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Why do so many people hate gen III?

And Team Rocket was in the game a lot... a few in Mt. Moon, one guy on Nugget Bridge, some guy standing outside a house in Cerulean City that the guy just stole a TM from, Silph Co., the tower, the casino, the destroyed Cinnabar Lab, not to mention that the Viridian City gym was run by Giovanni.

Nugget Bridge was run by Team Rocket, too. Remember, the sprite didn't look like a ROCKET when you approached him, and instead of giving quips on how they need to catch better Pokémon, or whatever, they all say some variation of "I have done my best, I have no regrets!"
 
Gameshark doesn't count since you know, thats cheating. Being able to get Mew throgh Gameshark does not excuse the fact that there was no legitimate way to get Mew if you didn't live in USA or Japan. In fact you have a buy a cheating device whereas events are free(relatively speaking) and buying a cheating device is just idiotic.
 
Let's not forget that glitches are bad in video games. Just ask Sonic 06, which has a ton of them. It's an idiotic reason to hate Gen III.
 
Here's another bad feature of Generation III: the e-Reader. The e-Reader cards basically made it the first Pokémon game (and one of the first major Nintendo games, if not THE first) have DLC.

I'm pretty sure that Mew being event-only made Red and Green the first Pokemon games to have DLC.

Yeah, but Mew could easily be acquired with GameShark, while the Berries (et al) were only on eCards. Generation III tried to make it so you couldn't even GameShark your way into catching 'em all (whether you had no friends or no life), using Bad Egg and all.


The other thing about Generation III is FR/LG, the "replacement" to not having compatibility with RBY. It was kind of re-introducing Pokémon to new players, but there were a lot of problems with that: sure they added in the truck as a nod to RBY, but there was no Missingno or Glitch City, or anything like that. Kids of that era (2004? 2005? 2006?) were really missing out. Then they made all sorts of silly censorship things (Gambler->Gamer), which made for non-sensical dialogue ("I'm a ramblin', gamin' dude"), but kept all the dialogue, which gets especially awkward in the Celadon City gym if playing as a girl.

Lack of glitches makes a game worse? Your nostalgia blindness is showing. Seriously, that is some mental gymnastics you've got going there.
 
Glitches aren't bad if they don't interfere with the game at all. Through normal game-play, no one is going to talk to an old man and then start surfing Cinnabar Island, or get into a battle and fly away before the battle starts, so these glitches have no impact on the game whatsoever. The fact that these glitches make the game more enjoyable can't be dismissed on the account of "they were just glitches which are bad" or "it's just nostalgia". As a matter of fact, the nostalgia point is completely invalid, as people would have nostalgic feelings for the original games even if the glitches weren't present. Not to mention that the Mew glitch is great, but not at all attributed with nostalgia since it wasn't discovered until long after the days of Red / Blue.
 
Glitches aren't bad if they don't interfere with the game at all. Through normal game-play, no one is going to talk to an old man and then start surfing Cinnabar Island, or get into a battle and fly away before the battle starts, so these glitches have no impact on the game whatsoever. The fact that these glitches make the game more enjoyable can't be dismissed on the account of "they were just glitches which are bad" or "it's just nostalgia". As a matter of fact, the nostalgia point is completely invalid, as people would have nostalgic feelings for the original games even if the glitches weren't present. Not to mention that the Mew glitch is great, but not at all attributed with nostalgia since it wasn't discovered until long after the days of Red / Blue.

Those glitches can actually break the game, and they weren't intended features so they're obviously not going to keep them in. And just because people are going to be nostalgic over Red and Blue anyway doesn't mean the glitches aren't part of that nostalgia.
 
Glitches aren't bad if they don't interfere with the game at all. Through normal game-play, no one is going to talk to an old man and then start surfing Cinnabar Island, or get into a battle and fly away before the battle starts, so these glitches have no impact on the game whatsoever. The fact that these glitches make the game more enjoyable can't be dismissed on the account of "they were just glitches which are bad" or "it's just nostalgia". As a matter of fact, the nostalgia point is completely invalid, as people would have nostalgic feelings for the original games even if the glitches weren't present. Not to mention that the Mew glitch is great, but not at all attributed with nostalgia since it wasn't discovered until long after the days of Red / Blue.

Those glitches can actually break the game, and they weren't intended features so they're obviously not going to keep them in. And just because people are going to be nostalgic over Red and Blue anyway doesn't mean the glitches aren't part of that nostalgia.

