Drizzile's lore revolves around the traps it lays for opponents, partly because it is too lazy to battle itself. However, it learns 0 entry-hazard moves, being another example of gameplay and story segregation. I think it should be able to learn Sticky Web and Stealth Rock.
And as a quick...
Yanmega's HeartGold and Alpha Sapphire Pokedex Entries:
"This six-legged Pokémon is easily capable of transporting an adult in flight. The wings on its tail help it stay balanced."
While I love the franchise, the disconnect between Pokedex entries and move-set representation has always...
I would argue that Incineroar, Blaziken (who can now use Aura Sphere), and Emboar are mixed attackers with heavy physical preferences rather than completely physical attackers; Cincerace is the complete physical specialist of the bunch.
That aside, I concur that more special attacking Fire...
After playing ORAS recently, I've come to the conclusion that Sceptile should learn Dragonbreath or Dragon Pulse through level-up. If not both, then at least one.
Dual Chop doesn't do its massive Special Attack justice (in fact, Dragonbreath should replace it learning Dual Chop) and it has no...
Agreed. With its popularity surging once more due to USUM, I took a look at its movepool.
It's horrible.
Zorua can't even utilize its higher Special Attack stat naturally until level 57, with Zoroark even more so. Really Game Freak? Outside of Flamethrower, Hyper Voice, Grass Knot, and Hidden...
Oh, I'm fully aware of that. But as it stands, in Generation 7 it can still learn it. Which makes it a Pokemon able to use a move it technically should not be able to.
Just as strange as Shroomish being able to use Drain Punch & Focus Punch, Rhyhorn able to use Iron Tail, Gastly being able to use Ice, Thunder & Fire Punch, Beheeyem being able to use Steel Wing, Aron being able to use Iron Tail, the Nidorans being able to use Iron Tail, Goomy and Sliggoo being...
I'm sure someone has said this already, but let's reiterate. Talonflame should learn Blaze Kick, given its Pokedex information, as well as Mega Kick and Double Kick through level up. I know these moves pale in comparison to its usual Flare Blitz and Brave Bird setup, but I'm a sucker for game...
As the "wizard" of the trio and having the versatility of move sets common to the Psychic type, Delphox should have a wider array of moves: Thunderbolt, Energy Ball, Dark Pulse, Hex, Thunder Wave, Flash Cannon, and Cosmic Power to name a few.
Also retcon its ability into Magic Bounce or Magic...
Midnight Lycanroc should have gotten a signature move that fits in with its lore, as well as better abilities. Counter isn't enough and it has no niche unlike its daytime counterpart.
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