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It's really annoying to have to do this, especially if it's on a 3DS, where all clock-based events on many games get reset.fortunately, it's quite easy to go into your settings and time travel to the month you want it to be
BW and B2W2 changing the seasons every month in practice doesn't make sense. I get the concept, but almost no one plays games for months, so barely any player sees a change during their gameplay. It gets worse when some roads are blocked in certain seasons, so you have to wait a month, but by then you are most likely already done with the game. I get that changing seasons daily or weekly would be probably less convenient, but changing monthly is not the most convenient way to utilize that feature either.
I agree. Just a random thought but maybe changing the seasons accordingly to the game progress the players are going and making it monthly basis only during the post-game would have worked better. That way the game developers could work more properly on which roads to block for specific items or trainers in specific places so things would not be just as random.Thank you, I've been saying this myself for a while. I too like it from a thematic/conceptual standpoint but hate it in terms of practicality, few people will have the patience to put up with such long periods of time like that.
I agree. Just a random thought but maybe changing the seasons accordingly to the game progress the players are going and making it monthly basis only during the post-game would have worked better. That way the game developers could work more properly on which roads to block for specific items or trainers in specific places so things would not be just as random.
I think it started being more obvious from Unova onwards because the places they have been replicating are much more familiar such as New York, France, England and Spain. Gen 1 through 4 were based in Japan if I’m not mistaken so that’s why some people (who may be unfamiliar with such locations) think things were different back then. Even then, I’m not sure if those games made an exact replica of the region, but it seems that the newer games have far more locations that resemble real life one’s as opposed to just being inspired by them.GF has never made main series games that aren't based on a real life location. So to me it sounds like you're yearning for something that never existed.
Cards on the table, this is one of my favorite aspects of the series so I feel compelled to push back a bit
How does basing it on real world places mean that grass and bug have to come early? Kalos had grass midway through, Alola had the secondary villain be the bug master.Today is the day I realized I don't want any new Pokemon games based on real life countries.
I wouldn't say I hate them but I realized how limiting they are narratively. It was fine with vague inspiration like Unova but starting with Kalos, the games went out of their way to include even more landmarks that are similar to real world. It would be fine if not for the game perspective: all world's countries have similar regions that are agricultural or industrial, etc. Since European countries are generally quite alike, we are forced to relive essentially same gyms/Same events and lore. A completely new land with unique politics and agriculture would make more unique gym sequence possible and would avoid the trope of early grass/bug gym entirely. So, I still don't hate them but we were robbed of games that are creative with its setting, landmarks, world building, lore. Also, real world location makes creating truly disturbing villains 'controversial' because no one wants to see their land in a bad light. But let's be real, villains are essential for storytelling. Let's set ourselves free by unleashing our imagination!
in fact, we also have Alola, which is based on a part of the USAWell that's another thing, people act like Unova is the entire USA and it drives me up a wall. Unova is very specifically the area around New York City--a very small fraction of the USA. Heck it's not even the first American region we got, since two gens earlier we got Orre.