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Yes! Stealth Rock is why not many good Ice-types are in higher ranks. Just nerfing Stealth Rocks should allow at least some to climb the ranks.A nerf to Stealth Rock. It's just ridiculous how it completely makes or break how good a Pokemon is in certain competitive play. Spikes is perfect the way it works, toxic Spikes too.
Stealth Rock just... doesn't.
Could we possibility nerf Eviolite while we're at it? +50% to both defences with no drawback is beginning to seem a bit excessive when it comes to the likes of Chansey. It's exactly why I never want Shuckle to evolve ever.Yes! Stealth Rock is why not many good Ice-types are in higher ranks. Just nerfing Stealth Rocks should allow at least some to climb the ranks.
Could we possibility nerf Eviolite while we're at it? +50% to both defences with no drawback is beginning to seem a bit excessive when it comes to the likes of Chansey. It's exactly why I never want Shuckle to evolve ever.
I was going to bring up that lots of people suggest a "pokeball swap" function for something you've already caught, but I think it could be neat if they had like a Pokemon crafting/manufacturing system. Like, you can choose what it looks like and apply effects to it, maybe even combine some or unlock an ability to "upgrade" the effects of the balls you make. Of course, this would be way too complicated for a Pokemon game, but I kinda like the idea.I would like a feature that allows us to combine the aesthetics and entry animation of one ball with the catchrate of another. (Say you really like the look of a Luxury Ball but want to catch a Beldum. You could either use a machine, a key item, or talk to an NPC like Kurt in HGSS and combine the look of the Luxury Ball and the catchrate of an Ultra Ball.
Also, I would like NPC trainers beside from rivals and champions/gym leaders/Elite Four to help battle the villainous teams, it shows a lot more personality of the people in the region.
I would also like to see buffs to the Ice, Poison, and Bug types, as they are quite unusable in many main-game storylines.
Roto Catch can help with this. But it would be cool, or even allowing you to exchange the type of ball in which a Pokemon is contained after catching it. With some limitations, I think, so it doesn't get ridiculous. Like, maybe you can only put water-types in a dive ball after the fact or something. Or you have to pay a ton of money or trade shards (or another collectible item like mushrooms?) to put them in a Luxury Ball or something. Or your Pokemon has to meet certain qualifications, like having a high friendship. I just want to be able to have my starter in a Luxury ball after we've worked so hard together to make it to the top, man!I would like a feature that allows us to combine the aesthetics and entry animation of one ball with the catchrate of another. (Say you really like the look of a Luxury Ball but want to catch a Beldum. You could either use a machine, a key item, or talk to an NPC like Kurt in HGSS and combine the look of the Luxury Ball and the catchrate of an Ultra Ball.
I don't care how or why they re-implement anything, but if they do a rehaul and don't fix Nidorina and Nidoqueen I will be very salty.I can see Egg Groups and breeding system being reset and rearranged for Gen 8.
I mean, it's not a hard thing to fix. I always wondered why they stayed like that.I don't care how or why they re-implement anything, but if they do a rehaul and don't fix Nidorina and Nidoqueen I will be very salty.
You can’t beat the logic of a GardevoirXMuk pairing, pal.Just put Nidorina and Nidoqueen in the same Egg Group as Nidorino and Nidoking already, it makes the most sense in every possible context.
We already have Mega Scizor.Scyther getting a new evolution line and mega. Bug/dragon. Come on.
Or female scyther . Bug/fairy?
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The same is with Darmanitans form.
Only Zen?
why not Phantom?
Aqua?
Combat?
Draco?
Mythic(fairy)?
What if it could have more other forms and not only mega to make it more unpredicted?
or a way to activate the form with it's full hp or maybe change between forms somehow.
This pokemon feels like underdeveloped.
That or make the form activate and restore hp to full when that hapens and mantain it's form change till end of the battle.