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What do you want in Gen 6?

Been thinking in my mind whether this would be good or make the game way too easy but...idea for a Gen 6 pokemon I would like to see...

Elementon.

It is a pokemon that changes form every time it levels up, and therefore also changes type. It works based on the Elements upto Atomic Number 100... so:
Level - - Form - Type
1 - H - Hydrogen - Fire (Flammable Gas)
2 - He - Helium - Flying (Its a gas that is not flammable)
3 - Li - Lithium - Electric (Used in batteries)
4 - Be - Beryllium - Poison
5 - B - Boron - Bug (used to make insecticides)
6 - C - Carbon - Grass (as it is in all organic compounds)
7 - N - Nitrogen - Poison (as it is an acid)
8 - O - Oxygen - Normal (as everything mostly [don't start a flame war as I know it is not the full answer] respires with it)
9 - F - Fluorine - Fighting
10 - Ne - Neon - Ghost (Reminds me of a ghost glow)
11 - Na - Sodium - Water (Salt)
12 - Mg - Magnesium - Fire (combusts with a bright glow)
13 - Al - Aluminum, Aluminium - Steel
14 - Si - Silicon - Ground (Sand)
15 - P - Phosphorus - Psychic (???)
16 - S - Sulfur - Poison
17 - Cl - Chlorine - Fire (combusts)
18 - Ar - Argon - Ice (Low melting point)
19 - K - Potassium - Fire
20 - Ca - Calcium - Fighting (Bones...strength...fighting)
21 - Sc - Scandium - Steel
22 - Ti - Titanium - Fighting (the whole idea of strength again)
23 - V - Vanadium - Poison (Wikipedia said it was used as a catylist in the production of Sulfuric Acid ???)
24 - Cr - Chromium - Steel
25 - Mn - Manganese - Ghost (used for prevention of rusting. Ghost types are prevented from being hit by fighting normal types)
26 - Fe - Iron - Electric (Conducts Electricity)
27 - Co - Cobalt - Bug/Grass (Cobalt in inorganic form is also an active nutrient for bacteria, algae and fungi.)
28 - Ni - Nickel - Steel
29 - Cu - Copper - Electric
30 - Zn - Zinc - Ice (Wiki: To date the oldest evidence of pure zinc comes from Zawar, Rajasthan as early as 9th century AD, when distilation process was employed to make pure zinc.[2]Alchemists burned zinc in air to form what they called "philosopher's wool" or "white snow.")
31 - Ga - Gallium - Water (liquefies at temperature of 29.76 °C)
32 - Ge - Germanium - Electric (semi conductor)
33 - As - Arsenic - Steel (Used in alloys)
34 - Se - Selenium - Ground (used in surge protectors)
35 - Br - Bromine - Poison
36 - Kr - Krypton - Fairy (to do with the superman referance, and that fairies are also mythical as is superman - poor example ;) )
37 - Rb - Rubidium - Fire (Highly reactive)
38 - Sr - Strontium - Fighting (the whole idea that it is used for toothpaste for sensitive teeth)
39 - Y - Yttrium - Poison (exposure to yttrium compounds can cause lung disease in humans)
40 - Zr - Zirconium - Steel (used for corrosion resistance)
41 - Nb - Niobium - Flying (used in gas pipelines)
42 - Mo - Molybdenum - Fire (High boiling and melting points)
43 - Tc - Technetium - Fighting (Very reactive)
44 - Ru - Ruthenium - Electric
45 - Rh - Rhodium - Grass (??)
