly disappointing.
     
  5. Hidden Mew

    Hidden Mew Administrator Deputy Head Administrator

    Blog Posts:
    0
    Joined:
    Jun 17, 2006
    Messages:
    9,417
    Likes Received:
    5,668
    While I do enjoy the games, I have my fair share of complaints, so I figured I'd bring them up now before talking about what I like about the games.

    The lack of new Alolan forms is disappointing. Since they had new Ultra Beasts, they could have easily made new Alolan forms and more people would have been happy with that given that they'd be treated like new Pokemon. It was disappointing, but I think it didn't bother me after awhile. It might have been a good thing in a way since new Alolan forms might have made it harder for me to choose my teams. Plus, I kind of appreciate being able to use the games as a way to try out older Pokemon I never used before or train Pokemon that I haven't used in ages. There are some Pokemon that I like more primarily because I finally got to raise them in these games, but it was still a pretty big missed opportunity nonetheless.

    I really don't like how they handled Lusamine's character. They have her act the same when you first battle her at the Aether Foundation, but then Lusamine suddenly changes when she talks about protecting Alola's light and stopping Necrozma. It might have been an attempt to give her more depth, but it comes off much more like trying to down play her clearly emotionally abusive/manipulative behavior towards her children by saying that she was really a good person all along. She doesn't suffer any consequences for her actions, unless we count her losing to Necrozma, it makes Lillie and Gladion's motivations kind of questionable given this change in motivation when they really shouldn't and I don't like that she seemingly has a happier relationship with her children after the events of the story. The last part could have worked if it felt more warranted, but it really doesn't.

    I don't like how they downplayed Lillie's role, especially with eliminating scenes like the trip to Exeggutor Island and her confrontation with her mother. The scene at Exeggutor Island was a cute bonding moment and it was replaced with just fighting off some random Pinsir before getting the flute on your own. That might have been done as a way to tie into the whole lesson about how everyone needs help from each other, but I didn't like that it came at the expense at a nice scene. I can kind of understand not showing her confronting her mother in a way since she wasn't the big boss at the end this time around, but I do feel like her story loses some impact without something akin to that. It was pretty major for Lillie to stand up to her mother like that, so I wish that we got something similar to it here. She still has some good development, but I think that having less focus weakens it, or at least it feels that way when we have her role in Sun/Moon to compare it with.

    The Ultra Recon Squad weren't particularly interesting. They were inserted just at different points of the game to be the mysterious characters that you sometimes had battles against. I don't think that this bothered me too much, but I don't think that they were too interesting either.

    I was disappointed that there weren't a lot of changes until near the end of the storyline. It was still fun exploring through Alola again and having different Pokemon to raise did help to make the experience still feel different, but I was still hoping for something a bit more in terms of overall changes.

    Like a lot of people, I really didn't like how Rotom was handled. It was kind of weird to talk with Rotom at first, but it was fine until it kept talking. Even starting off with "here's some advice you didn't ask for" is terrible. Who thought that was a good idea? The items you get from Rotom are great, but they basically made it so annoying, which is strange since one aspect of Sun/Moon that surprised me was how Rotom wasn't nearly as annoying as I thought it could be. It was eventually easy for me to just ignore Rotom, but that still isn't a good thing and it still basically prevents me from looking at the map until it finally stops talking.

    While most of the Trials were improved upon, Mallow's trial was a really poor choice. It was fun to use Stouland to find the items you needed in Sun/Moon, but they changed it so you're just pointed in the direction and could avoid battling Pokemon by picking in certain areas. That just felt less enjoyable by making it more straightforward.

    The clothing options are still pretty minimal. I was hoping that they'd improve the customization at least a bit here, but it's still way too small and version exclusive colors was still a terrible idea.

    In terms of minor issues, I wasn't a fan of Hala not being in the Elite 4 this time around. They probably wanted to have something different for the Elite 4, but I liked that he was involved. It made the Elite 4 feel more like your Island Challenge has come full circle by facing off against the first Island Kahuna.

