henrymidfields
Prime Minister of Shoyo 昇陽国内閣総理大臣
- Joined
- Nov 26, 2013
- Messages
- 876
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- 364
As the title said above. I battled Korrina and I was expecting a Dark-type move against my Honedge. Actually, I was relieved that there were no counters against me, considering just how much of a nasty surprise Viola and Grant were. (Especially for Grant, none of my Pokémon were of any use, not even my Fighting type! And my two starters were a Grass and a Water type.) But it did make me wonder why Korrina's Pokémon during the gym challenge didn't pack any Dark type moves to deal with Psychic/Ghost-type Pokémon, or Steel/Poison types for Fairy.
Is it because of Psychic/Ghost/Fairy-types in Gen 6 sucking massively? Or at least have defense stats so low as to make defensive type advantages moot? (But that doesn't explain Ghost types.) Or are the (most-likely-)not-fully-evolved Pokémon just don't have high enough stats at this point in the main game. For reference, here are the catchable Psychic/Ghost/Fairy evo lines up to Shalour City:
Azurill-Azumarill (Fairy), Ralts-Gardevoir (Psychic/Fairy), Flabebe-Florges (Fairy), Abra-Alakazam (Psychic), Espurr-Meowstic (Psychic), Honedge-Aegislash (Ghost), Spritzee (Fairy), Swirlix-Slurpuff (Fairy), Spoink (Psychic), Inkay-Malamar (Psychic, although it is also Dark), Staryu-Starmie (Psychic), Solrock and Lunatone (Psychic, but also Rock), Snubbull (Fairy), Sigilyph (Psychic, but weak to Korina's Rock-type moves), Golett-Golurk (Ghost), Espeon (Psychic) or Sylveon (Fairy), Chingling-Chimecho (Psychic), Dedenne (Fairy), Mr Mime (Psychic/Fairy), Wobbuffet (Psychic), Sableye (Ghost), Solosis-Reniclus (Psychic), Carbink (Fairy, but also Rock), and possibly Exeggcute-Ex and Slowpoke (both Psychic) in Shalour City side of Route 12.
We have 27 possible lines without trading. Say if we exclude Carbink, Solrock, Lunatone, Inkay for having another type that cancels out resistance against Fighting. We may also take out Carbink, Dedenne, and Chingling-Chimecho, as I have heard that they are flat-out useless in battle (from different pages discussing Pokemon in TV Tropes), and possibly Wobbuffet for being too gimmicky for in-game battles, and Sigilyph as at least one of Korrina's Pokémon has a Rock-type move. This still have 18 remaining, which I think is still more choices than previous generations. Korrina could have done with at least one of her Pokémon packing in a Dark/Poison/Steel-type move.
Edit:
I guess my next question is: for those who only used Psychic/Fairy and no Ghosts, how easy/difficult was it?
Is it because of Psychic/Ghost/Fairy-types in Gen 6 sucking massively? Or at least have defense stats so low as to make defensive type advantages moot? (But that doesn't explain Ghost types.) Or are the (most-likely-)not-fully-evolved Pokémon just don't have high enough stats at this point in the main game. For reference, here are the catchable Psychic/Ghost/Fairy evo lines up to Shalour City:
Azurill-Azumarill (Fairy), Ralts-Gardevoir (Psychic/Fairy), Flabebe-Florges (Fairy), Abra-Alakazam (Psychic), Espurr-Meowstic (Psychic), Honedge-Aegislash (Ghost), Spritzee (Fairy), Swirlix-Slurpuff (Fairy), Spoink (Psychic), Inkay-Malamar (Psychic, although it is also Dark), Staryu-Starmie (Psychic), Solrock and Lunatone (Psychic, but also Rock), Snubbull (Fairy), Sigilyph (Psychic, but weak to Korina's Rock-type moves), Golett-Golurk (Ghost), Espeon (Psychic) or Sylveon (Fairy), Chingling-Chimecho (Psychic), Dedenne (Fairy), Mr Mime (Psychic/Fairy), Wobbuffet (Psychic), Sableye (Ghost), Solosis-Reniclus (Psychic), Carbink (Fairy, but also Rock), and possibly Exeggcute-Ex and Slowpoke (both Psychic) in Shalour City side of Route 12.
We have 27 possible lines without trading. Say if we exclude Carbink, Solrock, Lunatone, Inkay for having another type that cancels out resistance against Fighting. We may also take out Carbink, Dedenne, and Chingling-Chimecho, as I have heard that they are flat-out useless in battle (from different pages discussing Pokemon in TV Tropes), and possibly Wobbuffet for being too gimmicky for in-game battles, and Sigilyph as at least one of Korrina's Pokémon has a Rock-type move. This still have 18 remaining, which I think is still more choices than previous generations. Korrina could have done with at least one of her Pokémon packing in a Dark/Poison/Steel-type move.
Edit:
I guess my next question is: for those who only used Psychic/Fairy and no Ghosts, how easy/difficult was it?
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