- Joined
- Jan 2, 2010
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Space Empires V: The Sithrak are seriously getting on my nerves now. Everything has to be kept in convoy, and each turn they change their strategy to some other ineffectual but costly idea
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No regrets! Gen 7's reintroduction of level-relative XP gains helped somewhat, but the Exp.Share currently is still just broken. GF should have designed the game's difficulty curve assuming that (1) players will have it enabled, (2) players will probably spend some time on sidequests/exploration in addition to the story, and (3) players will keep 2-3 "core" Pokemon in their team for the long haul, while rotating others in and out. That way, any player who wants it off will either have to do extra grinding, or play smarter and underleveled.I gotta say, I'm really liking my choice to turn off the EXP share.