- Joined
- Nov 8, 2005
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- Staff
- #21
Session 17: The Power of Pop
"This wide hall leads into the cliff face at an angle." Midori reads. "A double door at the west end of the room is carved from golden marble and depicts a magnificent abstract pattern that evokes a thunderbolt--the sign of Raikou's strength and power. The handles are swirling clouds. Smaller doors lead out of this hall to the north and south. The door to the north has several planks nailed across it."
"Is it possible to pry the door open?" Ash asks Midori.
"If you were to try that here, you can take 10." Midori replies. "The nails are easily undone."
"I assume the room is safe?" Brock asks.
Midori nods. "This room is a safe zone. You can safely set a warp point for the Song of the Wind here."
Brock plays an uneasy E minor chord on his guitar, creating a lavender ball of light in the image of the room. "Larkin creates a warp point to this place--just in case things get bad."
---------
"The catacombs here widen into a chamber housing a marble statue of Raikou, the Legend of Thunder." Midori reads over some spooky crypt ambiance. "An iron brazier built into the stone in front of the statue is enchanted to give off flickering light like that of a campfire. The niches in the walls bear more remains from the monks who died here centuries ago, but many of the bones have been pulled out of their resting places and now litter the floor. Fragments of old clothing are mixed among these broken bones."
She adds the images of four ghouls into the scene. "There are four ghouls here. You can try to battle them, banish them, or sneak past them."
"Ghouls are easy enough for me to banish in one shot?" Ash asks Midori.
Midori nods. "Yes--a battlemage can easily banish a ghoul without a check."
"Okay...akuryo taisen! Ash dramatically points to the screen, making the four ghouls vanish in bursts of light.
"What would be the limit for Ash to banish an undead without battling it first?" Brock is curious.
"Currently, Ash can banish up to Challenge level 12 without a battle in one shot." Midori explains. "Anything past that, and he would have to weaken it first."
"Oh"s fill the air at this. "As you have banished all the ghouls in here, there is nothing more here in this area, so you can return to your warp point." Midori assures the group.
Karuto, ichiida shou... Brock sings for effect as the image of the crypt swirls....
---------
"This magnificent gallery glows with light from magical spheres set into eight twisting pillars that stretch from the floor to the ceiling twenty feet above." Midori reads over some ominous music. "That ceiling depicts a cloudy, storm-tossed sky with remarkable realism. The floor is covered with tiles that portray the depths of the ocean, complete with coral reefs, seaweed beds, and schools of fish. Corridors lead away from the gallery to the north and south, and the hall ends in a massive bronze double door sculpted in a fantastic diorama of Pokemon: fish Pokemon swimming in the sea, beast Pokemon walking the earth, and bird Pokemon soaring in the sky."
Awed murmurs fill the theater at the image on Midori's screen. "You see a fallen priest and a minor demon here--and they don't look pleased to see you."
Ash smiles confidently at the image of the fallen priest and the ghostly demon on the screen. "I ain't 'fraid of no ghost!"
"I am now legally obligated to play the following for this fight..." Brock smiles as he commandeers Midori's laptop long enough to cue a loop of the iconic theme from "Ghostbusters", in all its cheesy 80's glory.
Midori tries oh-so-hard not to laugh at Brock's choice of battle music. The audience, meanwhile, eats up the nostalgic theme, remembering to yell "GHOSTBUSTERS!" at the appropriate times in the music.
Even Misty is having trouble trying not to burst out laughing at the wildly out of place music. "Well, I wasn't expecting this..."
"Cardinal rule of roleplaying--expect the unexpected." Serena assures Misty. The audience dancing along and crying "GHOSTBUSTERS!" at the appropriate time emphasizes her point...
---------
Wild applause fills the theater when the battle--and with it, the "Ghostbusters" theme--ends some time later. "Okay...we probably needed a little levity, so thanks, Brock." Midori giggles as she calculates the group's experience.
She finds her place in the book. "Just then, a painting of Raikou comes alive, and tells you the following...'Corruption has shut this door, but that cannot keep out the light. Cleanse these halls of the corrupted that infest it, and the door will open unto you.'"
"Let's keep going." Misty suggests.
"You come to Father Taran's room." Midori explains. "He was, and is, an avid reader, so his personal library is filled with all manner of books."
"So what did the dear father like to read?" Serena wonders.
"The shelves mainly include books about historical and religious lore, bestiaries and folk tales, and the occasional adventure story." Midori replies. "However, you see his diary tucked into a nightstand next to his bed."
"I hope Father Taran won't mind if we read his diary for info..." Misty muses. "Meri reads Father Taran's diary."
"The most recent entry in the diary contains Father Taran's suspicions about the gradual failure of the Tower of Gaia, and his frustrations about being unable to do anything about the resulting environmental decline." Midori tells Misty.
"The Tower of Gaia..." Ash muses. "We need to rescue Father Taran more than ever, so he can tell us just what that is!"
"What else does the diary say?" Now Brock is intrigued.
"He also notes recent reports of troglodytes around the tower, but without any detail." Midori replies. "You can't help but feel this would help you find out what is going on, and restore peace to Abbyvale."
"That, and point us in the direction of more towers like the Tower of Gaia!" Serena agrees.
Midori nods. "Little do you guys know, the Tower of Gaia is only step one in a grand adventure--and a band of adventurers turned actors could very well save the world!" The audience cheers in excitement at this...