    I enjoyed the Team Rainbow Rocket episode, but I do wish that more of the grunts had more than one Pokemon, or at least that the grunts at the doors were a double battle instead of two single battles with one Pokemon.
     
  6. Kyriaki

    Kyriaki Temporary

    Blog Posts:
    32
    Joined:
    Jul 12, 2011
    Messages:
    13,199
    Likes Received:
    2,236
    I did like Ultra Necrozma's design and its battle music, but I didn't like how they made the Z crystal for Ultra Necrozma to have a secondary function extremely similar to a Mega Stone. Why did they just slap on "Ultra" to a familiar mega evolution-ish feature?
     
  7. Gengarzilla

    Gengarzilla "You thought Dugtrio and Magnezone were asshats?"

    Blog Posts:
    0
    Joined:
    Jun 10, 2012
    Messages:
    2,973
    Likes Received:
    2,652
    What do I dislike about USUM? Almost everything relating to Episode RR, and I've only gotten past their Festival Plaza takeover.

    Seriously. I'm training my full team to level 100, EV'ing them, even Hyper Training them, just so I can speedblitz this shambolic excuse of a "plot" without wasting too much time. I intend to bulldoze my way through and never speak of it again.
     
    Lillie Blossoms and Sir Cookie like this.
  8. EPEKKA

    EPEKKA Member

    Blog Posts:
    0
    Joined:
    Sep 25, 2017
    Messages:
    44
    Likes Received:
    27
    ULTRA balls. Oh the humanity!

    anyway,
    the new ultra beasts are UGLY! I don't even know what they're suppost to be!
    And, the ultra wormhole makes it to easy to get legendairies. I got a registeel before I even finished my chalenge! Not that I dislike it or anything...
     
    Lillie Blossoms likes this.
  9. Incinerawr

    Incinerawr I'm back for you, Star Fox.

    Blog Posts:
    0
    Joined:
    Mar 2, 2018
    Messages:
    410
    Likes Received:
    197
    One: Rotom's nagging to open your bag everytime your mon breaks a nail
    Two: RR only being in one place, wheras I thought you had to chase them down all over Alola
    Three: Your trainer. Just. Won't. Stop. Smiling. Seriously! This was a problem in the original S/M. Why are you smiling when Guzma says he's going to beat you down, or when Ghetsis threatens to kill you?
     
    Midorikawa, Twilight-Kun and Kharixi like this.
  10. RileyXY1

    RileyXY1 Young Battle Trainer

    Blog Posts:
    0
    Joined:
    May 26, 2016
    Messages:
    2,094
    Likes Received:
    1,703
    There's so many things I don't like about USUM besides the RotomDex:
    Protag's lack of facial expressions
    Ultra Megalopolis being just a corridor
    Shinies being too common in the Ultra Warp Ride
    Lack of new Alola forms
     
  11. Twilight-Kun

    Twilight-Kun Megalomaniacal toaster on a keyboard

    Blog Posts:
    0
    Joined:
    Jun 26, 2012
    Messages:
    253
    Likes Received:
    653
    Same reason the Primals exist: because it's technically stronger than a Mega Evolution (which makes "Mega" Rayquaza an odd choice - as far as I'm concerned, that's Primal Rayquaza and nothing is going to change my mind about it)
    Because the trainer knows they're stronger than they are and is goading them on so he can get more money so they can afford more clothing
     
    TechSkylander1518 likes this.
  12. Incinerawr

    Incinerawr I'm back for you, Star Fox.

    Blog Posts:
    0
    Joined:
    Mar 2, 2018
    Messages:
    410
    Likes Received:
    197
    Unless that trainer is mine and Ghetsis really does kill you.

    (Who here all lost to Ghetsis at the climax of B/W? I'm pretty sure Ghetsis wouldn't let you, Cheren, Alder or N scurry away to the Pokemon Center. xD )
     
    TechSkylander1518 and Muur like this.
  13. AmethystLeslie

    AmethystLeslie Member

    Blog Posts:
    0
    Joined:
    Jul 30, 2016
    Messages:
    244
    Likes Received:
    150
    -Rotom, and how he doesn't shut up and how you can't make him shut up.
    -The Trainer's School STILL being required to progress in the story.
    -Unskippable tutorials in general. Just... please, Game Freak, not everyone who enjoys these games are first-time players.