The berry glitch in Ruby and Sapphire was a rage material. I planted all my berries in hope for loads of fruits, and BAM! The berry glitch. GIMMIE MY BERRIES BACK!!

Also, you can't even catch Snorunt if the berry glitch activates when it's a high tide...
 
Those glitches can actually break the game, and they weren't intended features so they're obviously not going to keep them in. And just because people are going to be nostalgic over Red and Blue anyway doesn't mean the glitches aren't part of that nostalgia.
Those glitches are in no way harmful to the game. Some glitches are, but not the Mew glitch or the Old Man glitch. And what I was saying is that no glitches would ever occur unless you do them on purpose, so they aren't bad (they wouldn't be bad, even if they erased your save file and made the game unplayable, since they never happen on their own and can be completely avoided by simply not putting in extra effort to do things that wouldn't ever be done through normal gameplay). Glitches like, the game freezing randomly during regular play, or text boxes popping up for no reason, or the game not responding to the buttons... those would be bad glitches. But none of the glitches in Pokémon are like that.
And maybe some of the glitches are part of the nostalgia, but my point was that that's not the only reason people like the glitches. For example, the Mew glich wasn't even discovered until way after Red / Blue's popularity ended... if people only liked glitches because of nostalgia then no one would even care about the Mew glitch. And another example... I've been messing with some glitches on my Japanese Green Version that I just purchased last year. There is no way that I could possibly feel nostalgia over something that is "new" to me. And then there's glitches in the newer generations... there's no way any of that is nostalgia.
And I don't think his point was that they should have added glitches to the remakes as much as he was just pointing out that the newer players are missing out on the glitches which was a major part of the game (even though Nintendo / Game Freak didn't intend for the glitches to be a big deal or even to exist).
 
My copy of blue freezes all the time, and most players don't care about glitches, as far as I know.
 
My copy of blue freezes all the time, and most players don't care about glitches, as far as I know.
That's impossible. You must have used GameShark. That, or your game is defective. Your game uses the exact same code as every other copy of Red and Blue Version out there and if it did "freeze all the time" then that would happen to everyone else as well. Which it doesn't.
As for "most players don't care about glitches"... did you even play the game back when it was popular? Because if you did, I don't see how you could have possibly not seen all the stuff about MissingNo. posted on just about every website out there. The glitches were huge.
 
My copy of blue freezes all the time, and most players don't care about glitches, as far as I know.
That's impossible. You must have used GameShark. That, or your game is defective. Your game uses the exact same code as every other copy of Red and Blue Version out there and if it did "freeze all the time" then that would happen to everyone else as well. Which it doesn't.
As for "most players don't care about glitches"... did you even play the game back when it was popular? Because if you did, I don't see how you could have possibly not seen all the stuff about MissingNo. posted on just about every website out there. The glitches were huge.

No I didn't play it back when it was popular, and my blue is used so maybe some one else did something to it, I didn't. while glitches may have been a big deal back then, when Gen III came out they weren't as far as I know, And there were less glitches in gen II. you may like glitches, but they are mistakes in the programing, why would Game Freak leave mistakes in their games? expressly ones that could be abused, like MissingNo. It's only normal for them to fix it.
 
My copy of blue freezes all the time, and most players don't care about glitches, as far as I know.
That's impossible. You must have used GameShark. That, or your game is defective. Your game uses the exact same code as every other copy of Red and Blue Version out there and if it did "freeze all the time" then that would happen to everyone else as well. Which it doesn't.
As for "most players don't care about glitches"... did you even play the game back when it was popular? Because if you did, I don't see how you could have possibly not seen all the stuff about MissingNo. posted on just about every website out there. The glitches were huge.

No I didn't play it back when it was popular, and my blue is used so maybe some one else did something to it, I didn't. while glitches may have been a big deal back then, when Gen III came out they weren't as far as I know, And there were less glitches in gen II. you may like glitches, but they are mistakes in the programing, why would Game Freak leave mistakes in their games? expressly ones that could be abused, like MissingNo. It's only normal for them to fix it.
Like I said before, I'm not suggesting that they leave the glitches in (or rather, "simuate" them since its completely new code and they were never there to begin with). I'm just saying that they were a major part of the game that people who only play the remakes would be missing out on. But the remakes have the whole Sevii Islands thing... people who only played the originals would be missing out on all that. And yeah, even if MissingNo. wasn't a glitch and was intentionally programmed as a cheat, chances are that it would not have been included. Video games these days are taking an opposite direction from how games once were (back in the days of N64 nearly all the good games had some form of cheat codes implemented into them... now nearly none do. Maybe that's because a lot of the good games were made by Rare which no longer make games for the GCN / Wii, but either way the games have taken a different direction).
As for your game freezing... I have no idea why that would happen. Did you start a new file? Because if you did then I don't see how a GameShark code would still be having any effect. Maybe the cartridge is scratched or dirty or something.
 
