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I have one thing to say... WOOOOOOOOOOOOOOOO! WE DID IT! HECK YEAH!
...Ahem, as for why I'm so excited, I finally managed to complete my first run of Enter the Gungeon... I thought it was going to be a miserable failure when I traded away the Convict's starting shotgun and some other weak gun for a Peashooter of all things, but somehow an overpowered build managed to rise from the ashes. Specificly...
Now, the same floor I made that silly trade (I think), I also happened to make a gamble on the Battle Standard, which paid off hansomly as, by the end of the run, I'd obtained a Pig and a Baby Good Mimic (which became another Pig), basically giving me two extra health bars (which might not sound like much with only 4 hearts, but it was pretty unlikely I was going to die), a Super Space Turtle and a Space Friend, and I even managed to stumble on a certain piece of sentient Junk (and had a decent amount of regular Junk to upgrade it), giving me a pretty good non-gun output, boosted even further by that Standard.
Though, while my gun-related output was fairly average, over the course of the run I didmanage to find a few pretty good ones - the Fossilized Gun was pretty good at clearing out rooms (even if it occasionally almost killed me), the Regular and Void Shotguns are some pretty good ones to have, though the star of the show would have to be the Heroine, which was a pretty good way to take out a tough enemy when entering a room or deal a lot of damage to a boss after they're done spamming. Especially with the item combination of Daruma, Macho Brace and Gunboots - the latter didn't really come into play much, but the other two were pretty effective, even if I stupidly got rid of the Daruma for a Reloadstone, but still.
Also, the synergy with the Pig and the Heroine was pretty cool, even if I didn't make the best use of it during the actual final fight.
Freedom Planet: Finished Milla's story, and I'm honestly kinda disappointed with how things played out. I was hoping for a bit of context for that boss battle, given that I'm now seeing things from her perspective, but no. Absolutely no context for her or Serpentine's random transformations. Honestly Milla's story didn't really expand on anything. We know nothing more about her after her story than we would if we'd only played Lilac's story. I did make enough achievements to score the Planetary Pants of Freedom though, so I'm reasonably happy with where I left off.
Terraria: Finally put together a set of adamantite armour, and blasted The Twins into next week. Man it's good to be a mage.
Breath of the Wild: finished exploring Faron, and now I've started on East Necluda. According to the sign there's a village out here. I honestly thoughts there'd be no more of those left in Hyrule once I got through all the Divine Beast stuff.
New Gundam Breaker: Played through Shion's story, and I must say, that was delightfully absurd. I've also discovered the extra missions, one of which contains Sana piloting an Epyon that I can beat the shit out of for parts. So I think I'm gonna be grinding on that one a little.
Still more online battles in My Hero One's Justice, got around to using Momo Yaoyorozu more in those matches since I've gotten better with her. Working on the other characters still though, I think tonight I'll use either Izuku Midoriya or Dabi for a few matches.
Also replaying Fire Emblem Echoes: Shadows of Valentia, I'm gonna do some different classes for the villagers Kliff, Gray, Tobin, and even Faye this time, same with Atlas for Celica's route. Going for Mercenary with Kliff (I've actually used all options for him in each replays since he's pretty good in all of them), Cavalier with Gray (I actually haven't used this class for him yet surprisingly), Mage with Tobin (another one I haven't used for this character though I've wanted too), Pegasus Knight for Faye (I almost never recruit her in both routes, when I did for Alm I put her in the Cleric class), and for Atlas since he's pretty much meh to bad regardless of class I'm going for Archer this time (though Mercenary fixes his stats somewhat at least but he comes in a bit too late sadly for me to use him that often). Also going to see how I fare in Thabes Labyrinth this time with these promotions.
F-Zero GX because of the awesome new arrangement of Sand Ocean in Super Smash Bros. Ultimate. Not much to say besides that I keep bumping into walls when power sliding and am trying to get used to pressing A and X simultaneously for boosting when possible.
Since we beat the final boss in MHGU, there's little left except assorted farming. We took down Soulseer Mizutsune (that leaves just Boltreaver to go) and WOW the Soulseer charge blade looks amazing. Deviant weapons tend to be mostly just palette swaps of their base equivalent, but the shield design on this one looks completely different from the standard Mizutsune charge blade (which I already have quite a few upgrades on).
Oh, and speaking of Deviants in MHGU, we just unlocked Bloodbath Diablos, the "final boss" of Deviants. We did have to beat every other Deviant first -- Rustrazor actually wasn't difficult at all (relative to G rank) once you learned his attacks (though we did need two attempts, we suffered a KO right as he got trapped so we couldn't tranq him, and cats CAN NOT pre-tranq monsters). Boltreaver is just plain insane, and Nightcloak was rightly challenging.
Since my last post I’ve beaten Fallout 3 and Sonic Adventure, had a ton of fun with both of them; the former because something about Bethesda RPGs always grabs me despite the games being filthy with glitches, and the latter because it’s so hilariously bad. Sorry, guys, Sonic Adventure just sucks, but thankfully it’s piss-easy so nothing stood in the way of me seeing the next train wreck of a cutscene. I had fun, and that’s all that matters, right?
