- Joined
- Dec 13, 2017
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Which is one of the reasons why I like the Let's Go games. FireRed and LeafGreen copied NPC teams and other aspects of Red and Blue pretty much 1:1, but the Let's Go games dared to be more different by changing NPC teams, adding new characters to the main game, and altering in-game dialogues more.That's another major gripe I've had with the Johto Gym Leaders, which also ties into my "lack of Johto Mons in Johto" bit. Why in blazes did half of the Gym Leaders not have a single Johto Mon on their teams baffles me. Falkner, Bugsy, Morty, and Chuck all had only Kanto Mons as their teams. And the teams that did have a Johto Mon only had one (Miltank, Steelix, Piloswine, and Kingdra, to be exact). That's poor game design. Then again, in Gen 2 the Johto Mons had terrible movepools compared to their Kantoian counterparts, making them pretty much useless. While Gen 4 fixed the movepool issue it didn't fix anything else, all because it wanted to pander to nostalgia. Really, this is another reason why I feel any Johto game, be it Gen 2 or 4, sucks and doesn't deserve the high pedestal that fans put them on. Which, as I said in the original post, is something that I'm very concerned about with BDSP. Let's hope that's not the case otherwise BDSP will crash faster than Motoyasu's sanity post-Malty's betrayal.