Go listen to The Birdwatcher's Guide to Atrocity
- Oct 18, 2012
- Reaction score
It is indeed only a fixed series of opponents for the first go-around, but if the point after that is just post-game training, then I don’t think I understand how it’s significantly less tedious to have a randomized set of Trainers rather than a constant set. While the variety is certainly nice, if anything I would expect the randomized system to have a higher chance of producing an annoyance, since you can’t predict what you’re going to be up against and might get caught off-guard. Same goes, I suppose, for the Alola games’ randomized Title Defense battle.Yes, but it's only for the first time IIRC. My problem is with them being the same opponents always with literally no variation, which made training in previous games tedious.