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Your controversial opinions

There Is No Arceus

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i think it would be good to have some limited voice acting, like in important cutscenes. i don't want random trainers to interrupt the background music with their babbling about top percentage rattata though
 

Poke Dragon

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Characters moving their mouths and no sound coming out is some uncanny shit. Even worse in case of Piers in Sword and Shield, you have a character that sings and yet no sounds comes out of his mouth when he sings. Fine if the game has no voice acting but don't make character move their mouths like something is actually gonna come out.

It's also silly to me to not want it because it might be bad because i can think of many games that were greatly enhanced by voice acting. Plus Gamefreak doesn't need to use the TCPI voice actors, many professional voice actors outside of that group that would gladly voice pokemon characters.

The only reason the games don't have voice acting is because the games are clearly unfinished and rushed. Voice acting actually takes a lot of time to do, even more if the game is in multiple langauges.
The actual reason is the player character's name. Unlike some other languages, English has multiple sounds for a single letter, especially the vowels. If voice acting were to be introduced, we would be far more limited in how we name our player character. While we could still choose, we would be limited with pre-picked names. Fallout for example, has voice acting, so you are forced to use a pre-picked name because of cases where NPCs do say your name out loud.

This is the reason why we didn't have the option to name Link in Breath of the Wild in the first place, where there are clearly cutscenes in which his name is spoken.

I for one, would rather keep the flexibility of naming my character over anything voice acting.
 

Norzan

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The actual reason is the player character's name.
It's not, it's because the games are rushed. Not doing voice acting because you can name your character makes no sense because there are tons of RPGs where you can name your character and they still have voice acting.

And it's not like they can't use "you/they/them" to refer to the player character, plenty of games do this.

This is the reason why we didn't have the option to name Link in Breath of the Wild in the first place, where there are clearly cutscenes in which his name is spoken.
The reason is because Link isn't a blank slate character. He has history inside of the world that the player can't influence, where in pokemon all protagonists are blank slates outside of a couple of things like their parents and who they are form.
 

There Is No Arceus

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The actual reason is the player character's name. Unlike some other languages, English has multiple sounds for a single letter, especially the vowels. If voice acting were to be introduced, we would be far more limited in how we name our player character. While we could still choose, we would be limited with pre-picked names. Fallout for example, has voice acting, so you are forced to use a pre-picked name because of cases where NPCs do say your name out loud.

This is the reason why we didn't have the option to name Link in Breath of the Wild in the first place, where there are clearly cutscenes in which his name is spoken.

I for one, would rather keep the flexibility of naming my character over anything voice acting.
They could do something like in the Elder Scrolls games, where pretty much no one ever says your name. Other than the rival and a few other key characters, people wouldn't know your name anyway.
 

Poke Dragon

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It's not, it's because the games are rushed. Not doing voice acting because you can name your character makes no sense because there are tons of RPGs where you can name your character and they still have voice acting.

And it's not like they can't use "you/they/them" to refer to the player character, plenty of games do this.


The reason is because Link isn't a blank slate character. He has history inside of the world that the player can't influence, where in pokemon all protagonists are blank slates outside of a couple of things like their parents and who they are form.
It's a lot more complicated than that. A character that's referred to by name is a lot more memorable than one that's only referred to by pronouns. In a sense, your character's name would never even appear in a character conversation.

Also, in previous Zelda games (which only had grunts, laughs, and other non-speaking sounds as voice acting) Link was nameable despite him not being a blank slate.
 

Norzan

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It's a lot more complicated than that.
Nah, it's pretty simple because it's not like there aren't memorable characters where you can name them, Sheppard in the Mass Effect series is easily one of the most recognizable characters in gaming and you can give them any name you want. You can name The Courier in New Vegas anything you want and yet every Fallout player knows who they are.

You don't need a regular name to be memorable to a lot of people, many ways to do it like a title or a designation.

And it's not like i haven't completely forgot some of the protagonists in pokemon. I constantly forget who Calem or Nate is (i had to google them to refresh my memory), so it's not like the fact you can name them makes them memorable.

Also, in previous Zelda games (which only had grunts, laughs, and other non-speaking sounds as voice acting) Link was nameable despite him not being a blank slate.
A lot more of a blank slate than in Breath of the Wild. None of those Links are shown in flashbacks fighting in a war, hardly any of their backstory is told to the player outside of a couple things. Just like a Pokemon protagonist. A Link to the Past Link is literally just some kid living in his uncle's house, his uncle goes to the castle because he fears something bad happened in Hyrule Castle, Link goes there when he realizes that it's been a while since his uncle went there. That is it.
 
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Ransei

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With the key system, memory link requirements, and lack of Pokémon needed to fulfill the National Dex with just Gen 5 games, Pokémon were more greedy for your cash with the release of Black 2 White 2 than with Yellow, Crystal, Emerald, Platinum, and Ultra Sun/Ultra Moon. They were more greedy with buyer's money than every other mainline game until the Switch imo.

Also B2W2 are good games but bad sequels as they failed to fully flesh out on the remaining bits of Unova lore when it was much needed and the story didn't have much direction other than making Team Plasma strike back as terrorists. The Swords of Justice were a huge missed opportunity in both of Gen 5's stories for their lore and we are still left with wondering what the Original Dragon was like. We were hardly even left with a full idea of what Kyurem even is, leading to it being one of the most misunderstood Pokémon out there.


