- Joined
- Mar 20, 2013
- Messages
- 6,703
- Reaction score
- 5,562
In my experience, subsequent playthroughs of XY only serve to highlight its flaws... the special sheen that it had on my first run-through has been thoroughly eroded by now. But broadly, I want to agree, and I already do cut XY a fair bit of slack. What bothers me is just that they seem to have developed several misguided ideals pertaining to game-making philosophy, whereas with Gens IV and V they were firing on all cylinders. If it were just XY, I could forgive it. But ORAS was struck by the same questionable logic, in its own ways... it doesn't really inspire hope. I am trying to keep an open mind about Z, though.
I wouldn't say they were "firing on all cylinders" with 5th gen, several of Game Freak's current problems started in that generation, that's when they started decreasing the difficulty and simplifying everything for a more casual audience and stripping away useful features from the games (people give 5th gen too much credit, it did several things to shake up the formula but it was a step backwards in a lot of areas). 6th gen only brought them further in that direction because of the rise of mobile.