What is your least favourite dungeon of each region in the main series games? Just in case you don't know, a dungeon is an area that isn't a settlement or a route, but is a cave, forest, hideout, etc.
Mine are:
Pokemon Mansion: Mainly because of the gimmick of the dungeon, which has you checking each statue so that some gates are shut but others are open, and then the next statue you check opens up the closed gates but closes the opened gates. And the fact that the only wild Pokemon are Raticate, Koffing and Grimer means you see the same Pokemon over and over again, and they get boring fast.
Mt. Mortar Because it's basically a huge maze, which means you either have to have map or just blindly guess where you go next and risk going in circles. To make things worse, they added another area in HGSS, so all in all, its a very confusing cave where you have to a map so that you know where you're going.
Sky Pillar Because the gimmick in this dungeon is that there are holes on every other floor, which means you need the Mach Bike to zoom over them. However, sometimes you need to be really fast so that you can turn the bike 90 degrees, and it could take up to 30 minutes to go through the whole dungeon; but of course, when you get Rayquaza it's all worth it.
Wayward Cave Why? Because it's a huge cave that you can easily get lost in, and you have to travel through the entire dungeon just so you can Mira so that she can heal up your Pokemon after each battle. Also, the bottom floor has bike puzzles, but has wild Pokemon as well, which can mess up your run on the bike puzzles. And that is annoying.
Relic Castle I hate this dungeon because there are quicksand pits that can you suck you in and send you to the floor below the current floor. What makes it annoying is that if you go too close to the quicksand pits, it will suck you in even if you don't want it to. And on one floor, there are several pits next to each other, which means you have to carefully walk around the sides of the pits.
Mine are:
Pokemon Mansion: Mainly because of the gimmick of the dungeon, which has you checking each statue so that some gates are shut but others are open, and then the next statue you check opens up the closed gates but closes the opened gates. And the fact that the only wild Pokemon are Raticate, Koffing and Grimer means you see the same Pokemon over and over again, and they get boring fast.
Mt. Mortar Because it's basically a huge maze, which means you either have to have map or just blindly guess where you go next and risk going in circles. To make things worse, they added another area in HGSS, so all in all, its a very confusing cave where you have to a map so that you know where you're going.
Sky Pillar Because the gimmick in this dungeon is that there are holes on every other floor, which means you need the Mach Bike to zoom over them. However, sometimes you need to be really fast so that you can turn the bike 90 degrees, and it could take up to 30 minutes to go through the whole dungeon; but of course, when you get Rayquaza it's all worth it.
Wayward Cave Why? Because it's a huge cave that you can easily get lost in, and you have to travel through the entire dungeon just so you can Mira so that she can heal up your Pokemon after each battle. Also, the bottom floor has bike puzzles, but has wild Pokemon as well, which can mess up your run on the bike puzzles. And that is annoying.
Relic Castle I hate this dungeon because there are quicksand pits that can you suck you in and send you to the floor below the current floor. What makes it annoying is that if you go too close to the quicksand pits, it will suck you in even if you don't want it to. And on one floor, there are several pits next to each other, which means you have to carefully walk around the sides of the pits.