UB-01 Kenobi
If she's UB-01, I'm UB-01
- Joined
- Jan 28, 2011
- Messages
- 2,810
- Reaction score
- 389
Well then, they could change it so you only need 2 hearts in Amie. Or heck, only 1. Just some kind of effort to get the reward.
It worries me how lazy this fandom is becoming. I do not aim that at anyone in particular before people start getting angry, haha. I simply have concerns - backed up with what Masuda said about not including the Frontier because players apparently have the attention span of a paperclip these days - that those who play these games to the full are slowly being outnumbered by people who pick up the games for novelty value, win a few badges, collect a few Pokemon, and drop the games for the latest new and shiny thing. Now to clarify - we can all play Pokemon however we want. There is nothing wrong with casual playing. But these games should not start to become tailored to casual players. Pokemon has always been child-friendly and accessible, and yet also appealed to the hardcore collector geeks because it encourages the gotta catch em all, gotta train em all, gotta win all the badges, explore every cave, get every item theme. Strive for perfection. Train your Pokemon's EVs to the full and win a ribbon. Fill up your dex and earn a certificate. etc etc. Pokemon rewards the obsessive player who invests time, and always has. I don't want it to start rewarding the casual player, because then where's the incentive to put in the effort? I don't want amazing powerful mechanics like Mega Evolution given to me on a silver platter. I don't want Gamefreak to just tell me that to unlock that power I must have a strong bond with my Pokemon - I want them to show me.
I take your point about not wanting to spend hours on it, of course, because there's a difference between challenging players and driving them crazy! But surely there's a happy medium that you be implemented where you at least have to spend *some* time with your Pokemon to earn Mega Evolution. Gamefreak attempting to adhere to their own canon is literally all I ask.
Pretty sure that I already said this way earlier in the thread, but ME isn't for casual players - it's for competitive players. If you go back and read my posts from a while ago I explain it in detail but the gist of it is that ME acts as a "buff" to Pokemon that were either bad to begin with or who simply couldn't keep up with the power creep that's occurred each generation, AND it acts as an additional level of strategy and complexity in battle due to its unique mechanics such as a Pokemon potentially changing its ability and type midbattle