46 - Pd - Palladium - Fairy ??
47 - Ag - Silver - Steel
48 - Cd - Cadmium - Ground
49 - In - Indium - Flying (Coats aircraft)
50 - Sn - Tin - Steel
51 - Sb - Antimony - Poison/Electric (used in lead acid batteries)
52 - Te - Tellurium - Steel
53 - I - Iodine - Water/Poison
54 - Xe - Xenon - Flying (Nobel Gas)
55 - Cs - Cesium - Dragon (Radioactive Isotope)
56 - Ba - Barium - Poison
57 - La - Lanthanum - Water (used to medicate renal failure - kidneys and watertracts)
58 - Ce - Cerium - Fire (Used as the flint in cigarette lighters)
59 - Pr - Praseodymium - Normal ???
60 - Nd - Neodymium - Steel (Used in a compound for magnets)
61 - Pm - Promethium - Electric (Atomic Bateries)
62 - Sm - Samarium - Poison (Used in treatments for some cancers)
63 - Eu - Europium - Ground (Named after the continent of Europe)
64 - Gd - Gadolinium - Fire (High melting and boiling points)
65 - Tb - Terbium - Electric (Used for lighting)
66 - Dy - Dysprosium - Normal
67 - Ho - Holmium - Water (Reacts and rusts with water)
68 - Er - Erbium - Fire (Used in cheap sunglasses)
69 - Tm - Thulium - Ghost (Used as a tracer in UV light for euro-banknotes - cant see it normally - ghost)
70 - Yb - Ytterbium - Steel (Used in stainless steel)
71 - Lu - Lutetium - Fire (May explode when heated as a nitrate)
72 - Hf - Hafnium - Electric (Used in <45nm circuits)
73 - Ta - Tantalum - Electric (Used in most DVD, CD players, etc)
74 - W - Tungsten - Steel
75 - Re - Rhenium - Water (Named after the river Rhine in europe)
76 - Os - Osmium - Poison (Found in pen lids)
77 - Ir - Iridium - Electric (Used in high-end spark plugs)
78 - Pt - Platinum - Ghost (Like a ghost, it is unreactive, doesn't get destroyed in reactions)
79 - Au - Gold - Steel
80 - Hg - Mercury - Water (Liquid at room temperature)
81 - Tl - Thallium - Bug (Ion pumps in living cells)
82 - Pb - Lead - Poison
83 - Bi - Bismuth - Ghost (Ghosts are immortal, and this element has a halflife of over a billion times the age of the universe!)
84 - Po - Polonium - Fire (used in heaters in space probes)
85 - At - Astatine - Dark
86 - Rn - Radon - Ghost (Colourless, tasteless nobel gas)
87 - Fr - Francium - Normal
88 - Ra - Radium - Flying (Decays into a radon gas after a halflife of about 1601 years)
89 - Ac - Actinium - Poison (Cancer treatment)
90 - Th - Thorium - Psychic
91 - Pa - Protactinium - Poison (Toxic)
92 - U - Uranium - Dragon (How powerful its applications are)
93 - Np - Neptunium - Fire (Fissionable)
94 - Pu - Plutonium - Fighting (Used in warfare)
95 - Am - Americium - Bug (Bugs are small and it is used in neutron source, which is also small - Quite a bad example!!)
96 - Cm - Curium - Poison (Cancer source that accumulates at the bones, lungs and liver)
97 - Bk - Berkelium - Normal (Only 1 gram has been produced in the US since 1967. It seems to have no use.)
98 - Cf - Californium - Grass (Nuclear testing has contaminated the environment with this element)
99 - Es - Einsteinium - Psychic (Names after Einstein who had amazing brainpower, as a Psychic would)
100 - Fm - Fermium - Dragon (Last on the list)

