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All of those choices are pretty bad (bad as in bad to go through). I guess I hate falling asleep and not being able to attack (I HATE spore and its 100% accuracy) or being walled to death, but I think a critical hit that kills you takes the cake. It always seems to happen to me when I am at full health, too.
Say you're fighting a fire-typed opponent. Now, you're pretty confident in your ability to defeat them.
They use Flamethrower. It leaves you with about 20 HP left, still enough time to finish them-
You were burned.
Ugh, flinching and sudden critical hits always happen to my team. I really do dislike it whenever that happens as it always gave me a false hope that my Pokemon would be able to win against its opponent.
I think the worst way to die is slapping yourself to death while confused. Adding insult to injury is when it's caused by "Swagger". That has got to be one of the ultimate Troll moves in pokemon.
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