"This wide hall leads into the cliff face at an angle." Midori reads. "A double door at the west end of the room is carved from golden marble and depicts a magnificent abstract pattern that evokes a thunderbolt--the sign of Raikou's strength and power. The handles are swirling clouds. Smaller doors lead out of this hall to the north and south. The door to the north has several planks nailed across it."
"Is it possible to pry the door open?" Ash asks Midori.
"If you were to try that here, you can take 10." Midori replies. "The nails are easily undone."
"I assume the room is safe?" Brock asks.
Midori nods. "This room is a safe zone. You can safely set a warp point for the Song of the Wind here."
Brock plays an uneasy E minor chord on his guitar, creating a lavender ball of light in the image of the room. "Larkin creates a warp point to this place--just in case things get bad."
---------
"The catacombs here widen into a chamber housing a marble statue of Raikou, the Legend of Thunder." Midori reads over some spooky crypt ambiance. "An iron brazier built into the stone in front of the statue is enchanted to give off flickering light like that of a campfire. The niches in the walls bear more remains from the monks who died here centuries ago, but many of the bones have been pulled out of their resting places and now litter the floor. Fragments of old clothing are mixed among these broken bones."
She adds the images of four ghouls into the scene. "There are four ghouls here. You can try to battle them, banish them, or sneak past them."
"Ghouls are easy enough for me to banish in one shot?" Ash asks Midori.
Midori nods. "Yes--a battlemage can easily banish a ghoul without a check."
"Okay...akuryo taisen! Ash dramatically points to the screen, making the four ghouls vanish in bursts of light.
"What would be the limit for Ash to banish an undead without battling it first?" Brock is curious.
"Currently, Ash can banish up to Challenge level 12 without a battle in one shot." Midori explains. "Anything past that, and he would have to weaken it first."
"Oh"s fill the air at this. "As you have banished all the ghouls in here, there is nothing more here in this area, so you can return to your warp point." Midori assures the group.
Karuto, ichiida shou... Brock sings for effect as the image of the crypt swirls....
---------
"This magnificent gallery glows with light from magical spheres set into eight twisting pillars that stretch from the floor to the ceiling twenty feet above." Midori reads over some ominous music. "That ceiling depicts a cloudy, storm-tossed sky with remarkable realism. The floor is covered with tiles that portray the depths of the ocean, complete with coral reefs, seaweed beds, and schools of fish. Corridors lead away from the gallery to the north and south, and the hall ends in a massive bronze double door sculpted in a fantastic diorama of Pokemon: fish Pokemon swimming in the sea, beast Pokemon walking the earth, and bird Pokemon soaring in the sky."
Awed murmurs fill the theater at the image on Midori's screen. "You see a fallen priest and a minor demon here--and they don't look pleased to see you."
Ash smiles confidently at the image of the fallen priest and the ghostly demon on the screen. "I ain't 'fraid of no ghost!"
"I am now legally obligated to play the following for this fight..." Brock smiles as he commandeers Midori's laptop long enough to cue a loop of the iconic theme from "Ghostbusters", in all its cheesy 80's glory.
Midori tries oh-so-hard not to laugh at Brock's choice of battle music. The audience, meanwhile, eats up the nostalgic theme, remembering to yell "GHOSTBUSTERS!" at the appropriate times in the music.
Even Misty is having trouble trying not to burst out laughing at the wildly out of place music. "Well, I wasn't expecting this..."
"Cardinal rule of roleplaying--expect the unexpected." Serena assures Misty. The audience dancing along and crying "GHOSTBUSTERS!" at the appropriate time emphasizes her point...
---------
Wild applause fills the theater when the battle--and with it, the "Ghostbusters" theme--ends some time later. "Okay...we probably needed a little levity, so thanks, Brock." Midori giggles as she calculates the group's experience.
She finds her place in the book. "Just then, a painting of Raikou comes alive, and tells you the following...'Corruption has shut this door, but that cannot keep out the light. Cleanse these halls of the corrupted that infest it, and the door will open unto you.'"
"Let's keep going." Misty suggests.
"You come to Father Taran's room." Midori explains. "He was, and is, an avid reader, so his personal library is filled with all manner of books."
"So what did the dear father like to read?" Serena wonders.
"The shelves mainly include books about historical and religious lore, bestiaries and folk tales, and the occasional adventure story." Midori replies. "However, you see his diary tucked into a nightstand next to his bed."
"I hope Father Taran won't mind if we read his diary for info..." Misty muses. "Meri reads Father Taran's diary."
"The most recent entry in the diary contains Father Taran's suspicions about the gradual failure of the Tower of Gaia, and his frustrations about being unable to do anything about the resulting environmental decline." Midori tells Misty.
"The Tower of Gaia..." Ash muses. "We need to rescue Father Taran more than ever, so he can tell us just what that is!"
"What else does the diary say?" Now Brock is intrigued.
"He also notes recent reports of troglodytes around the tower, but without any detail." Midori replies. "You can't help but feel this would help you find out what is going on, and restore peace to Abbyvale."
"That, and point us in the direction of more towers like the Tower of Gaia!" Serena agrees.
Midori nods. "Little do you guys know, the Tower of Gaia is only step one in a grand adventure--and a band of adventurers turned actors could very well save the world!" The audience cheers in excitement at this...
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