Now I’m intermittently playing Grand Theft Auto IV and Call of Duty 4: Modern Warfare, because I was in the mood for basic dudebro games I guess, and I’m totally sucked into Shadow of the Colossus on PS4. Its about time I played this game in some form, right? I’ve killed eight Colossi so far and I’m having a blast. It’s just a great, impressive, immersive, contemplative package all around. Some of the best music I’ve ever heard in a game, too.
Super Smash Bros. Ultimate, currently unlocking characters before I do the story mode.
Fire Emblem Echoes: Shadows of Valentia replay, going through Celica's route before the routes split off, Boey is actually doing better in this replay surprisingly. I mean he wasn't always bad for me each time, usable at times but not enough to handle his own without Mae, Celica, or Genny to bail him out sometimes, this time he's really good! Playing a bit more later to see how his stats will fare.
My Hero One's Justice online battles again, been using Izuku Midoriya this time in matches. I've used Dabi too but Shoto is still better for long range. Might try my hand at Kyoka Jiro sometime tomorrow online, she's pretty good, but that doesn't mean I'll blaze the matches though so I've decided to do training mode with her.
Recently started Let's Go Eevee. Aside from it being maybe too easy to level grind, it's quite charming. Oh, but I totally missed the one opportunity to talk to Jesse and James blocking the path in Viridian City. (Well, it's better than the drunk grouchy old man of the originals.)
Night In The Woods (FINALLY found Lori. Turns out I had to go up REALLY high on the roofs. Gonna talk to her all the time)
Mana Khemia: Alchemists of Al-Revis (Jeez, that glass dragon from that one job took me fifteen minutes to beat! But I've battled more difficult enemies, so it's not a big deal. Plus, more AP for more new moves and stat upgrades!)
Pokemon: Let's Go Eevee
Space Empires V: The refit of Battlefleet Blue (Siege) is taking a little longer than expected. But that's somewhat moot, since I've detached HMS Flamingo, Galatea, and Unicorn to join HMS Thorias. The plan is for the battlegroup, possibly escorted by Battlefleet Blue (Sinister), to make sail for the Iridia system immediately and take Iridia VI by storm. Taking Castor will take a little longer, but I have also got a Condor-class battleship in the yards at Anvard which ought to compensate the siege fleet for lost firepower.
I've decided that Battlefleet Green (Vanguard) isn't going to achieve anything significant in Cribit, so I've had it set a course for the Hesperos warzone. I'm thinking it might be able to take over from Battlefleet Blue in commanding Iridia.
Space Empires V: A bit of logistical difficulty with Operation Goldrush - the resupply depots in Hesperos can't cope with the fleet's demands, so Battlefleet Blue (Siege) is going to have to manually take on supplies at Castor VIII, while the Dexter half of the fleet does the same at Optera. I think the fleet will be ready to attack Castor VII soon, now that the Condor-class battleship built at Pellucida has just arrived. I've decided that the plan for Battlefleet Blue (Siege) immediately after Goldrush will be to warp into Eridani and attack any heavily-defended planets there. Battlefleet Green (Vanguard) is in place to attack Eridani II. The siege drones from neighbouring Radnor have destroyed Eridani I - once the rest have been finished, Eridani IV will be the next target.
All the drones were destroyed in the attempt, but Battlefleet Green (Siege) destroyed Decatur II. Decatur I will be the immediate next target, since I have every reason to believe the two engineering ships will have the fleet ready for action by next turn. The only remaining issue is what to do with Battlefleet Green (Dexter) - it's just as well the fleet is somewhat superfluous right now, because those old MkII Buzzard-class cruisers need a refit, soon
Super Smash Bros. Ultimate, got all the fighters via Smash mode and some were pretty hard and unreasonable the first time trying to beat them, though I finally got them all. Also did a bit of World of Light but not too much, mainly getting Spirits through the Spirits Board and Classic Mode mostly. I'm really going for the Fire Emblem spirits the most first, almost got Leif but the second time I challenged Roy he still BTFO'd me, so I'm just waiting for him to appear again. At least I got my Raven and Sigurd spirits, really hoping there's a Seliph, Seth, Joshua, and Soren spirits too but I like most FE characters anyway so I'm not gonna be hurt over it if those characters don't have spirits.
Fire Emblem Echoes: Shadows of Valentia replay, so I was right that Boey is actually very good this go around. Currently holding his own even after Grieth's Citadel map!
My Hero One's Justice, on online again and been using Kyoka and she is very good. Though I went back to Shoto and Denki not long after, I'll say though that being on the receiving end of a good Kyoka player is scary at times.
53 characters unlocked through World of Light and I plan to keep using that to unlock them, that and being able to obtain Spirits without worrying about losing the battle too much, but those legend spirits are just so hard.