- Joined
- Aug 9, 2011
- Messages
- 1,391
- Reaction score
- 748
When the series' poster was first unveiled and its concept detailed, I was definitely interested to see how events would unfold with the series. I appreciated that the anime decided to emulate the games and switch up its own formula, and I often admire a series that is willing to run with a risk. Especially to a tradition that was at the heart of this anime series, a formula that has been repeated throughout its sagas, with people differing on which series rose to cream of the crop on its execution.
The art style and animation, for me, is a breath of fresh air. It is so vibrant and expressive, also it completely fits the tone of the series like a glove - I can't imagine the past style with the atmosphere this series has presented to us. I have said it before, I am a fan of zany facial expressions (being able to express emotion in novel ways is possibly one of my favourite things about Japanese animation) and I feel they breathe life into the series. I don't feel they are the stock facial expressions some series opt for when filtering with unrealistic expressions, they feel varied and interesting each time. I also love how there has been definite art movements mimicked at times, from the cubism in my avatar to a style found on ukiyo-e prints in SM023. I find the animation to be mainly rather fluid and perfect for showing off the atmosphere of the series.
Ash, for once, acts like he's actually ten years old. I don't feel the writers have ever captured how to write his age well since possibly AG, and I think it was at its most unbelievable in XY when he seemed (in my opinion) to behave more like someone who was in middle adolescence, fourteen or fifteen years old, as opposed to ten. While in the original series, Ash showed off his age well by his immaturity and slightly bratty behaviour at times, in Sun and Moon, Ash seems to embody a boundless enthusiasm and cheerfulness that I felt was incredibly lacking in his character in XY outside of battles. This boundless enthusiasm is infectious and it adds my enjoyment of episodes more as I see a bright, effervescent world through Ash's eyes.
I know that the idea of so many companions is a little unsettling to see in this anime, but I feel as long as the writers dole out the right amount of development different measurements appropriate to that member, there isn't as much of a problem. It's too early for me to say whether that's happened or not but what I do like is how the dynamics of Ash with the companions has completely changed. Unlike past seasons where Ash has acted as an adhesive for companions to stick to, ultimately bringing them together, in this series, the companions already know each other beforehand and Ash enters their cluster. In past seasons, interactions between companions have felt stale and forced at times, and I do think the manner in which they ended up travelling together is partially to blame. What I loved from the "Goodbye, Sophocles!" episode was how it conveyed Sophocles' relationships with his respective companions without Ash in these scenes as well as showing the episode from Sophocles' perspective. It adds more depth to the characters and really portrays them as figures independent of our protagonist, which I just like.
Actually, I don't mind the lack of travelling so far. I didn't feel from playing the game that the four islands have that much to offer, and Poni Island has a lot of land that was only accessible post-game anyways. I prefer that they have taken their time, fleshing out the characters, world-building and Melemele Island itself. I think we have seen quite a few aspects of the school, I like how instead of being the predominant focus, its prevalent use is prop up the plot that is running through the episode - I don't think I would have wanted just to see episodes with a heavy focus on the school. We have seen a lot of world-building with it, though and I'm glad they used the concept. I really enjoy how they're unravelling the plot actually - sometimes, they will sprinkle in plot worthy moments in episodes users would otherwise deem filler which makes it feel less manufactured of a story, and it blurs the lines between filler and non-filler. I also love how previous fillers were referenced in later episodes, such as the pancake race - it makes the storyline feel so cohesive and the fillers feel less shoehorned in just for the sake of filling up twenty-three minutes.
Do I have any complaints? Yes, I do feel it could use more battles and action - especially with that fluid animation, it's waste to shy away from them so much. This is speaking as someone who doesn't predominantly watch the anime for the battles, but I do like a good battle when I see one, so I miss them. However, hopefully as it progresses SM adds in more of the action to complement its relaxing, comedic atmosphere for a winning combination.
I've gone on for too long, and yet I can still think of more to say - it's safe to say that so far, this series has really captured my attention.
The art style and animation, for me, is a breath of fresh air. It is so vibrant and expressive, also it completely fits the tone of the series like a glove - I can't imagine the past style with the atmosphere this series has presented to us. I have said it before, I am a fan of zany facial expressions (being able to express emotion in novel ways is possibly one of my favourite things about Japanese animation) and I feel they breathe life into the series. I don't feel they are the stock facial expressions some series opt for when filtering with unrealistic expressions, they feel varied and interesting each time. I also love how there has been definite art movements mimicked at times, from the cubism in my avatar to a style found on ukiyo-e prints in SM023. I find the animation to be mainly rather fluid and perfect for showing off the atmosphere of the series.
Ash, for once, acts like he's actually ten years old. I don't feel the writers have ever captured how to write his age well since possibly AG, and I think it was at its most unbelievable in XY when he seemed (in my opinion) to behave more like someone who was in middle adolescence, fourteen or fifteen years old, as opposed to ten. While in the original series, Ash showed off his age well by his immaturity and slightly bratty behaviour at times, in Sun and Moon, Ash seems to embody a boundless enthusiasm and cheerfulness that I felt was incredibly lacking in his character in XY outside of battles. This boundless enthusiasm is infectious and it adds my enjoyment of episodes more as I see a bright, effervescent world through Ash's eyes.
I know that the idea of so many companions is a little unsettling to see in this anime, but I feel as long as the writers dole out the right amount of development different measurements appropriate to that member, there isn't as much of a problem. It's too early for me to say whether that's happened or not but what I do like is how the dynamics of Ash with the companions has completely changed. Unlike past seasons where Ash has acted as an adhesive for companions to stick to, ultimately bringing them together, in this series, the companions already know each other beforehand and Ash enters their cluster. In past seasons, interactions between companions have felt stale and forced at times, and I do think the manner in which they ended up travelling together is partially to blame. What I loved from the "Goodbye, Sophocles!" episode was how it conveyed Sophocles' relationships with his respective companions without Ash in these scenes as well as showing the episode from Sophocles' perspective. It adds more depth to the characters and really portrays them as figures independent of our protagonist, which I just like.
Actually, I don't mind the lack of travelling so far. I didn't feel from playing the game that the four islands have that much to offer, and Poni Island has a lot of land that was only accessible post-game anyways. I prefer that they have taken their time, fleshing out the characters, world-building and Melemele Island itself. I think we have seen quite a few aspects of the school, I like how instead of being the predominant focus, its prevalent use is prop up the plot that is running through the episode - I don't think I would have wanted just to see episodes with a heavy focus on the school. We have seen a lot of world-building with it, though and I'm glad they used the concept. I really enjoy how they're unravelling the plot actually - sometimes, they will sprinkle in plot worthy moments in episodes users would otherwise deem filler which makes it feel less manufactured of a story, and it blurs the lines between filler and non-filler. I also love how previous fillers were referenced in later episodes, such as the pancake race - it makes the storyline feel so cohesive and the fillers feel less shoehorned in just for the sake of filling up twenty-three minutes.
Do I have any complaints? Yes, I do feel it could use more battles and action - especially with that fluid animation, it's waste to shy away from them so much. This is speaking as someone who doesn't predominantly watch the anime for the battles, but I do like a good battle when I see one, so I miss them. However, hopefully as it progresses SM adds in more of the action to complement its relaxing, comedic atmosphere for a winning combination.
I've gone on for too long, and yet I can still think of more to say - it's safe to say that so far, this series has really captured my attention.