Edit: For the Switch games, I thought about this and concluded that overall, most Switch releases definitely take the cake in the greediness aspect overall out of every mainline game. Any of them could be #1 in this aside from Legends Arceus and to a bigger extent, LGPE. Some examples of how include the way Pokémon has used DLC and how they actively lock mythical Pokémon behind paywalls. I find it egregious how Pokémon is using DLC, especially with SV, and find upper versions were straight up less scummy.
 
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JollyYoshi

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Sword and Shield were not bad games at all, a lot better than all the other games that came out in Gen 8.
I might say otherwise. I prefer Legends Arceus over Sword and Shield. Though, there are fair arguments that Sword and Shield are overall better games. Many people also just have different preferences too as they might not enjoy a game like Legends Arceus and prefer RPGs. In the end, I’ve enjoyed Legends Arceus the most out of the Gen VIII games.
 
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I might say otherwise. I prefer Legends Arceus over Sword and Shield. Though, there are fair arguments that Sword and Shield are overall better games. Many people also just have different preferences too as they might not enjoy a game like Legends Arceus and prefer RPGs. In the end, I’ve enjoyed Legends Arceus the most out of the Gen VIII games.
I like the overworld game play better in Legends Arceus, and it's obvious BDSP are by far the worst, but I think with the expansion packs Sword and Shield edged out the former by a hair per se.
 

FelipePR

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Unlike some other languages, English has multiple sounds for a single letter, especially the vowels.

English is not a "special" language, the vast majority of languages have more than one sound for some letters, especially vowels. Phonetic polysemy/allophony is quite common.

While we could still choose, we would be limited with pre-picked names. Fallout for example, has voice acting, so you are forced to use a pre-picked name because of cases where NPCs do say your name out loud.

No, there is no need for limitation. The player can be phonetically referenced by pronouns as well as qualifiers, such as Trainer/ Challenger/ Twerp....

A character that's referred to by name is a lot more memorable than one that's only referred to by pronouns. In a sense, your character's name would never even appear in a character conversation.

Your character can still be referenced by name in the speech bubble. This happens in games like DQ XI, where your character's name recurrently appears in written form but is replaced by pronouns or qualifiers in dialogue, like Hero.

And, if you don't like it, nothing prevents, if Game Freak allows it, that you deactivate the audio of the dialogues.


In short, there are no downsides to adding something, especially when it enhances the sensory experience and is not compulsory.
 
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There Is No Arceus

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And, if you don't like it, nothing prevents, if Game Freak allows it, that you deactivate the audio of the dialogues.
The problem is that Game Freak does not like options. they took away set battle style and the ability to turn the exp share off. why do you assume they'd let people play the game how they like on this front?
 

Poke Dragon

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The problem is that Game Freak does not like options. they took away set battle style and the ability to turn the exp share off. why do you assume they'd let people play the game how they like on this front?
That's the main reason why I don't want voice acting in Pokemon, because Game Freak will always try to pick the easy way out of an issue every time, which in this case, would be severely limiting the player on how they can name their character or worse, the player character's name not being said by any NPCs at all, and not even be said by the important ones like your rival or the professor.
 

Ransei

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During Gen 8's hype season I wanted the legendary box arts to come in lliterally ooking like the Pokemon Sword and Shield logos. It would've been hilarious :LOL:
 

Battista

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a lot of the pokemon in gen 9 don't look very good. they either look generic, off-putting, or just straight up ugly. i think gen 9 is officially worse than gen 2 in terms of pokemon.
The last few generations have been quick to throw internet references out there and hope they stick. Besides the obvious Lechonk and Smoliv, it would seem that TPC has caught on to the "AI generated Pokemon" meme. Mons like Flittle and Glimmet/Glimmora look almost random and hard to fathom as existing in the real world. Which is a shame because I think they are actually based on real world things.

And how is it that I love Maushold and think Tandemaus is stupid and unnecessary? There's actually quite a few this gen that I feel work better as single-stage instead of 2-stage, or 2-stage instead of 3-stage. What's up with that?
 

toastghost

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There's actually quite a few this gen that I feel work better as single-stage instead of 2-stage, or 2-stage instead of 3-stage. What's up with that?
that's another thing, so many final evolutions in this gen don't actually look like final evolutions.
 

Norzan

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that's another thing, so many final evolutions in this gen don't actually look like final evolutions.
Just checked and yup, several don't look like final evolutions. Stuff like Killowatrel, Dachsbun, Lokix, Spidops and Oinkologne definitely look more like mid stage pokemon rather than actual final stages.

Honestly would have taken evolutions to these over some paradox pokemon.
 

Blackjack Gabbiani

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The last few generations have been quick to throw internet references out there and hope they stick. Besides the obvious Lechonk and Smoliv, it would seem that TPC has caught on to the "AI generated Pokemon" meme. Mons like Flittle and Glimmet/Glimmora look almost random and hard to fathom as existing in the real world. Which is a shame because I think they are actually based on real world things.

Not sure how Lechonk and Smoliv are "internet references". Their English names use slang but that's not the same thing. Having an Iberian pig and an olive are perfectly reasonable to expect in an Iberian region. Also Lechonk is not only "chonk" but "lechon".

Flittle is basically just a yellow Dumbo octopus. Why it evolves into a Lady Gaga ostrich is beyond me but it looks very much like its basis.

And considering Glimmora has a strong connection to Area Zero despite being found outside it as well, looking surreal is to be expected.
 
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