    ... that's all I can think of, actually. I can handle the cutscenes and the plot being mostly the same, as well as the apparently bad story they went with for USUM.
     
  14. Midorikawa

    Midorikawa Auntie Again!

    Blog Posts:
    14
    Joined:
    May 30, 2012
    Messages:
    18,294
    Likes Received:
    2,601
    They did seem to improve this in USUM. I think they smile a little less, or at least managed to make it less creepy. But this needs to be fixed majorly. UB is attacking: everyone is worried and you just smile. Just sit there smiling.
     
  15. Guzma

    Guzma Destruction in human form

    Blog Posts:
    17
    Joined:
    Mar 26, 2016
    Messages:
    1,264
    Likes Received:
    1,603
    I have really mixed feelings on Lusamine's characterization. On one hand, she was a more likable character, but on the other hand some of the changes to her made the main plot less well-written than SuMo. Thankfully, Guzma's already great characterization just ended up getting better in this game, since we actually get to see him make good on the redemption they hinted at in SuMo.
     
  16. Incinerawr

    Incinerawr I'm back for you, Star Fox.

    Blog Posts:
    0
    Joined:
    Mar 2, 2018
    Messages:
    410
    Likes Received:
    197
    Well your character's default model is smiling. There is no 'unsmile' he/she can make, unless it's a real cutscene like in the case with Lusamine getting sucked into Ultra Space. Go change your clothes? Smile. Go battle the Kahuna? Smile. Battle Necrozma? Smile. I mean geez, even Hau knows how to scowl or look shocked, and he's ALWAYS happy.

    Trainer's face must get real sore.

    Lusamine would have been much better if they added more foreshadowing up to the point before you battled her. I mean, they released a brand-new game, but for most of the beginning all they did was rewrite some of the original script. Guzma was the exception, because they actually created brand-new scenes of him before the post-game itself. When RR hit, he got even more time.

    For an extra $50 I think they should have totally revamped the game and story. It gave me more of a 'revised book' impression rather than 'new' anything.
     
  17. Muur

    Muur Unregistered User

    Blog Posts:
    0
    Joined:
    Aug 25, 2013
    Messages:
    2,025
    Likes Received:
    566
    Too much of a cash grab. 98% of the game was the same and the changes - Lusamine is good now even though she still murders Pokemon and the bad guy being a Pokemon made things worse. It's the only "upgraded" game I wouldn't recommend over the original. I also preferred the original Champion

    Some of the trials were too OP for the part of the game they were at (Looking at you fire), whilst the big bad was 10 levels higher than it should've been. It was higher levelled than the Champion ffs.

    Also they ruined Lana
     
    Bolt the Cat likes this.
  18. Esserise

    Esserise Grave

    Blog Posts:
    2
    Joined:
    Oct 18, 2012
    Messages:
    4,564
    Likes Received:
    10,963
    Putting things in cryostasis is like, the opposite of murder

    This is kinda true though
     
    TechSkylander1518 likes this.
  19. Muur

    Muur Unregistered User

    Blog Posts:
    0
    Joined:
    Aug 25, 2013
    Messages:
    2,025
    Likes Received:
    566
    Pretty sure you die if you free yourself. I don't think those Pokemon were alive lol

    Also she does try to murder Nebby
     
  20. PinkIceFox

    PinkIceFox PinkIceTales!

    Blog Posts:
    0
    Joined:
    Mar 24, 2010
    Messages:
    1,150
    Likes Received:
    2,361
    Yeah... US/UM Lusamine isn't less of a bad person as her original counterpart. She just doesn't get her behind properly kicked. She still froze gods know how many pokemon in cryostasis. Even if in pokemon universe they can survive such things, even characters in the game do not think it's okay so.. yeah. It might not 100% be murder but it's still a traumatizing act to put on a pokemon who thought she loved them.
     
    Hidden Mew likes this.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.