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Hyrule Warriors: Definitive Edition
Finished up some of Legend Mode, with the Gerudo Desert stage as my stopping point. I've been enjoying the Linkle chapters the most though since those are totally new to me as someone who only played the Wii U version that didn't have them. Overall, I've been very satisfied double-dipping for this game.
I helped my brother evolve his Own Tempo Rockruff, and he evolved my HA Rockruff into a Midnight Lycanroc for me. I also fully evolved a Jangmo-o I’d gotten off Wonder Trade. One of the Pokémon I met in Ultra Space during my training was an Abomasnow that had actually managed to weather an Iron Head from my Stakataka with a few HP, but I was too trigger-happy to stop and try to catch the thing ;_;
Super Mario Maker
My latest level seems to be complete. It will take some perseverance to upload it, though.
Hyrule Warriors: Definitive Edition
With Legend Mode mostly done on a surface level (haven't got all the heart containers and am missing most of the Hard difficulty Skulltulas), I'm moving into my favorite mode from the Wii U verison: Adventure Mode. Oh how I've missed the satisfaction of working around the grid. Last major thing I've done is unlock Young Link.
Space Empires V: Battlefleet Green (Dexter) is in position to attack Klaestron VII next turn. This time there won't be any relenting in the attack till the system is secure. Assisting this are twelve new siege drones, designed to conduct a preliminary plasma torpedo bombardment - in theory to weaken planetary defences enough for the Battlefleet to raze what's left. In Hesperos I'm considering having Battlefleet Blue (Sinister) attack a fleet of 20 outdated Abiddon destroyers before returning to Anvard. The fleet has few real warships in there, so I'm thinking even with Sinister's relatively few 9, attacking at maximum range could smash the fleet before it can bring numbers to bear.
A few more refits to go on the books this turn, especially the six cruisers anchored at Port Lindsay that have been waiting while Battlefleet Green refits. The docks at Port Mercia have also been in desperate need of an upgrade for too long. Regotha's being settled at a steady rate - it'll take a while before serious resources start to come in from the system, but big planets need time to develop. Having a good strong manufacturing base from temporal yards will pay off in the long run.
It's about time to bring the Albatross-class carrier into production. I think I shall replace HMS Phalanx and Schiltrom, since neither of those old Skua-class light carriers have been able to do much significant and the new Albatross-class will carry some substantial torpedo tubes. I've put together an experimental fighter-bomber to go with it.
Hyrule Warriors: Definitive Edition (Switch): Finished all of Legend Mode on Thursday. I'm now tackling Adventure Mode at a leisurely pace. I gotta say, I appreciate how much easier it is now for certain squares. Though I'm not too happy that many of the weapon upgrades were relocated to other maps from the original, even though it makes sense.
Fairune Collection (Switch): Beat the first Fairune last night. I'm now working towards beating Fairune 2. These games are kinda curious and quirky. I like them.