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Zelda has gotten three remakes (less than one compared to Pokemon and the series is like 10 years older than Pokemon), everything else has either been ports or remasters.
They were more like ports since they were based on Super Mario All Stars for the SNES. Only really 3 got a remake but again, made in the same style as the Super Mario All Star games.
Square Enix is just as guilty as Gamefreak in thinking they need to remake everything.
Most of the remakes of the first three are stuck in Japan (i think 3 got like a GB remake in late 90s and that was the only one released outside of Japan). 4, 5 and 6 did get remakes, but they all deserved it. And not because how pricey they are in the second hand market (and ironically the remakes are pricey now), but because 4 was made for the NES, and 5 and 6 had never left Japan. 7 is an actual remake, but 8 is more like a port than a remake. And again, Square Enix.
Remakes for pokemon games now feel much less about a game deserving it but more because it has become tradition. Which i don't think it's a good thing, made worse when clearly Gamefreak is getting tired of them by outsourcing them and that causing them to be less than spectacular.
And me personally, i'm just sick of remakes in general, not just in Pokemon.
It seems like many "remakes" in the industry in general are closer to remasters like BDSP and remakes along the lines of HGSS and ORAS are rare, Pokemon fans have gotten spoiled when it comes to remakes. That's not to say that I think we should just accept the more remastery remakes, I hate them, just that that's the norm for the industry and what Pokemon fans are used to tends to be above and beyond. Outside of HGSS and ORAS, the only ones I know of off the top of my head that have actually significantly changed things from the original are the two Metroid remakes (Zero Mission and Samus Returns) and Super Mario 64 DS (there's also FFVII Remake, but I'm not a FF fan and I'm not familiar with either the original or the remake so I can't weigh in on that one). Outside of that many of them feel more like ports and remasters, just graphical upgrades, sometimes significant, sometimes minor, with little to no improvements in gameplay. At best they might add like, one new gameplay feature, but in general the original experience is almost completely untouched and the changes in the remakes largely consist of graphical and QoL improvements. Changes such as new areas, storyline events, characters, enemies, and bosses usually don't happen in remakes the way they did in HGSS and ORAS.
I can't even tell which of the "three" Zelda games you're referring to as remakes because the Zelda remakes are largely similar. I know one of them is Link's Awakening because that has updated graphics and the dungeon maker mode added, but what are the other 2? OoT and MM? Never played MM (although a quick Google search suggests that game isn't terribly different), but the 3DS version of OoT is largely the same and definitely falls into the category of being a more remastery feeling remake.