Although these are very inaccurate, and are probably actually really bad, it is an idea that I would love to see incorporated, where a Pokemon can be caught with different forms depending on what level it is, or just changes to many different forms.

Took me about two hours to type this too -.-
 
I guess it is, but something along the lines of that, where there are different forms based on certain things, more of those would be fantastic.
 
The only thing on top of my head is that I want Spinda to be retyped as Psychic/something and get an evolution.
 
@GoldFromNewBarkTown Then players can spam trading starters though.
 
How about an Ice/Dark dual-type Pokemon based on wolves? With the Unevolved stage looking like a wolf pup, the First Evolution stage looking like a young dire wolf, and the Second Evolution state looking like an adult werewolf.
 
Day-Care Man is an idiot. Every time an egg is made, he always tells you that he has no idea where it came from, even though there are probably a mess (no pun intended) of tell-tale signs that your Pokémon got knocked up.

Day-Care Man is also a jerk. As soon as an egg is made, he takes it from its parents until the trainer comes to get it. If the trainer refuses, he keeps the egg for himself. How would you feel if you just became a parent, but some old guy you've never seen before and likely don't trust steals your kid from you?

These two things, I want them to change.
 
Day-Care Man is an idiot. Every time an egg is made, he always tells you that he has no idea where it came from, even though there are probably a mess (no pun intended) of tell-tale signs that your Pokémon got knocked up.

They won't reference that in the games, it's a kid's game. Kids don't know about that stuff.
 
Day-Care Man is an idiot. Every time an egg is made, he always tells you that he has no idea where it came from, even though there are probably a mess (no pun intended) of tell-tale signs that your Pokémon got knocked up.

They won't reference that in the games, it's a kid's game. Kids don't know about that stuff.

If so, why do they even allow Pokémon breeding? Why do they show Miltank's utter?
All I want is for Day-Care Man to have a little more brains.
 
How about an Ice/Dark dual-type Pokemon based on wolves? With the Unevolved stage looking like a wolf pup, the First Evolution stage looking like a young dire wolf, and the Second Evolution state looking like an adult werewolf.

We haven't had a straight wolf Pokemon ever. I have an idea for a wolf-type Pokemon who can evolve into one of two adult forms, but I have to draw it, not say it.

Day-Care Man is an idiot. Every time an egg is made, he always tells you that he has no idea where it came from, even though there are probably a mess (no pun intended) of tell-tale signs that your Pokémon got knocked up.
All he says he knows is that "your Pokemon had it". Yes, you'd think that with players constantly leaving their Pokemon in pairs and picking up these eggs that appear out of nowhere he'd start getting wise, but maybe his senior memory is just going. (Seriously, like you're the only trainer who ever leaves more than one Pokemon there at a time. And if one of them's a Ditto....)

Me, I would rather see a Daycare where you can see your Pokemon out in the field, interact with them somewhat, and if there's an egg laid you can pick it up yourself.
 
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Me, I would rather see a Daycare where you can see your Pokemon out in the field, interact with them somewhat, and if there's an egg laid you can pick it up yourself.

They did that in the original GSC, you could go out into the play area and interact with the parents (you couldn't pick up the egg from them, though). I kind of miss that, I wish they'd bring it back.
 
I want a awesome rival team. I also want Meowth. And Eevee. And OTHER starters.
Also (I'm looking at you, BW2) daycare before post-game plz.
Meow meow. That is all.
 
They did that in the original GSC, you could go out into the play area and interact with the parents (you couldn't pick up the egg from them, though). I kind of miss that, I wish they'd bring it back.
Good times, good times.

I can sort of understand not seeing your Pokemon in the field, because much like the walking Pokemon feature in HGSS, that would require having overworld models of all (as-of-G6) 700+ Pokemon species.
 
Day-Care Man is an idiot. Every time an egg is made, he always tells you that he has no idea where it came from, even though there are probably a mess (no pun intended) of tell-tale signs that your Pokémon got knocked up.

Day-Care Man is also a jerk. As soon as an egg is made, he takes it from its parents until the trainer comes to get it. If the trainer refuses, he keeps the egg for himself. How would you feel if you just became a parent, but some old guy you've never seen before and likely don't trust steals your kid from you?

These two things, I want them to change.

How are your Pokemon suppose to keep the egg if you refuse it?? Where is it going to go once you take your Pokemon back from the day care centre??
 
I want there to be some sort of backpack area for eggs. You could unlock it when you hatch your first egg. It would save a whole lot of time.
 
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