Like I said before, I'm not suggesting that they leave the glitches in (or rather, "simuate" them since its completely new code and they were never there to begin with). I'm just saying that they were a major part of the game that people who only play the remakes would be missing out on. But the remakes have the whole Sevii Islands thing... people who only played the originals would be missing out on all that. And yeah, even if MissingNo. wasn't a glitch and was intentionally programmed as a cheat, chances are that it would not have been included. Video games these days are taking an opposite direction from how games once were (back in the days of N64 nearly all the good games had some form of cheat codes implemented into them... now nearly none do. Maybe that's because a lot of the good games were made by Rare which no longer make games for the GCN / Wii, but either way the games have taken a different direction).
As for your game freezing... I have no idea why that would happen. Did you start a new file? Because if you did then I don't see how a GameShark code would still be having any effect. Maybe the cartridge is scratched or dirty or something.

I was around for Gen I and I gotta say, I don't miss the glitches at all. And yes, I did do the Missingno. glitch back when I was a kid.
 
Guys, can we stick to discussing peoples opinions about generation III please?
 
Because some people forgot to take their nostalgia goggles off?
Nah, i can't really come up with an answer. Haters gonna hate, I suppose.
 
I never use Haters gonna hate as an arguement to silence what might be valid criticism. To me, 'Haters gonna hate' basically means 'This ain't worth defending.'
 
Well, personally my biggest problem with Ruby and Sapphire was the terrible, terrible, terrible story. DP notwithstanding (what's worse than an awful plot? A rehash of an awful plot,) I think its been the worst in the series so far. Emerald went a long way to fixing this problem, but (other than the bland characters,) I still think it is the weakest aspect of the Generation III games. The lack of post-game content didn't help much either.

When I was young and too stupid to understand the reasons, I was also upset by the lack of backwards compatibility, but I got over that.

With that said, Gen III did bring many new goodies with it that I'm just now beginning to acknowledge. They invented natures and abilities. They revamped the IV and berry growth systems. It introduced some of the most awesome Pokemon to date (Milotic, Blaziken, Sceptile, Breloom, Salamence, the list goes on) and it delved deeper into the myths of the box legends than any game had before. It introduced contests (for better or worse,) which kick-started the new mini-game mechanic present in all games since (more contests in DPPt, Pokethlon in HGSS, Musical in BW,) it introduced us to the Battle Frontier, etc.

There are also the Gen III games that weren't RSE, all of which were terrific, in my opinion. From FrLg, to Colosseum, to XD Gale of Darkness.

I was a pretty big Gen III hater back in the day, but now I can recognize that Gen III did a lot of good things for the franchise. Overall, it's a solid installment into the Pokemon mythos and I harbor no ill will toward it...even if the story still sucks.
 
Well, personally my biggest problem with Ruby and Sapphire was the terrible, terrible, terrible story. DP notwithstanding (what's worse than an awful plot? A rehash of an awful plot,) I think its been the worst in the series so far. Emerald went a long way to fixing this problem, but (other than the bland characters,) I still think it is the weakest aspect of the Generation III games. The lack of post-game content didn't help much either.

Sorry for being blunt, but if you're playing Pokemon for a deep and compelling story, you're doing it wrong.

That "plot" is even brought up as an argument when discussing Pokemon games amuses me greatly, because it never was, and probably never will be good. Not that I mind that much...
 
@rubinek Sorry for being blunt, but you don't get to decide why other people play Pokemon.

I'm allowed to judge a game for its story just as much as its combat system if I so wish.

I thought the plot of Platinum was fantastic, and I think Black and White have solid stories as well. Generations I and II barely had a plot to speak of, which is why I wasn't so bothered by them. RS feels like it tried to give us a deeper, much more developed plot, but failed miserably at every turn.
 
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Well, Hoenn is my favorite region along with Johto, but some nostalgia idiots always keep shoving Kanto up our throats.

Atleast Hoenn doesn't have the PIDGEY AND RATTATA SWARM like Johto does.


My complaints about Hoenn are the water routes, the sprites (WTF is up with Milotic's eyes?), Wailmer and alot more of pokemon have Splash in the beggining until you train then up, it just gets annoying.
 
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