A plot idea is they clearly hint someone grumpy and stereotypical as the villain, but the good looking and friendly guy that induces you to mistrust him, is actually the bad guy.
A key item tolding your journey would be nice, but would make sense just if your choices make a difference...
What must be improved
-Background for the E4. They are the strongest's trainers of the region, they should be even more important than the gym leaders
-Better dialogues. Most of NPC act like robots talking random and no sense stuff. It should look natural, as if they are chating and...
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