- Joined
- Aug 19, 2012
- Messages
- 474
- Reaction score
- 255
Has anyone else ever been curious/wanted a David Cage style Pokémon game?
For those who aren’t familiar with him, he makes games that play more like an interactive movie such as Heavy Rain, Detroit Become Human, Beyond: Two Souls. With these games you have decisions and events that play out and depending on what you choose, this can effect the story and ending.
Although in those games death is a common thing for the stories (which isn’t in Pokémon), it could easily be applied to Pokémon in a different way such as simply not catching a Pokémon or simply being defeated and needing to take a different approach.
Imagine a super linear story based game that feels like you are playing an episode of the anime. As you walk down Route 1 you see wild Pokémon running/flying by and rather than just catching every Pokémon you see, each Pokémon you catch is more attached to a story event. If successful/unsuccessful in catching that Pokémon, it could change the events of the story which could be the same for gyms/trainer battles.
With games like Legends Arceus we’ve seen they are willing to try something different and even have a slightly more serious tone to their games so this type of game could work.
I know it’s highly unlikely to ever happen but am I the only one that thinks this type of game would be amazing?
For those who aren’t familiar with him, he makes games that play more like an interactive movie such as Heavy Rain, Detroit Become Human, Beyond: Two Souls. With these games you have decisions and events that play out and depending on what you choose, this can effect the story and ending.
Although in those games death is a common thing for the stories (which isn’t in Pokémon), it could easily be applied to Pokémon in a different way such as simply not catching a Pokémon or simply being defeated and needing to take a different approach.
Imagine a super linear story based game that feels like you are playing an episode of the anime. As you walk down Route 1 you see wild Pokémon running/flying by and rather than just catching every Pokémon you see, each Pokémon you catch is more attached to a story event. If successful/unsuccessful in catching that Pokémon, it could change the events of the story which could be the same for gyms/trainer battles.
With games like Legends Arceus we’ve seen they are willing to try something different and even have a slightly more serious tone to their games so this type of game could work.
I know it’s highly unlikely to ever happen but am I the only one that thinks this type of game would be amazing?