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Your controversial opinions

Huggable Alolan Raichu
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I mean, I like the concept, but for me, the execution wasn't the best imo. I think the fact that the Alola league is so young could've been a great opportunity to really let loose and expand on the challenge itself.
I think the deviation of the player being the first Champion and taking on challengers was a big deal and letting loose of the franchise's usual formula.
 
Just your average everday moon fan
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I think the deviation of the player being the first Champion and taking on challengers was a big deal and letting loose of the franchise's usual formula.
The actual League itself wasn't bad (although the buildup to starting the league felt very rushed) and I loved that we could defend our title with new challengers. Those were all fine. My issues are with the Island Challenge itself and the way it was handled. It just didn't feel that challenging to me, which seems to be contrary to the general consensus.
 
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Totally agree. Bipedal Pokemon usually get better move sets anyway.
Yeah, I've never got to understand it, sure people have their own tastes, but then they shouldn't like starters like Blaziken or Infernape while hating on Delphox and Incineroar (without giving an actual reason aside from saying "it's furry bait") I hate those kind of peoples.
 
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It would be interesting to have a pair of humanoid box art legendaries for a change! I personally want to see more legendaries that have dialogue, like Calyrex.
Same but knowing some peoples, they would want to have a complex story and being able to skip the entire dialogue at the same time.
 
Checking out Galar's EDM scene
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I know it may not be what you meant, but does Urshifu count?
Now that you mention it, Urshifu is quite humanoid and it technically counts as a box art legendary, too! And like @Sheep40 said, Calyrex is also quite humanlike in a way. There's some interesting ideas in Sword and Shield's DLC which I hope carry over into future games.
 
Detroit SMAAAASH! Eevee style.
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Yeah, I've never got to understand it, sure people have their own tastes, but then they shouldn't like starters like Blaziken or Infernape while hating on Delphox and Incineroar (without giving an actual reason aside from saying "it's furry bait") I hate those kind of peoples.
I think Blaziken and Infernape get less flak simply because they were the two first ones on the "furry-esque starter design" trend and back then it wasn't apparent that it would be a recurring thing without breaks and the Grass and Water starters they're paired with are much less anthropomorphic, so I think that's what saves them from flak. There's also the fact that Blaziken and Infernape are respectively a rooster and a monkey, animals that are already bipedal in real life. Their successors, meanwhile, are all based on quadrupedal animals, which is only going to make their sudden "four legs good, two legs better" design philosophies stick out even more, arguably to their detriment. Finally, there's the matter of burnout to consider: humanoid starters are becoming increasingly common to the point that now even the Water and Grass starters have started to get in on the trend, and the Fire-type ones in particular have been on this anthro train since Gen 3, so even if the designs are genuinely good, inevitably there's going to be a lot of people who are simply sick and tired of how samey the designs of the starters have been and are itching for something different simply to have a breath of fresh air.
 
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The reasons i'm fine with Delphox is that it's Fire/Psychic (which was a breath of fresh air after nothing but Fire/Fighting starters) and it being bipedal is more conductive to what it's based on (kind of hard to use wands with paws). Plus we already had a quadrupedal fire fox and that's Ninetales.
 
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I'm a funny bug.
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Just an odd opinion I have...

I'd love the box art of future titles to go back fully evolved starters again instead of legendaries, And have legendaries take a back seat in the game plots themselves.

I say this because legendary-based plots are getting stale in the games - and I like it when legendaries aren't telegraphed. There's a nice sense of surprise when they appear when you don't expect them ingame, and even more a surprise when they aren't exposed in the box art.

I.e.: I wish legendaries were treated as more... "Legendary", in a way.
 
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Plus we already had a quadrupedal fire fox and that's Ninetales.
Thank you for saying that, since I've been trying to say this to everyone who wanted Fennekin to stay as quadrupedal, There are also peoples hating Delphox for Having that ear fluff while loving Fennekin (I'm not trying to shame anyone's opinion but that makes zero sense for me since Fennekin already have those ear fluffs on their first stage)
 
Checking out Galar's EDM scene
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Just an odd opinion I have...

I'd love the box art of future titles to go back fully evolved starters again instead of legendaries, And have legendaries take a back seat in the game plots themselves.

I say this because legendary-based plots are getting stale in the games - and I like it when legendaries aren't telegraphed. There's a nice sense of surprise when they appear when you don't expect them ingame, and even more a surprise when they aren't exposed in the box art.

I.e.: I wish legendaries were treated as more... "Legendary", in a way.
Putting starters on the box art again would be a nice callback to the first generation. The only problem I have, though, with starters on the box art is that it makes me feel as if I'm supposed to choose that starter myself. When I play LeafGreen, for example, I feel like I ought to choose Bulbasaur so that I can later have the game's mascot on my team.

What they could do, though, is release a solitary version with all three starters on the cover. Or they could take the Legends: Arceus route and include an assortment of non-legendary Pokemon.
 
「僕らは絶対また会うぜ。」*OUT FOR SUMMER~*
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More emphasis should be placed on regional forms instead of new Pokemon. I think that there's a lot (although hitting 1000 and stopping would be OK).
So instead of making many new Pokemon, make some (like 25~50), then after those are done, make some more regional variants of Pokemon.
 
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More emphasis should be placed on regional forms instead of new Pokemon. I think that there's a lot (although hitting 1000 and stopping would be OK).
So instead of making many new Pokemon, make some (like 25~50), then after those are done, make some more regional variants of Pokemon.
Yeah no, since for me, Regional Variants aren't new Pokemon. And here is the thing

3 3-stage starter lines (9)
Regional Bug line (3)
Regional Rodent (2)
Regional Bird (2 or 3)
Regional Fish (Usually 2 stage, although Alola is the oddity that only introduced one, but it had a gimmick, but even then you can make the argument we still got 2 because of Bruxish)
Regional Feline (2 stage)
Regional Canine (2 stage)

So you are already around 18 Pokemon with those. Then we get Psuedo Legendary (3 stage), which is already 22 or 23 Pokemon (Depending on the regional bird) or 24 or 25 (Depending on the fish). Then i haven't even mentioned the mandatory Box art legendaries and a third legendary to go alongside them, as well as the event mythicals we will surely get.

Then we have the Gym leaders aces and they generally don't use the regional bird (Aside from Falkner, we don't even have an early Flying specialist in other games) and the regional rodent.

So yeah, 25/50 new Pokemon is never gonna happen and isn't even remotely realistic (You can't fill a whole region solely with them and old Pokemon, since that gets boring, really really fast) I think 60/70 new Pokemon is the minimum.
 
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「僕らは絶対また会うぜ。」*OUT FOR SUMMER~*
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Yeah no, since for me, Regional Variants aren't new Pokemon. And here is the thing...
25/50 new Pokemon is never gonna happen and isn't even remotely realistic (You can't fill a whole region solely with them and old Pokemon, since that gets boring, really really fast) I think 60/70 new Pokemon is the minimum.
That's fair that you don't think they're new, and I mean, I'd call them somewhere between "new" and "old" as well.
However, if the regional variants have new moves, or abilities, and especially designs it could take them from feeling stale to actually being part of a region. Not every Pokemon needs a variant, but what about something like 50 new mons and 50 variants?
 
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That's fair that you don't think they're new, and I mean, I'd call them somewhere between "new" and "old" as well.
However, if the regional variants have new moves, or abilities, and especially designs it could take them from feeling stale to actually being part of a region. Not every Pokemon needs a variant, but what about something like 50 new mons and 50 variants?
Way to many variants. The point about the variants thats being made is that they are somewhat special compared to their counterparts. You take that uniqueness away if you have too many of them in the same game/region in the wild. I can take around 20 variants in one game (Depending on which Pokemon gets it, since then evolution lines play a factor as well).
 
「FOREVER HERE・・・WE ARE」
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Idk, I used to think that Region forms were a cheap way of creating new "Pokemon" in SM (while also pulling the nostalgia factor since they were all Kanto mon), but I really like what OLM did in Galar (adding new evolution forms or alternative ones to already existent Pokemon), thus I'd like them to continue with such concept and maybe add new things no one expects (maybe we're about to get a fusion-sort of thing?).
 
Lovely
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Like everyone said, there are a lot of pokemon. If they are going to rotate rosters for every game going forward, I would like to see improvements made to the games or to some of the more often forgotten pokemon so they can have their chance in the spotlight. Like Sunkern/Sunflora. Introducing side activities like Pokethalon was a good example, where Sunkern was a good athlete. Also, I wouldn't mind seeing Sunflora with a different form and new typing if it meant it was getting more exposure.
 
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